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  • Public Test Server Suggestion

    08. 30. 2010 11:30

ljsevern
What you could do, is every patch day, during maintenance, you could copy everyone's
crew over to the test server.

Turn off exp, vet death/gain, expert death/gain (unless you are testing them)

Then, you can pre-release patches there 1 week in advance, people can playtest for free
to see if they are working and if there are bugs. You can then put a poll on the website to
see if everyone likes the patch.

If you want to check the balance by tweaking ships, you can pre-release a patch there,
and I can get members of the Public ONF website to help test (for example, you fix the
H44 shell weight issue).

Job Done.

http://opennavyfield.com/forums/index.php?topic=170.msg2802;topicseen#new


----------------------

Update after recent changes;

We now have the test forum. Changes can be discussed there.

All that is needed is for one of the old servers (Yamato or Nelson) to be converted to the
test server, and accounts copied with the new Server Account Copy tool they made for
the server merge.

On other thing; A Poll section for the test server forum.
  Index

  • Re : Public Test Server Suggestion

    04. 12. 2011 10:05

ljsevern
Bump

  • Re : Public Test Server Suggestion

    01. 25. 2011 10:31

DJDeath
Rec'd. :)

  • Re : Public Test Server Suggestion

    12. 23. 2010 15:32

m4a11
bump

  • Re : Public Test Server Suggestion

    11. 26. 2010 21:36

Griallia
How would it be difficult? It would simply cost an extra server and monthly updates to
copy all the accounts or set the server to 0% when the accounts are loaded from their
databases. SDE doesn't seem to mind paying for extra servers, in the case of Nelson.

  • Re : Public Test Server Suggestion

    11. 24. 2010 16:18

cpt99117733
Recommended

  • Re : Public Test Server Suggestion

    11. 23. 2010 17:16

free3play
Other games do it and they do it well, why not NF?

  • Re : Public Test Server Suggestion

    11. 21. 2010 16:55

BigSlim
It a yes for me

  • Re : Public Test Server Suggestion

    11. 21. 2010 16:31

Splid
The one thing I will say is that even though there is a test team, what reason is there
NOT to do this?

Even with the best testing team possible, you will not identify ALL the problems with a
patch, sometimes it is the lvl 12 players who find the problems.

I think it is important to do everything possible to let players have a say on patches.
If there are players who want to do some independent testing, so long as it doesn't
interfere with "official testing", there isn't really much of an argument to not allow
those players a say.

  • Re : Public Test Server Suggestion

    11. 21. 2010 15:33

paopman
as much as i dont like you lj , this isnt a bad idea

  • Re : Public Test Server Suggestion

    11. 21. 2010 15:32

normpearii
"What you could do, is every patch day, during maintenance, you could copy everyone's
crew over to the test server."

They do this already to the backup server so why not?

"Turn off exp, vet death/gain, expert death/gain (unless you are testing them)"

If the can change EXP rates to 300% then they can change it to 0%

"Then, you can pre-release patches there 1 week in advance, people can playtest for free
to see if they are working and if there are bugs. You can then put a poll on the website
to see if everyone likes the patch."

Sounds easy.

"If you want to check the balance by tweaking ships, you can pre-release a patch there,
and I can get members of the Public ONF website to help test (for example, you fix the H44
shell weight issue)."

YES!!!!

I already recommended :P
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