It seems like everyone that has an ss whines about it. This is for good cause, because in an ss you can either do a lot of attack then die, or you can hold back and not do much attack and don't die. The reason for this is because the "air supply" feature that NF has put in. I understand that if subs did not have a limited amount of dive time, then they would be uber and ruin the game. But it's still frustrating to go 22kts barely catching anything, and as soon as you get in a good position, you run out of air. I have a request on how to even it up a little.
Add a new feature. Submarines can semi-surface to collect air, but they cannot move. While semi-surfaced, their dot does not appear on radar, but are visible, kinda like how friendly mines appear. While they are semi-surfaced, you can see the very top of the ss, and they are vulnerable to shells AND hhs/dcs.
I think if NF added this feature, there wouldn't be so many ss whines, and it really wouldn't affect game play much, because a trained eye can detect the ss and take him out. What do you guys think?
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