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  • BB Rant...WTF am I doing wrong?

    12. 04. 2010 19:55

DeCLeviathan
First, let me preface this post by saying that I love this game. I've always been a
fan of old naval battles, and having a game like this is truly awesome.

That aside, when I was leveling my first crew (US), I was so excited to get into a
battleship that I could hardly stand it. Once I did, I found that the best thing about
it is hearing my guns go BA-BOOM! I was originally on the AK line, and with my at-
level crew, my spread was so horrible (even with all experts and 100 vets on my
gunners) that I couldn't hit a damn thing. In blitz games, I was nothing but a big
target. In GB games, I'd be 1-2 shotted from god knows where every game. I know
the main role of the AK should be AA support, but due to me being a moron with my
AA gunners I got when I started (changed them to 2nd AA first chance I got), I have
no useable AA gunners. Then there is the XP. When I was in my Baltimore, I was
earning 15k+ XP in blitz games per win. In my AK, win or lose, no matter how much
damage I did or how many ships I sank, I never broke 8k. I tried switching back to
the Baltimore, and although my spread was amazing, I never got as much XP as I
did before I got my AK. I got 2 ship tree resets from the Thanksgiving event, and
thought that I'd try switching things up a little. I reset my ship tree and went with
the Nevada. At least I could switch back if I hated it. I like the range on the Nevada
a lot better than the Alaska, but I still have all of the same problems. Horrible
spread (although not AS bad), crap for XP win or lose regardless of how much
damage I do, I still get creamed in GB games before I can even see who's shooting
at me, and to top it off, the NV is ungodly slow. I only have one 1st Engineer, and
my max speed is a whopping 32 knots on OH. I'm raising a second Engineer and a
pair of reload gunners for my AA, but they have so long to go before they're useful
that I wonder if it's even worth it. I tried putting some armor on it, and have 4" of
deck armor, which apparently does absolutely nothing but slow me down even
more. Getting such crappy XP and creds in game, I don't have money to buy
another engineer or any AA gunners, much less decent ones. I guess my main
question is this: WTF is a BB1 good for except giving everyone ELSE XP? I've read
guides and tried to figure out how to switch up my game to do better, but nothing
works. The highlight of my time in a BB is scoring 15k damage on a SoDak before I
was pulverized by shots that I don't even know where they came from. How can I
make this fun and start gaining XP again?
  Index

  • Re : BB Rant...WTF am I doing wrong?

    12. 13. 2010 20:51

japex
Try 12" N triples. Better accuracy revision than D and Ls.

  • Re : BB Rant...WTF am I doing wrong?

    12. 13. 2010 20:23

humanbullet
rvail-

no problem..glad it has helped someone out there! :)

  • Re : BB Rant...WTF am I doing wrong?

    12. 13. 2010 19:41

rvail136
HumanBullet...thanks. you helped me with your advice. I can't play manual shooting
because I only have 2 fingers on my left hand and this limits just how much I can
do. But your advice has been invaluable.

Thanks.

  • Re : BB Rant...WTF am I doing wrong?

    12. 05. 2010 22:21

Audessy
Go with what Ledan said. In short that's the best advice. I'd also like to add that
opportunities rise as the game progresses. If north or south has collapsed it's good to
sneak in and knock out the rushers. Turn them around and possibly get a win for buying
your team more time.

  • Re : BB Rant...WTF am I doing wrong?

    12. 05. 2010 22:03

XtremCarnage

The downside to US is that you need High level gunners.

you pretty much have to grind 2 bb BO's. Start another line and level up your
gunners and supports

You can also start another nation and level your US gunners on there or level them
on a cv

UK and US often do 1-60 twice before going any further. Its also a good idea
because you can play both lines, your supports get good so you enjoy the lower tier
ships more so than if you were at level.

When you reach iowa, you will hit the speed and SD caps if youve done the above.
People who have only done 1 line only reach the caps when they are close to
montana ... and then they suck in the montana untill 110+

  • Re : BB Rant...WTF am I doing wrong?

    12. 05. 2010 21:50

Lairosen
"WTF am I doing wrong"
your in a BB, if you actually wanted to get alot of attack you should get in a DBW cv, a
lvl 65 cv3 can easily get between 70-150k attack nearly every battle.

Also another easy way to get past BB1 is to get an EBB, they are at low lvl but can put
nice LR guns on. you can also use the aforementioned BWCV to get your gunners up to
a high lvl

  • Re : BB Rant...WTF am I doing wrong?

    12. 05. 2010 21:13

Ledan
BB1-3 is all about sneaky-sneaky.

either hang around the middle or hug the borders, and stay back, and take your
chances as the battle winds down, and there are less BBs to shoot at you.

no rushing out at start. no armour except some bulge. and target bb5s, they give more
xp than DDs and CLs.

  • Re : BB Rant...WTF am I doing wrong?

