@above
IJN SS4 is very capable of 1 shotting BB4/5, not positive about BB6. 8 Front tubes with 22k damage torps (if all hit for max value would be 176k Damage). Figure .2/.3 belt halves that to 88k and then bulge (not sure how 1 bulge relates to damage, so I can not even guess what that will do).
Figure with 900 SD a BB6 can take roughly 80k damage (probably on the high side) means without bulge you theoretically can be 1 shot, with bulge... well that depends on how bulge translates into damage reduction.
There is also the outside factor of crits (yes torpedos can crit, I have had it happen several times).
Even IJN SS1s have 20k damage torps, just less tubes.
My opinon of subs has changed over time, and with subsequent updates. In general I can not say they are overpowered, simply that some tiers are OP while others are not. Same with other classes of ships. BBs tend to be balanced (or ideally) balanced to their respective tiers, where as subs are more or less balanced to themselves. By introducing subs they have brought in a new aspect (under water, unseen). They can theoretically fight while untouchable (depending on the ships they are around, no sonar, or ships without ASW. Any surface fighting ship can theoretically fight another (assuming you are not a strictly AA ship, or a CV with no guns and fighters only), whereas a sub can fight underwater, fight surface ships, but not really AA (atleast not effectively). Like most things in NF it needs to be balanced. I"m not the person to make a suggestion to balance, and best of luck to the one who does, it will not be easy.
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