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  • Holy *** !!!!! Harbour Assaults

    08. 26. 2011 15:38


mav2kfk

again ...not even 1 HA this weekend.

remember... the current Harbour holders which like to play fleetevents . CANT




discuss

 

  • Re : Holy *** !!!!! Harbour Assaults

    08. 27. 2011 16:57


Cracko
Numbers are not all. I remember CS fleet almost reached HT last time the attacked london with only 30-40 ppl, we almost had the double numbers and probably the triple of BB6s. Maybe in others harbor numbers are more important, on attacking london they arent, we also have made similar things attacking London with inferior numbers.

Dont forget Mav HAs are also an indicative not only of the skill, also of the organization and strategy, if you have competitive numbers and competitive players but your leaders fail at strategy then you will not get more than 2 tiles, even in an easy-to-attack harbor like london or tokio.

We are having good HAs at London thanks to PMW fleet and their great attacks, but i share your opinion about the others harbors, it looks very boring.

  • Re : Holy *** !!!!! Harbour Assaults

    08. 27. 2011 20:17


BadSpecS
Originally Posted by ljsevern

Originally Posted by Sindher

Originally Posted by Guilliman88

Give harbor owners like +25% credits, xp, experts and vet conversion rates, will be enough incentive to want to own a harbour,



No. Give Harbour Owners the option to BUY EBBs of all tiers, BUT you lose them the second you lose the harbour. Give us back Tax Control aswell.


Awesome idea actually.

I agree with the tax control, if you put in an alliance system. If one fleet wants to screw over the economy, they have to defend their harbour against the server. As long as there isn't any Phoenix32 credit exploit loopholes


Put in suggestions and I recc. + no limit to how many harbors a fleet can own.

Furthermore, have a limit on alliances, and remove the attacking limit if you hold a harbour. If a fleet wants to try and get all four and has the dedication to do that, then all credit to them (i've done all 4 before, and its mentally draining).

  • Re : Holy *** !!!!! Harbour Assaults

    08. 28. 2011 00:40


masc24
The game mode itself needs a complete overhaul. I have not played HA with the same frequency some of you have and find it extremelly boring and repetitive. Add to that the fact that there is no incentive to actually spend 2-3 hours of a weekend doing this and you get to where we are now.

  • Re : Holy *** !!!!! Harbour Assaults

    08. 28. 2011 03:58


vanity
Originally Posted by Obsessed

Don't worry, Regalia making come back.


You're wrong mehng - TTF POWAH!

  • Re : Holy *** !!!!! Harbour Assaults

    08. 28. 2011 07:37


Zupay01
Having a port must report a higher profit for the fleet. The effort and expense involved to keep today are not rewarded.

  • Re : Holy *** !!!!! Harbour Assaults

    08. 28. 2011 09:10


devildog8
Originally Posted by Zupay01

Having a port must report a higher profit for the fleet. The effort and expense involved to keep today are not rewarded.


very true a fleet loses more then it gains from having a harbor, but they are still a blast to play

  • Re : Holy *** !!!!! Harbour Assaults

    08. 28. 2011 13:43


Sindher
Originally Posted by devildog8

Originally Posted by Zupay01

Having a port must report a higher profit for the fleet. The effort and expense involved to keep today are not rewarded.


very true a fleet loses more then it gains from having a harbor, but they are still a blast to play



A fleet loses more then it gains from having a harbour? Are you drunk? A fleets gains taxes, rentals and free repairs on BB/CV6.


Please, tell me and everyone else exactly what a fleet loses from gaining a harbour.

  • Re : Holy *** !!!!! Harbour Assaults

    08. 28. 2011 14:12


Cracko
You loose the chance of attack another harbor :S

  • Re : Holy *** !!!!! Harbour Assaults

    08. 28. 2011 16:41


V2CxBongRipz
Originally Posted by Sindher

Originally Posted by devildog8

Originally Posted by Zupay01

Having a port must report a higher profit for the fleet. The effort and expense involved to keep today are not rewarded.


very true a fleet loses more then it gains from having a harbor, but they are still a blast to play



A fleet loses more then it gains from having a harbour? Are you drunk? A fleets gains taxes, rentals and free repairs on BB/CV6.


Please, tell me and everyone else exactly what a fleet loses from gaining a harbour.


This though the option to hold more then 1 harbor should be open. No fleet will want to hold all harbors for an extended period of time anyway unless they really are full of no lifers willing to sit through potentially 4 harbor assaults in one day.

  • Re : Holy *** !!!!! Harbour Assaults

    08. 28. 2011 21:20


maxflo
Originally Posted by V2CxBongRipz

Originally Posted by Sindher

Originally Posted by devildog8

Originally Posted by Zupay01

Having a port must report a higher profit for the fleet. The effort and expense involved to keep today are not rewarded.


very true a fleet loses more then it gains from having a harbor, but they are still a blast to play



A fleet loses more then it gains from having a harbour? Are you drunk? A fleets gains taxes, rentals and free repairs on BB/CV6.


Please, tell me and everyone else exactly what a fleet loses from gaining a harbour.


This though the option to hold more then 1 harbor should be open. No fleet will want to hold all harbors for an extended period of time anyway unless they really are full of no lifers willing to sit through potentially 4 harbor assaults in one day.



We would try, just to see if we could take all 4.....

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