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  • Item Abuse/Re-work of some items

    07. 15. 2011 16:24


COAESystems
2 main concerns for me are:

Smokes - can be implemented better than this
PHH - still left as OP item even for surface to surface

1. Smoke use. Smokes should be either a) used once per battle or b) once every 5 minutes at least. All game modes, especially Harbour Assault, suffer from almost unlimited smoke use. Smokes should be
a tactical item, not a spam item.

2. Sub use of smoke. This is not a problem for lower subs, only SS3 and SS4. A sub can remain hidden forever with diving and smoke, provided the planesman has high ability. Subs should not be able to fire smoke.

PHH - Just get rid of it entirely. It's a laugh I agree, but is just so easy to use. I've killed BB with my SN CV4 full of HH, not kill steals actually full out sinking, with level 76 gunners only. With 120 gunners on PCA, bingo you have
a ship that can kill anything. For Anti Sub, just 4 R slots are enough to kill any sub with PHH.

 

  • Re : Item Abuse/Re-work of some items

    07. 16. 2011 00:07


Piombo
Originally Posted by danita
If Piombo thinks smoke should stay as is cause they used it a lot in RL as well ( according to him), then I want my Fire control radar back and see right through that very same smoke.


according to me huh when the info provided is from battle Facts about WW1 and WW2 .

and you do have radar the minimap still shows the ship in smoke all you have to do is mark spot on map zoom in and BINGO you have pin pointed the enemy hidding in the Smoke now fire or do ppl not know this and cry about their own failure

  • Re : Item Abuse/Re-work of some items

    07. 16. 2011 00:53


Telham
Originally Posted by Piombo
Originally Posted by danita
If Piombo thinks smoke should stay as is cause they used it a lot in RL as well ( according to him), then I want my Fire control radar back and see right through that very same smoke.


according to me huh when the info provided is from battle Facts about WW1 and WW2 .

and you do have radar the minimap still shows the ship in smoke all you have to do is mark spot on map zoom in and BINGO you have pin pointed the enemy hidding in the Smoke now fire or do ppl not know this and cry about their own failure

Actually that would just be search radar.

I'm talking the fire control radar used to direct accurate fire on a target on the same level or better as the optical fire control systems.

  • Re : Item Abuse/Re-work of some items

    07. 16. 2011 02:53


ozzy0
smoke and phh bring money to the sde bank
so why nerve the reload on smoke or lower the damage on phh
the more it wil be used the more it brings to sde
+ all the free smoke and phh of the last events make the subplayers life a hell at this time in the game

how ever i do think that every ship that has hh mounted shud be forced to mount guns
to provent the hh rushing 60+knot molke's ect.
this can go in to the catagory overpowerd like the ss4
the molke being a lvl 55 ship that can instakill bb 3/4 that are 20 lvl above it

but aslong as sde make's money of us i don't see anny change in smoke or phh comming soon

  • Re : Item Abuse/Re-work of some items

    07. 16. 2011 13:46


wyatto022298
Originally Posted by V2CxBongRipz
Damage on surface ships with PHH is ridiculous. As bad as it is in GB try playing blitz sometime to see where its really being abused. Smoke on the other hand is really crazy and I agree 100% with a 5 minute cooldown timer.


I have more respect for hackers than PHH users.

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