Video games are generally balanced, be it a clear definition of balance, or a fine line of balance.
NF, has no balance- cvs were once kings of the game, cvs used to play from the far ends of the map hunting eachother down so bb's were easy game. with the change of aa and fighter whores, there is no balance between the HUGE flock of aaers with retardedly fast aa, not to mention the huge nerf on bomber aim. balance here is tilted toward the bb group.
subs were added as a way to combat the trove of bb's, they just like cvs were nerfed due to the huge outcry, balance was thrown out and huge imbalances such as hedge hogs were added. scout depth charges would have been enough, but balance was shifted to the bb player who removes aa, adds a aa escort (emden usually) and fits HH.
Cv vs Cv has turned into who can drag to get their fighters to shoot behind them, and the fighter whores that use t4's on pcvs or cv6's. cvs have zero balance, the higher the level the larger the gap between carriers are. cv1's and up to 3's have no chance against huge carriers spamming lvl 120 t4 fighters. balance is non existant.
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