humanbullet
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Hi there,
Since I think you are posting this legit, I'll try to help. I know I can simply be like others to say look at the FAQs and use the search function- But what the hell, a little assistance could never hurt. I know this game would be much better off without the epeen guzzling self accomodating drama queens who are using this game as a way to vent their anger on their failures in RL, so I'll try to do what I can to give some honest assistance in hopes that it can at least give you some ideas. But with that said, please read the other guides it may give you some different ideas on how to best deal with the problems you may be having.
This can apply for all nations:
Take it with a grain of salt though- I do have a unorthodox approach to this game so my approach might be be different than what people might *want you to do*
1. Research what you want to do in this game. What types of BBs do you want to play? Do you like AA, damage, range, etc... What is your play style? Do you prefer to rush or hold back and campfest it up, or do you like playing passive aggressive?
Answering these questions can help you figure out line would be best suited for you.
2. Since you have tried both lines and are on the nevada line- The next order of business is figuring out whether you have money to spend on this game.
3. Do you want to be competitive relative to others in game or do you not really care if you are not competitive at all and play for fun? If you are just playing for fun, the following requirements will not be necessary as you can just leech it up in rooms to get whatever ship you like and play as you see fit. However, should you desire your BB to be competitive relative to other BBs you should do continue reading below:
The requirements for a US BB is 14 sailors: You must have: 1 BO 2 Main Gunners
Optional: 2 AA gunners 3-4 Repairs 4-7 Engineers 1+ Scout(s) Or as many as you like.
Use any combination of these to get to 14 sailors.
Keep in mind of bases of the crew as well. +12s for sailors are crucial for a good crew although it is perfectly okay to have +11 crews. If I may though.. I would suggest an all +12 crew in the case that you want good crew.
Keep in mind that the number of sailors required for each BB continues to increase with each new BB.
You mentioned that you only have 2 engineers. This is not good at all if you are trying to keep up with others. So perhaps figuring out which crews you need might be helpful.
4. Leveling/Experting/vetting/Boosting your crew: There are two ways to do this:
First is AA ing for experts and vetting them during conversion events. To do this you will need to create a German BO, two German AA gunners and AA using ships such as the emden CL to farm experts. Keep in mind this is a painfully long process. Once your crew is filled with experts, stop- Do not level that crew any longer. You want to leave your sailor as low lvl as possible to get good conversion rates.
The second and the easy way is to buy items from the NF store. You will be able to put up to 100 veterans on each of your sailors and it is recommended that you do this for your support crew( repairs/engineers). Your gunners- well they might be awful but eventually they will cap so you might be able to get away with no boost+ less than a hundred vets (as long as you can level your gunners to 100+).
Boosts give you a 20% boost on sailors and are 2.50 dollars a piece. If you plan on spending money go for it- If not.. well don't.. Again a matter of whether you like to be competitive or not.
5. Leveling. Now that you have actually got your sailors up to where it is playable, you can finally begin your grind.
Try raising a second BO and go both lines to ensure that your crew levels up at the same time. It is important to have your crew about 20-30 levels ahead of your BO so that your ship can perform well.
6. Playing the game. I know... you are probably asking yourself WTF.. !?
In today's environment of GB2's you WILL get WTF pwned in a few seconds. You must do any lame thing you can possibly think of to survive and get attack.
- Know that you can't get in a shooting match with other ships, learn what ships you can shoot at and can't shoot back at you. Shoot them for some attack to ensure you get some exp at the end of the game. This means hanging around middle at the beginning of the game and shooting small ships.
7. Learn in game awareness:
In game awareness is key to success. Hit shift + F1 and shift+ F2 to show scoreboard.- It will show you how many ships are left in the game so you are aware of things like how many subs and CVs there are- It will give you some idea of what is going on in game.
