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  • Sneak Preview: Patch V. 1.340

    04. 09. 2012 19:51


TeamNF_MK2

Hey guys,

 

We received some feedback requesting that we provide upcoming patch notes ahead of time when possible; so without further ado, here are some of the changes you can look forward to after this week's regularly scheduled maintenance:

 

1. In order to enhance the chatting environment, the battle participants tab will be moved.


 

  • Re : Sneak Preview: Patch V. 1.340

    04. 10. 2012 05:32


Gtdawg

Awww, I've already sold all my ships so I could get the BB6 as the first one...You know, you guys fixed the RT gun moving bug and now ship order in harbor?

Geez, if we're not careful, you might mess around and fix the H44's damage issues and the bug where removing sailors from a ship causes them to disappear. 

  • Re : Sneak Preview: Patch V. 1.340

    04. 10. 2012 08:17


V2CxBongRipz

Originally Posted by Monarch

Wow, if only the Japanese had an Aircraft Cancel button at Midway...

If there was an unloading time that was say... half that of loading, sure.

 

The timer should just go backwards, make it 1:1 so that however long you were loading is how long it takes to load or the planes need to dissapear when canceled. Otherwise this is way too easy and will be taking something away from CV gameplay.

 

Anyway wheres the fix for italy plane sprites?

  • Re : Sneak Preview: Patch V. 1.340

    04. 10. 2012 08:40


Chief0Milo

one thing you neglected to mention, along with this patch youll release some ninja buggy crap that will cause us all to crash even more.

Bet you did nothign about that huh....

yeah keep releasing random rubbish that looks sparkly and shiny but ignore the issues that cause us to crash.

gg. 

  • Re : Sneak Preview: Patch V. 1.340

    04. 10. 2012 09:32


Vincent_93

Down RM BBs Power Dmg

  • Re : Sneak Preview: Patch V. 1.340

    04. 10. 2012 12:26


Monarch

Originally Posted by V2CxBongRipz

Originally Posted by Monarch

Wow, if only the Japanese had an Aircraft Cancel button at Midway...

If there was an unloading time that was say... half that of loading, sure.

 

The timer should just go backwards, make it 1:1 so that however long you were loading is how long it takes to load or the planes need to dissapear when canceled. Otherwise this is way too easy and will be taking something away from CV gameplay.

 

Anyway wheres the fix for italy plane sprites?




When in a BB, I want to instantly switch to my second ammo locker.

It's not fair that it takes a full reload cycle to switch to AP.

  • Re : Sneak Preview: Patch V. 1.340

    04. 10. 2012 13:27


KingCong

Originally Posted by Monarch

When in a BB, I want to instantly switch to my second ammo locker.


It's not fair that it takes a full reload cycle to switch to AP.



Would it be hax to shoot and switch and automatically have another shot ready without having to wait for the reload cycle, be it AP or another LHE? Im sure this isnt what you meant.

  • Re : Sneak Preview: Patch V. 1.340

    04. 10. 2012 13:48


HeckYaNow

Originally Posted by V2CxBongRipz

Originally Posted by Monarch


If there was an unloading time that was say... half that of loading, sure.

 

The timer should just go backwards, make it 1:1 so that however long you were loading is how long it takes to load or the planes need to dissapear when canceled. Otherwise this is way too easy and will be taking something away from CV gameplay.

 

 

 

I agree. I like the cancel button but make a count back, or lose 25% of the planes in the current que to clear the deck... would make you have to think about when use it...

  • Re : Sneak Preview: Patch V. 1.340

    04. 10. 2012 14:00


Chief0Milo

Originally Posted by TNF

 Hey guys,

 

We received some feedback requesting that we provide upcoming patch notes ahead of time when possible; so without further ado,


How about listening to some other feedback that constantly gets repeated to you yet you KEEP IGNORING.

Like fix the dam buggy godforsaken unbalanced (currently;) p.o.s game that youve driven into the ground and turned the majority of the playerbase into shared exp fictory'ers with your infinite amount of crap decisions?

If you fixed stuff when it was clearly apparant there is an issue with it, you wouldn't need to split the dev team into 2 groups; monkeys who apparantly work on fixing bugs,  and numbskulls who think giving new shinies is cool.
You wouldn't be sooo behind with the huge amount of bugs there currently are.

But that involves the use of that gray matter that is in the lump of flesh and bones that is perched on your shoulders. Can't be doing that now, can we?

That was the politest way I could think of putting it... 

 

  • Re : Sneak Preview: Patch V. 1.340

    04. 10. 2012 14:28


DeadEye1989

1.) Helps, but I think an option menu that blocks/allows messages to be more useful.
Still a nice fix

2.) Will it only pop up when the SS is taken, or just constantly there? Seems easy
to edit them though.

3.) A nice fix, but if there is no reprecussion from the cancel it would be troublesome
as V2c Said "The timer should just go backwards, make it 1:1 so that however long you
were loading is how long it takes to load or the planes need to dissapear when canceled.
Otherwise this is way too easy and will be taking something away from CV gameplay."

4.) Finally, now all my prem ships can be moved around.

5.) KM gun with Italy's angle and firepower, seems unfair.

6-7.) Meh, needed fix it seems.

  • Re : Sneak Preview: Patch V. 1.340

    04. 10. 2012 15:32


Mastercba

y cuando arreglan el daño que producen los italianos? el en proximo parche?

saludos 

cito: Down RM BBs Power Dmg 

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