    12. 05. 2010 19:16

humanbullet
Hi there,

Since I think you are posting this legit, I'll try to help. I know I can simply be like
others to say look at the FAQs and use the search function- But what the hell, a little
assistance could never hurt. I know this game would be much better off without the
epeen guzzling
self accomodating drama queens who are using this game as a way to vent their anger on
their failures in RL, so I'll try to do what I can to give some honest assistance in hopes
that it can at least give you some ideas. But
with that said, please read the other guides it may give
you some different ideas on how to best deal with the problems you may be having.

This can apply for all
nations:

Take it with a grain of salt though- I do have a unorthodox approach to this game so my
approach might be be different than what people might *want you to do*

1. Research what you want to do in this game. What types of BBs do you want to play? Do
you like AA, damage, range, etc... What is your play style? Do you prefer to rush or hold
back and campfest it up, or do you like playing passive aggressive?

Answering these questions can help you figure out line would be best suited for you.

2. Since you have tried both lines and are on the nevada line- The next order of business
is figuring out whether you have money to spend on this game.

3. Do you want to be competitive relative to others in game or do you not really care if
you are not competitive at all and play for fun? If you are just playing for fun, the
following requirements will not be necessary as you can just leech it up in rooms to get
whatever ship you like and play as you see fit. However, should you desire your BB to be
competitive relative to other BBs you should do continue reading below:

The requirements for a US BB is 14 sailors:
You must have:
1 BO
2 Main Gunners

Optional:
2 AA gunners
3-4 Repairs
4-7 Engineers
1+ Scout(s) Or as many as you like.

Use any combination of these to get to 14 sailors.

Keep in mind of bases of the crew as well. +12s for sailors are crucial for a good crew
although it is perfectly okay to have +11 crews. If I may though.. I would suggest an all
+12 crew in the case that you want good crew.

Keep in mind that the number of sailors required for each BB continues to increase with
each new BB.

You mentioned that you only have 2 engineers. This is not good at all if you are trying
to keep up with others. So perhaps figuring out which crews you need might be helpful.

4. Leveling/Experting/vetting/Boosting your crew:
There are two ways to do this:

First is AA ing for experts and vetting them during conversion events. To do this you
will need to create a German BO, two German AA gunners and AA using ships such as the
emden CL to farm experts. Keep in mind this is a painfully long process. Once your crew
is filled with experts, stop- Do not level that crew any longer. You want to leave your
sailor as low lvl as possible to get good conversion rates.

The second and the easy way is to buy items from the NF store. You will be able to put up
to 100 veterans on each of your sailors and it is recommended that you do this for your
support crew( repairs/engineers). Your gunners- well they might be awful but eventually
they will cap so you might be able to get away with no boost+ less than a hundred vets (as
long as you can level your gunners to 100+).

Boosts give you a 20% boost on sailors and are 2.50 dollars a piece. If you plan on
spending money go for it- If not.. well don't.. Again a matter of whether you like to be
competitive or not.

5. Leveling. Now that you have actually got your sailors up to where it is playable, you
can finally begin your grind.

Try raising a second BO and go both lines to ensure that your crew levels up at the same
time. It is important to have your crew about 20-30 levels ahead of your BO so that your
ship can perform well.

6. Playing the game. I know... you are probably asking yourself WTF.. !?

In today's environment of GB2's you WILL get WTF pwned in a few seconds. You must do any
lame thing you can possibly think of to survive and get attack.

- Know that you can't get in a shooting match with other ships, learn what ships you can
shoot at and can't shoot back at you. Shoot them for some attack to ensure you get some
exp at the end of the game. This means hanging around middle at the beginning of the game
and shooting small ships.

7. Learn in game awareness:

In game awareness is key to success. Hit shift + F1 and shift+ F2 to show scoreboard.- It
will show you how many ships are left in the game so you are aware of things like how many
subs and CVs there are- It will give you some idea of what is going on in game.

If you have played FPS/RTS games you will know what I뭢 talking about, but understanding
where the enemy is, what they are capable of, ship types, and their tendencies are VERY
important. This is exactly how some people in FPS games KNOW to shoot at certain walls or
buildings for one shot headshots or line up a shot perfectly when the enemy doesn뭪 have
one. In a NF sense, this means keeping in mind where enemy ships were when they were last
spotted- Where they could be headed, where your team is, where/how you can position
yourself for the best shot, etc. This will help you significantly in doing well in games.
Know when the other team is blind or not blind? You have a chance for free shots at the
enemy. Rush in when they can see you coming? You aren뭪 going to last long. There뭩
more to this than what I뭭e just put here but hopefully this gets you some idea of what to
look for.

- Learn to know when the other team is blind. Look for enemy scouts, planes, ships, subs
etc. Wait until the enemy team cannot see you, and get a few pot shots in and run away so
you don't get counter fired upon. Listening to plane sounds can be extremely helpful. in
knowing whether you are seen. If you have headphones with a legit soundcard, use it!

- Playing lame and really lame. This is where people may disagree with me hardcore due to
my outlook on the game. So do as you wish but it's just some wisdom for u to have so you
can use as you wish.

- Boxing out, baiting, master-baiting, running away, and everything else.

