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  • Ships crossing

    07. 28. 2011 17:32


Oberstgruppe
  NF should make the ships so they cannot pass thruogh each other. they cannot pass through ice bergs or islands, so it shouldn't be to hard for them to do it.i would like to know what people think?

 

  • Re : Ships crossing

    07. 29. 2011 23:51


jokojoko
we may never see it implemented, but it is a good idea.

each ship should suffer damages in proportion to the displacement and speed of those involved

and after a few battles and damage experiences, the collision rate would probably decrease dramatically

  • Re : Ships crossing

    07. 30. 2011 01:19


Platapus
SS1 run over by a Monty... "giggle's"

  • Re : Ships crossing

    07. 30. 2011 10:30


speedyman
imagine the buggy code!!! omg that sub underwater just hit ma ship!!! we're going down!!!

  • Re : Ships crossing

    07. 30. 2011 13:59


jokojoko
Originally Posted by speedyman

imagine the buggy code!!! omg that sub underwater just hit ma ship!!! we're going down!!!


submerged subs can only collide with another submerged sub?
+++

  • Re : Ships crossing

    07. 30. 2011 14:25


Lone_RANGER
Originally Posted by speedyman

imagine the buggy code!!! omg that sub underwater just hit ma ship!!! we're going down!!!

Originally Posted by jokojoko

submerged subs can only collide with another submerged sub?
+++


you don't remeber back when SUBMERGED subs could still shoot aircraft down with auto aaw fire ?

  • Re : Ships crossing

    07. 30. 2011 14:57


normpearii
Originally Posted by jokojoko

Originally Posted by speedyman

imagine the buggy code!!! omg that sub underwater just hit ma ship!!! we're going down!!!


submerged subs can only collide with another submerged sub?
+++

If you saw how SDE coded it so subs couldn't take damage from surface shells... You'd know that its impossible to code the collisions between submerged subs and surface ships without seriously retarded coding that even an amatur coder knows would be stupid.

Seriously... Why should be be punished for the occasional AA ship mis-click? Its hard enough to dodge shells and keep watching the enemy line. We can't watch both lines at the same time unless we're playing without scouts or planes lol

  • Re : Ships crossing

    07. 30. 2011 21:54


V2CxBongRipz
If people cross you just tk them, exp is for noobs anyway.

  • Re : Ships crossing

    07. 30. 2011 22:20


coyote69
its ok but y not make it imposable to shoot your team mates that will sove it blue cant kill blue and so on its easy to do but sd dosnt have the brains to do it . Its the same as fp board hummping when they go off there gone ,or the fp cant leave like the ships .

  • Re : Ships crossing

    07. 30. 2011 22:34


Imperatorr
imagine escort ships how will work...and at the start of the battle everyone will be "Raming" eachother..so the crossing reason is to small for the big fail provoked by Raming ships eachother.
-1 from me. ;)

  • Re : Ships crossing

    07. 31. 2011 01:05


AUST_DEVINE
please lets get a game you can install first time from the download before we get them to try adding more technical stuff to the game

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