tl;dr I'd rather not see a plane launching sub in NF.
-- some of my thoughts/observations on the subject -- It is wanted because such subs were built in RL, though never actually got to see real action.
There are concerns that SS4 already are too powerful. Should a PSS be equal or better to the tier 4 subs, the (perceived?) problem would grow even worse.
The historical I-400 launched M6A Seiran planes. These are already in game, as the tier1 torpedo bomber.
The specifications (in rl) called for 7 minute launch time per plane, in practice the time ended up being 10 minutes. The M6A torp bomber launchtime in game is listed as 11 seconds. This is of course from an actual CV, not a submarine where the plane would have wings folded etc. A sub-launched plane could have this attribute increased if deemed necessary.
Ship turret firing speeds seem to be at least somewhat realistic for all I know. However, operational range of planes (in this case 1500km) and turret firing ranges in comparison also don't really compare to reality, so maybe that balances out?
In Navyfield, submerged submarines have full visibility relayed to them underwater by surface ships, planes etc. In reality the subs were mostly cut off from the world and radio transmissions were minimised to prevent enemy from triangulating the sub positions.
Game balance should come first, since the simulation doesn't accurately (or even close to accurate) portray real naval combat. While the game does have multiple ships that never got built in reality, those ships weren't totally new concepts.
Submarines are already the ship class that most deviates from their real life counterparts: surfaced subs don't have much to fear from a frigates deck guns (even the weakest sub can take more punishment surfaced than a frig/dd), their speeds are much greater than reality (especially submerged), aircraft aren't a big threat to subs (unlike RL, subs don't spend most of their time surfaced), sonar is 100% chance to detect within range x. Mind you, having "realistic" subs in Navy Field wouldn't make for an exciting submarine experience at all. Introducing subs that further complicate things with planes would lead to even more trouble in balancing and deviation from how they operated in reality.
What would happen if this sub is being camped by a depth charge DD/CL? it recalls the dive/torp bombers it had launched previously to drive off/harass the depth charge threat, while itself being immune to the bombs/torps from those planes. The flight time of those planes couldn't allow this to constantly happen, and keeping the planes nearby (and unused for other targets) would give a hint on sub location.
How would planes wanting to return from lack of fuel treated when the sub is underwater be treated?
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