In this game, unlike FPS games you cannot block people. You will cross over them like
they do not exist. But it still has an effect, while you are crossing them your teammate
cannot fire unless they want to lose exp... Just some food for thought :)

Do not let people tell you omg move noob/don't block etc while they bait you, getting you
shot so they can get attack. Most of these players are simply are in it for themselves-
and couldn't care less if you get 0 attack so long as they get their 150+k attack and all
that jazz. The whole idea here is to ensure that you do not become bait for someone else
on your team (don't be the guy the other team shoots for easy exp while you get sunk.
Wait until the enemy is focused on other large targets first and then get a few potshots
in and run away).

Basically- The moral of this is - you are in a low level ship with low damage output
potential. Thus you will need to take advantage of every possible chance you get. As
such, don't let your teammates use you as bait. Instead, use them as bait (wait until
the big bbs are shooting at each other, go in from a different angle- above or below them
to see if you can get a hit or two). Granted, sometimes this can be successful or not,
but it can give you a chance for some attack. Of course and remember about shooting when
the other team is BLIND- this will help you considerably in staying alive.

And of course remember when to run away. You are not a tank. You will get one shot a lot
so try different tactics and see what works, what doesn't and go with what best works for
you. There is no one right way to play no matter what others say.

Also- Running away and shooting at the enemy when the enemy is chasing you "gives you more
range" than normal due to the game mechanics. This also means that you will have less
range when chasing. Another thing to keep in mind is the North south advantage where if
you are south shooting north, you will get a little bit of a range boost to your guns due
to the game mechanics.

Staying on axis while shooting for good spread is also crucial. If you watch other BBs,
you will notice that ships that are not on axis when they are shooting will have bad
spread. Try playing around with this
to see what helps because positioning your ship for prime firing position is a good way to
get a good salvo. Once you play around with this I think you will understand what I'm
talking about. If not try asking others who might be able to get a better explanation.
In short- Put your ship in a bad position, you are setting your self up for failure spread.

-Maneuvering. There is quite a bit about maneuvering your ship to position yourself
for good shots (slingshotting for extra range on your guns- search for this term in the
forums or ask) and to avoid damage. Take a look at other skilled BB players to see what
I뭢 talking about. But in short, combinations of turning your ship towards the enemy and
away from the enemy, going perpendicular, diagonal, vertical of other ships will help you
in turning sure hits into harmless splashes right off your bow. Also look at the areas
where the enemy are, look for shells flying towards you- Then try to time it to see if you
want to 밺odge underneath?the shells by running towards the enemy, or try running away
from the shells.


There is a lot more to this, but this is just something to get you started. If you have
questions on specifics let me know or ask others to see if you can get some assistance.

Anywhoooo if you have been able to read all of this, and actually get something out of it,
I뭢 happy for you- Hopefully it has been of some help for you.

Best of luck in your future endeavors,

  • Re : BB Rant...WTF am I doing wrong?

    12. 05. 2010 18:56

DeCLeviathan
I'm not insulting the BB1s, merely stating an (apparently shared) opinion that being
in a BB1 may not be quite the funnest part of the game at-level. To answer your
questions, I'm using the right FCS. I forced myself to learn manual very early after a
miserably failed attempt at this game some years ago due to never getting the hang
of manual. My sailors are not in fact boosted. To be honest, I'm having a little bit of
trouble justifying the expense of boosting them, but I might just go ahead with it. If
I do, would one boosted, all expert/vet engineer be enough to get my pig of a
Nevada moving like a normal ship?

  • Re : BB Rant...WTF am I doing wrong?

    12. 05. 2010 18:38

Falcon91
"Just be glad the game doesn't give out negative exp anymore. "

Go into a normal room and do a couple tks and see what happens there.

Anyways back on topic, DeCLeviathan I know your pain. I went through the Alaska/Guam line
back in 2007 to 2009 when i got my monty, now i also leveled 3 CV crews in that time but
that's besides the fact.

The Alaska AKA as some call it the failaska, i beg to differ. The Alaska has good AA slots
if you learn to AA use the 3/70 D's on it with the .80 reload time, if your in GB's just
AA and pick off the small ships that rush is all you can do at your level. Secondly work
on a second BO while your leveling your other crew, in the end your gonna need a total of
14 sailors for the bb6 and CV6.

My personal set up that i use is
5 engies, 5 reps, scout, BO, gunners. Now i do not run AA cause i tend to get distracted
when i use it and not pay much attention, with your set up since your running AA gunners
i'd run this.

5 engies, 3 reps, scout(1), BO, Gunners(2), AA gunners(2)

But that's just me.

I grinded up through it and it's worth it in the end, i would suggest leveling a CV crew
along with those other engies, gunners, and reps. For an effective CV crew you need 8
pilots, mostly everyone that runs US does Fighterwhore since US has some of the best IF
not THE best fighters in the game at this current time. But i would run fighters and
bombers it would help ya a ton since bombers can give a bit more EXP while the fighters
can escort them to their target.
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