I'm just trying to make things simple for you.
You can keep any +12s. When someone says +12, it means +12 in any non potential abilities except AAW because AAW is not an activated stat.
For potential - Don't keep anything lower than 14. Even with 14, I would only keep it if it had at least 10 in repair and restore.
This is the other reason you don't have to say +12 in non potential because nobody would ever keep a +12 potential. When you say +12 - not one person here would ever imagine that to refer to potential as a +12 or lower, actually +13 potential and lower are pretty much worthless.
And about your 11 accuracy & Fighter. Whatever potential they have, both are exactly the same sailors. Next, if you had to change them into something it would probably be best off as a fighter pilot. Even with 11 accuracy, without good reload it would be a poor gunner. Remember, these abilities are NOT totaled and averaged etc. The ability of that sailor and only that sailor contribute to the gun, torp launcher, aircraft they are operating.
Originally Posted by Quenirland
POTENTIAL isn't a High Priority for me; but, a Higher POTENTIAL Sailor with the desired Non-POTENTIAL Attributes is more favorable (in my opnion) than a Lower POTENTIAL Sailor with the Same Non-POTENTIAL Attriibute Values.
**NO DIFFERENCE** Exactly the same. You've slowly started to listen - let go of that potential fetish. These sailors as they level up will eventually end up with NEGATIVE Potential growth and the displayed ability will reach zero. So even if you prefer a 13 to 11, they will all become 0 and it will not matter even to you.