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  • Single Player version of navy field

    01. 04. 2011 23:14

k7755g
This idea i have had for awhile now and i thought i'd get this into the open.

The idea is for a single player version of navy field (not like missions or nothing) but
a stand alone version of NF. Here is something i made a few minutes ago. Its a guick
one any changes that need to be done let me know thx.

So here it is:

Navy field single player Run down.

What is NF single player?
The NF single player is a add on for NF, this add-on well allow the player of NF to
play NF without having to go online but it will have limitations.

The limitations.

The player can trasfer data from thier accounts on the server(s) to the single player
version BUT CAN NOT transfer it back in anyway. So making sure that no-one can
cheat their in the online version of NF.

Little extras.

1. Items.
The items that most be brought from the NF site can be brought in the single player
version (NOT the online version) for credits. So allowing the player to have more fun
in the Single version of NF. They can also get their item data from they're accounts
(will need user names and both passwords {log in and second password})

2. Credits and Points
A small exchange system that allows the player to change creds to points and points
to credits. This may be added to the online version.

3. Battles
The player can setup a battle for them to do. They can do the following things for a
battle.

i.The player can set what ship class that will be in the battle and how
many. The computer will random what types of ships. E.g. if the player selects 4
destroyers for the battle, the computer will select which type of destroyer
(fletcher, o type, etc.). The player can also set the max and min lvl of each
class.E.g. the player can set to have destroyers between lvl 12 to lvl 30,
then the computer will select form that range.

ii. The player can set the type of battle (GB2, etc.), how many ships in
battle (the computer will add ships into the battle to fill it up). And the player can
set the difficulty of each class OR the whole battle or the player can set
the difficulty to auto, which will use the players stats to set the difficulty.

iii. The player can also make his/her own fleet which is made up of ships
under AI control (just like the fleet system in the online version), so they can HA the
harbours in the single version (the computer will make 4 other fleets to compete
with the player for harbour control, this will use the auto difficulty settings). The
player can name each fleet and sqd like in the online version, create a logo, etc.

iV. The player can also enter training mission as well.

4. updates
The single player version will update when the Updater is opened up in the same
way as the online version, but will ask the player if he/she would like to update the
single player version.

5. Events
The single player version will use the events from the server by using the data from
the players account (they will need to use thier user name and passowrd when they
want to do so {for saftey for the server and players}) OR they can make they're
own events but will cost them a few creds (so they don't always have a event), they
can set how long it goes for, when, how the event will work (random item drop, etc.)
and what items to drop or give.

6. xp, cred, point, expert and vet gain
If the gai lvl is a bit low in the single player version the game will gain any updates
for it from the server (on startup {updater}) or the player can set it them selfs
(there will be a time limit between changes {say 1 week per change}). But it can
only be changed a little bit at a time (like 50% to 51% BUT NOT 50% to 500%).

More will come to mind later.

NOTE:
The Single player version WILL NOT TOUCH the players online account in anyway
(expect for updates or transfers etc.). To minimise the amount of mermory to add
the single player version it will use the system files from the online version, but will
have a second folder to store the EXE files and other custom files (events, player
data).

I hope this will be accepted, it would be nice add-on for NF.
  Index

  • Re : Single Player version of navy field

    04. 19. 2011 15:53

zews
I know they will loose money on it if it is free...
But how about, you need to log in, and be a premium user to play the singleplayer?

  • Re : Single Player version of navy field

    04. 19. 2011 15:50

zews
Bump!

  • Re : Single Player version of navy field

    01. 12. 2011 17:41

k7755g
The single player version should have a funcution in the game that will allow u to
play and access your online account (passworded) or u can have it in a way that u
can play other players online (like age of empires, etc.) so the online intraction can
be kept

  • Re : Single Player version of navy field

    01. 08. 2011 20:53

pookiebuns19
i'm with everyone that says yes on this and would love a single player version it could
be used for training for players that forgot how to play recom

  • Re : Single Player version of navy field

    01. 08. 2011 19:57

crunch9876
good isea for the new navy field

  • Re : Single Player version of navy field

    01. 08. 2011 15:55

Kapusta
I would imagine that people play NF so that they can compete and interact with real
people. It's just not the same with machines. Which is why I only play online multiplayer
games not. I don't believe we'll lose many, if any people. I'd rather that SDE do other
stuff first, but I could care less if they added this.

  • Re : Single Player version of navy field

    01. 08. 2011 15:51

axandertje
wow i like this idee the all the rates should be like online and premium and items should
be bought
considering u will absolutly pown the enemy wil give u some more xp or creds (dont expect
5times more)

and i liky like the HA idee so you can get rentals
i wanna add something: you should be able to "invite friends(max 6) that have solo player
too to your game they would keep everything they have in their shipyard but will get your
harbors if they are in your party.


BUT nf wil never make this they where promessing a 5th nation (mn) for over a year before
they got it.
so if they would agree with this idee we need to wait 20 years
because they promised fixing convoy 6 years ago and they arent ready with that now

another BUT: like a previous reply said nf wont get money from this if they just let u
download it but they could ask money for this (i dont think this would be succesfull)
but if nf gets better graphics they acctually could make major profit with it selling it
in stores like normal games ofcourse this asks for allot of problems .....

but in general i would say i love your idee and i would love nf if they make i tru


u can compare this with combat training in blackops wich had a unexpected uber uber great
succes

  • Re : Single Player version of navy field

    01. 08. 2011 15:15

Cpt0Ramius
They tried to make Navyfield 2 on the shod but thy failed to do it because no one is going to buy xbox to just play
Navyfield 2

  • Re : Single Player version of navy field

    01. 08. 2011 10:22

Elliot2lazy
This is a good idea, but i believe it will draw too many people off the MMO version
and there goes a lot of the money that NF would get.

For instance a lot of people play NF in general to beat it as in get to 120 with 1 bb
crew, 1 120 cv crew, or both. This new AI version lets a player take less time going
against AI, cause lets face it AI is only so good in NF compared to a players skill.

This version would allow someone to get to 120 without going through the tough
grinds against other players mind for their exp, also leading to less money for SDE
cause less m .onths= less months to buy prem for Single or if it even has it. Less
money for SDE to gain= SDE not implementing it, remember in business its all about
who you know and money.

Overall, I wouldn't recc, since this would allow players to get to 120 without any true
skill at all. You don't gain skill by playing the test mission, you gain skill by playing
other players and besting them at their own game when they can see, or if your
blind and they can see, in a BB POV atleast.

  • Re : Single Player version of navy field

    01. 08. 2011 04:46

leaderwolf
Bump
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