If you have played FPS/RTS games you will know what I뭢 talking about, but understanding where the enemy is, what they are capable of, ship types, and their tendencies are VERY important. This is exactly how some people in FPS games KNOW to shoot at certain walls or buildings for one shot headshots or line up a shot perfectly when the enemy doesn뭪 have one. In a NF sense, this means keeping in mind where enemy ships were when they were last spotted- Where they could be headed, where your team is, where/how you can position yourself for the best shot, etc. This will help you significantly in doing well in games. Know when the other team is blind or not blind? You have a chance for free shots at the enemy. Rush in when they can see you coming? You aren뭪 going to last long. There뭩 more to this than what I뭭e just put here but hopefully this gets you some idea of what to look for.
- Learn to know when the other team is blind. Look for enemy scouts, planes, ships, subs etc. Wait until the enemy team cannot see you, and get a few pot shots in and run away so you don't get counter fired upon. Listening to plane sounds can be extremely helpful. in knowing whether you are seen. If you have headphones with a legit soundcard, use it!
- Playing lame and really lame. This is where people may disagree with me hardcore due to my outlook on the game. So do as you wish but it's just some wisdom for u to have so you can use as you wish.
- Boxing out, baiting, master-baiting, running away, and everything else.
In this game, unlike FPS games you cannot block people. You will cross over them like they do not exist. But it still has an effect, while you are crossing them your teammate cannot fire unless they want to lose exp... Just some food for thought :)
Do not let people tell you omg move noob/don't block etc while they bait you, getting you shot so they can get attack. Most of these players are simply are in it for themselves- and couldn't care less if you get 0 attack so long as they get their 150+k attack and all that jazz. The whole idea here is to ensure that you do not become bait for someone else on your team (don't be the guy the other team shoots for easy exp while you get sunk. Wait until the enemy is focused on other large targets first and then get a few potshots in and run away).
Basically- The moral of this is - you are in a low level ship with low damage output potential. Thus you will need to take advantage of every possible chance you get. As such, don't let your teammates use you as bait. Instead, use them as bait (wait until the big bbs are shooting at each other, go in from a different angle- above or below them to see if you can get a hit or two). Granted, sometimes this can be successful or not, but it can give you a chance for some attack. Of course and remember about shooting when the other team is BLIND- this will help you considerably in staying alive.
And of course remember when to run away. You are not a tank. You will get one shot a lot so try different tactics and see what works, what doesn't and go with what best works for you. There is no one right way to play no matter what others say.
Also- Running away and shooting at the enemy when the enemy is chasing you "gives you more range" than normal due to the game mechanics. This also means that you will have less range when chasing. Another thing to keep in mind is the North south advantage where if you are south shooting north, you will get a little bit of a range boost to your guns due to the game mechanics.
Staying on axis while shooting for good spread is also crucial. If you watch other BBs, you will notice that ships that are not on axis when they are shooting will have bad spread. Try playing around with this to see what helps because positioning your ship for prime firing position is a good way to get a good salvo. Once you play around with this I think you will understand what I'm talking about. If not try asking others who might be able to get a better explanation. In short- Put your ship in a bad position, you are setting your self up for failure spread.
-Maneuvering. There is quite a bit about maneuvering your ship to position yourself for good shots (slingshotting for extra range on your guns- search for this term in the forums or ask) and to avoid damage. Take a look at other skilled BB players to see what I뭢 talking about. But in short, combinations of turning your ship towards the enemy and away from the enemy, going perpendicular, diagonal, vertical of other ships will help you in turning sure hits into harmless splashes right off your bow. Also look at the areas where the enemy are, look for shells flying towards you- Then try to time it to see if you want to 밺odge underneath?the shells by running towards the enemy, or try running away from the shells.
There is a lot more to this, but this is just something to get you started. If you have questions on specifics let me know or ask others to see if you can get some assistance.
Anywhoooo if you have been able to read all of this, and actually get something out of it, I뭢 happy for you- Hopefully it has been of some help for you.
Best of luck in your future endeavors,
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