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  • (PICTURE) Minimap Bars-system UPDATED 14.05.2011

    04. 23. 2011 04:29

andy25
hi

we have a system with cooridinations like 45 125 at the pointer. ok, well..thats
pretty accurate but overall it isnt fast to spot or tell a member where it is. cause u
have to search for it...

a other idea would be a system that gives the minimap "touchable" qudrants.

for example in length u have the numbers 0 1 2 3 4 5 6 7 8 9 and for the high u have
A to J

looks like this:

0 1 2 3 4 5 6 7 8 9
a
b
c
d
e
f
g X
h
i
j

with lines..of course.
The X here shows the enemy. now u want to tell the team where a ship is, like a
h44 or a submarine. u use the "ALT" button and be able to press one of the quaders
inside the minimap with the left mouse button. in this case G-2.
the team gets a chat-text "beware G-2" or something like this..and u can add a chat
text like.."h44 there or enemy flagship".

that shortens the time, gives a relativity easy and accurate position. i know u would
say: aaah help they will spam the chat with warnings.
well..we have systems against that. and i am sure this is a usefull function.

btw it isnt a idea from me. i found that in a other game and there it works pretty
well and usefull. and only rarely see spam there.


update 14.05.2011

for the text "Enemy spotted in N-6"
this could be replaced by some other text like "attention in cords N-6"

the grids should be more transparency and more thin. of course very accurate. this
is only a example and done in 4 minutes to show you how i would like to see it.
like LJ allready wrote and answered here..it helps teamplaying. a simple click is
faster done.
and a blinking spot/cord-quader in ur minimap gets ur attention faster then any
macro-spam-text done by a player.

to avoid spam-clicking:
everyplayer can click only a few times in row like 2 times in 30 seconds.
the minimap-cords will blinking 4 or 5 times frequently in a second...5 sec .onds= 5
time blinking.
picture:

http://s7.directupload.net/images/110514/9ekgtezf.jpg
pls post a working picture in this posting. thx..
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  • Re : Minimap with Bars-system

    05. 14. 2011 07:47

andy25
updated

can a mod paste it to the first post please,,...dunno how to add a pic here.
#

copy and paste and take a look


http://s7.directupload.net/images/110514/9ekgtezf.jpg



sry guys, it loooks ugly. i prefer a niocer one. but i believe it shows how i mean it.
and there for..it doesnt matter how big the maps are.

thx for the support LJ. I appreciate this greatly!

  • Re : Minimap with Bars-system

    04. 28. 2011 13:33

AlexCaboose
@Clerick: The #s wouldn't have to correspond to actual ingame coordinates. The
minimap sprite is the same size on all maps (I believe). If that's true, then the grids
themselves would remain. Though it would't necessarily be a set 1x1 as an example,
at least it'd give you a general area.

  • Re : Minimap with Bars-system

    04. 28. 2011 11:13

tipsypo
I reccommend though. Now that I read it again and see that a way to insert battle
details into the macros;

http://www.navyfield.com/board/view.asp?
Num=147167&Sort=D08&Order=re_upday&PageSize=20&Page=1&SearchPart=title&
SearchText=macro&Ctg_1=&Ctg_2=&Ctg_3=

  • Re : Minimap with Bars-system

    04. 27. 2011 02:30

ljsevern
"Just get the sprite file from navyfieldgraphics.tk
bt right now they're testing things out because of the last patch which includes that
bloody overheat gauge. So give it some time and download it. And i read
somewhere that they can't make these coordinates with the minimap super accurate
for all maps does not have the same dimensions."

>>> I would wait for SDE to approve that or implement it themselves.

Sprite changes should not be for adding features or performance advantages, it should be for
looks only. Idea's/changes like that should be submitted to SDE for them to implement if
they see fit.

  • Re : Minimap with Bars-system

    04. 26. 2011 20:09

Falcon91
recced, also to the guy who said download it from tk.

To busy trying to set up a business on NF only when it permits >.>

  • Re : Minimap with Bars-system

    04. 26. 2011 17:51

devildog8
wow wont let me rec for some odd reason :(

  • Re : Minimap with Bars-system

    04. 26. 2011 17:50

devildog8
there is a hud for this, but I do think it should be on the actual map, and not a
sprite, the numbers confuse ppl I believe and a grid would be much easier to follow,
especially for the newcomers

rec^^

  • Re : Minimap with Bars-system

    04. 26. 2011 17:22

clerick50
Just get the sprite file from navyfieldgraphics.tk
bt right now they're testing things out because of the last patch which includes that
bloody overheat gauge. So give it some time and download it. And i read
somewhere that they can't make these coordinates with the minimap super accurate
for all maps does not have the same dimensions.

  • Re : Minimap with Bars-system

    04. 26. 2011 17:16

Falcon91
ultra this would make that easier, you could say for example:
"Enemy scout sector A-1"
"Enemy rushing sector A-6 need support"


This system would actually give us a reason to use macro's for tactical use rather than spam.

  • Re : Minimap with Bars-system

    04. 25. 2011 19:25

Ultra_Dog
I use the number system but it's not easy to find 27 65 without fiddling around with
your mouse and reading the numbers.

Overall, I relay information to team mates in basic English.

"Bombers incoming middle..."

"Two SS heading south....

"Flag heading north east"

" Scout support for south...Por Favor!'

Problem is...not all my team mates understand basic English very well..
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