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  • last patch - death of gb2 resurection of gb1

    08. 11. 2011 00:25


Admiralhokek
NFNA Server will be down for monthly patch and maintenance tonight.
- Aug 10,11PM to 2AM (PST)
- Aug 11,   6AM to 9AM (GMT/UTC)
** If your country uses Daylight Saving Time, add 1 more hour.

Patch 1.326


1. In-game Server Rules have been updated.

2. Maximum number for BB and CV class has been changed in Great Battle 1 & 2.
GB1 – BB (20) CV (8)
GB2 – BB (16) CV (6)

Also, the minimum requirement to start Great Battle 1 & 2 has been changed as
GB1 - 28
GB2 - 22

3. Bypassing filter has been updated.

4. Required level for Historical Mission #1 (Pearl Harbor) has been changed to level 100.

5. Gneisenau (1943) has been changed from BB to BC in item tab.

6. 9.2”/51 BL MARK XII gun’s image location in battle has been corrected.

7. Previous issues from MN’s rebalance patch have been fixed.
    (Details to be posted)

8. Entry requirement has been corrected in BB select mode.

9. Standard EXP in battle room has been 20% increased.
    (except GB1/GB2/Normal/Mission)


Thank you,
karmaGM


i said about point 2. more ships in gb1 than in gb2, no problems with flags crash, more money. Goodbye gb2. I have tear  in my eye . Old good gb1 back to the throne

 

  • Re : last patch - death of gb2 resurection of gb1

    08. 11. 2011 04:39


flaggelant
most cv's imo prefer 4on4 games, instead of 2v2, since those give the best cv balance.
so they'll be joining the gb1's as well, thus leaving the gb2's without flagships

  • Re : last patch - death of gb2 resurection of gb1

    08. 11. 2011 06:09


Suffern
My only take here that has not yet been mentioned.

Before our current 'Welcoming Event' there were not all that many players out there that were NOT in a BB, CV, or SS. We would have rooms with 20 BBs, 0CVs, a few SSs, and a couple of FF/DD/CL/CAs but not enough for the 28 required to start. In another week or so, those 'new' players out there will have gotten their stuff and returned to their BBs and will find it hard to fill a room but it will not be BBs or CVs that will be lacking. I can see it all now a room with 16 BBs, 6CVs. and 10SSs. What do you think of that scenario?

  • Re : last patch - death of gb2 resurection of gb1

    08. 11. 2011 06:21


TOMMY_CHONG
Originally Posted by japex

GB1, CVs are not required. Nice...!


You never needed cvs in gb1 before

  • Re : last patch - death of gb2 resurection of gb1

    08. 11. 2011 08:02


Emma9
Originally Posted by Suffern

I can see it all now a room with 16 BBs, 6CVs. and 10SSs. What do you think of that scenario?



I wouldn't mind that at all. Less small ships = less AA spam = less lag for me.

  • Re : last patch - death of gb2 resurection of gb1

    08. 11. 2011 09:04


Gedis
best patch from $D3 in months, just because of the GB1 ressurection!

why GB1 is better than GB2 now:
1) bigger BB/CV limit;
2) less shared EXP;
3) more credits/points;
4) you can start a room without CVs;
5) no CV flagships, who would "crash" and crash most of the team with them.

If the GB1 is full with 20BBs and 8CVs, you can get more EXP than in GB2 because of 1) and 2), so just play good and you'll earn more EXP.

  • Re : last patch - death of gb2 resurection of gb1

    08. 11. 2011 09:36


TOMMY_CHONG
Originally Posted by Dr.Coin

best patch from $D3 in months, just because of the GB1 ressurection!

why GB1 is better than GB2 now:
1) bigger BB/CV limit;
2) less shared EXP;
3) more credits/points;
4) you can start a room without CVs;
5) no CV flagships, who would "crash" and crash most of the team with them.

If the GB1 is full with 20BBs and 8CVs, you can get more EXP than in GB2 because of 1) and 2), so just play good and you'll earn more EXP.


what Dr. Coin said :)

  • Re : last patch - death of gb2 resurection of gb1

    08. 11. 2011 09:51


BBR_InsUW
OK we already have a patch note running and no need for a second so please refer to the main stickied one

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