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  • Version 1.325 GUN RANGE

    08. 02. 2011 18:15


ixixi
I tested these guns on the test server version.1.325,

Just make a reference for myself and other players who gona need this, nothing special.

This time, I only tested Bb4-5 guns (light HE).

Guns are identified by their level, such as KM.100 is level 100, 16.5"*2 gun for H44.

I will test BB6 and BB3 guns next time

 

  • Re : Version 1.325 GUN RANGE

    08. 03. 2011 08:27


Elliot2lazy
Originally Posted by speedyman

Originally Posted by archuinferno

lol where is the KM range advantage?


it dissappears for the BB5 tier ...... which has been known for a long time


There is enough of a difference to overcome all other bb5's, maybe you just havn't practiced enough?

  • Re : Version 1.325 GUN RANGE

    08. 03. 2011 08:31


Thebarrel
Originally Posted by Elliot2lazy

Originally Posted by speedyman

Originally Posted by archuinferno

lol where is the KM range advantage?


it dissappears for the BB5 tier ...... which has been known for a long time


There is enough of a difference to overcome all other bb5's, maybe you just havn't practiced enough?


any bb can move away and fire while still hitting..... not just km

  • Re : Version 1.325 GUN RANGE

    08. 03. 2011 08:32


normpearii
Originally Posted by Elliot2lazy

Originally Posted by speedyman

Originally Posted by archuinferno

lol where is the KM range advantage?


it dissappears for the BB5 tier ...... which has been known for a long time


There is enough of a difference to overcome all other bb5's, maybe you just havn't practiced enough?

This screenshot shows only 4 L2 100 shells landed behind the H44
2 Landed @ the same range as 4 of the H44 100 shells
1 Landed @ the same range as 2 of the H44 shells (Not the one that went the farthest
1 went farther than any of the H44 shells

Conclusion. lol @ L2 spread's fictory range.

  • Re : Version 1.325 GUN RANGE

    08. 03. 2011 08:36


Elliot2lazy
Originally Posted by Thebarrel

Originally Posted by Elliot2lazy

Originally Posted by speedyman

Originally Posted by archuinferno

lol where is the KM range advantage?


it dissappears for the BB5 tier ...... which has been known for a long time


There is enough of a difference to overcome all other bb5's, maybe you just havn't practiced enough?


any bb can move away and fire while still hitting..... not just km


Yes it can, obviously not enough exp, btw im going off of what the game version is not test server. Test server is different than the actual NFNA client. Your not playing it right barrel.

  • Re : Version 1.325 GUN RANGE

    08. 03. 2011 08:37


normpearii
Originally Posted by Thebarrel

any bb can move away and fire while still hitting..... not just km

Oh Noes time for a lesson!

Shells do not travel farther when running away. They actually are going the same distance, its just you moving away from where the shells are landing that makes it look farther. Same thing when rushing, your heading closer to where the shells are going to land thus it seems shorter.

  • Re : Version 1.325 GUN RANGE

    08. 03. 2011 08:45


Thebarrel
Originally Posted by normpearii

Originally Posted by Thebarrel

any bb can move away and fire while still hitting..... not just km

Oh Noes time for a lesson!

Shells do not travel farther when running away. They actually are going the same distance, its just you moving away from where the shells are landing that makes it look farther. Same thing when rushing, your heading closer to where the shells are going to land thus it seems shorter.



my god.... this i know ........ km = runner = hitt then run while still hitting = any ship can do this

  • Re : Version 1.325 GUN RANGE

    08. 03. 2011 08:47


V2CxBongRipz
Originally Posted by Thebarrel

based on where usn 100 lands and km 100's land.... is it just me or does uk 100's outrange km ?


Thats what happens when you only look at one salvo. Range isnt always consistent.

Originally Posted by normpearii

Originally Posted by Thebarrel

any bb can move away and fire while still hitting..... not just km

Oh Noes time for a lesson!

Shells do not travel farther when running away. They actually are going the same distance, its just you moving away from where the shells are landing that makes it look farther. Same thing when rushing, your heading closer to where the shells are going to land thus it seems shorter.


Z/C is the only way to make your shells go farther, not running.

  • Re : Version 1.325 GUN RANGE

    08. 03. 2011 08:59


Thebarrel
Originally Posted by V2CxBongRipz


Z/C is the only way to make your shells go farther, not running.



what i mean is.... if u run while enemy chase u then the enemy cant hit but runs into ur shells.......

  • Re : Version 1.325 GUN RANGE

    08. 03. 2011 09:02


firezmissles
Why are we discussing what is common sense about rushing/running?

  • Re : Version 1.325 GUN RANGE

    08. 03. 2011 09:13


Thebarrel
Originally Posted by firezmissles

Why are we discussing what is common sense about rushing/running?



its quite hillarious that L2 has more firepower same speed (when unarmored wich its supposed to) smaller same range and more hangtime then h44 but worse aa and less scouts

Oh and ofcourse BB6 support slots

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