>Another side effect of the seamen (because im only using it to boost my fp lethality) is, >with my engi Midway goes 25/40 as stated in harbour. >But put a seaman on either Gun orsupport slots and in-battle ship goes 41 knots.
client side seems not to calculate seaman bonus in habour.
however, it shows visual effect on gun line when you play the game.
A seaman bonus seems to have visual cap easily, which may not be true in the server. and the bonus from seaman is not a fixed percentage bonus in clinet visual, which may not be true to server too, however. multiple seaman work too, with poor performace, i mean in client side visual too.
however, did the topic start ask about the price of 115 Lv seaman? what are we disscussing? :-)
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