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  • Solution to Border Humped Planes.

    05. 31. 2011 16:51

Splid
There has been a large discussion over what the best way of limiting the effect of border
humped planes is.

There are a number of options open to us, but I will present the most effective way of
dealing with it, followed by the other suggestions and why they are not as effective.

Solution.

The solution is for some programming to be added to the game whereby if a plane approaches
the border and passes a certain line, they automatically fire/lose their ammunition.
Whether this is a TBer or DBer, ground level or max altitude, the plane should lose any
ammunition it has left. This area should encompass ALL the areas whereby a plane can
become invisible so that only it's shadow is visible.


OTHER Ideas.

Automatic AAW on the Borders.

This method would also work but it has 2 large potential flaws. Firstly, the AAW required
to down a TBer is immense, whether or not it is possible to ramp up the AAW effect is not
known and whether it can be made to work effectively at high alititude is also not known.
The second problem is that this could be abused to increase BWing. By dropping the bomb
and then flying to the border, the planes would die automatically which would make the
pilot free again. This could easily by abused to make BWing a far quicker affair because
it isn't like a CV56 is short of plane space.


CV losing DP while bombers are on Border.

This idea doesn't really appeal to me because it still allows the CV to deal the damage
through the BWing. I think proactively affecting the planes is better than reactively
affecting the CVs.

Planes lose fuel when going over Border.

This could be open to abuse as the AAW idea is.



I believe that the "dropping bomb" idea is the best way to deal with this problem. For
those of you who raise the question of how Scouts and Fighters are affected, my idea is
that neither will be affected by this change.

Please feel free to add other suggestions if you wish but I think this offers the best
solution to the problem.

Perhaps a Macro which says "I AM ATTEMPTING TO BORDER HUMP PLANES AND HAVE BEEN
ACCORDINGLY PUNSIHED" when they do it would be a nice little bonus as well.
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  • Re : Solution to Border Humped Planes.

    06. 02. 2011 12:06

ljsevern
How is it exploiting? My god Whukid, seriously, you must either be the biggest wind
up,
or you are really that bad...

It is an exploit because it is an unintentional part of the code. Nothing was meant to
go
outside the battlefield.

Ships get retreated if they go there.

So should planes.

Arguing that it should be legal is just dumb.

If you complain about AA ships, lower your planes, it is easy enough.

I am right, you are wrong, it is pretty simple. I have tried being nice to you and
explaining simple stuff to you, but your argument boils down to "WAH WAH WAH I
FIND IT HARD TO DO THAT SO I'LL JUST CHEAT"

  • Re : Solution to Border Humped Planes.

    06. 02. 2011 10:53

Griallia
Guys... a barrier isn't going to work either. What if BBs just hump the border so CVs
can't bomb them?

This is a 2 way thing. Either BBs get screwed or CVs get screwed, The only fix for this is
adding an extra bit to the top of the map so you can see the planes, but can't sail there.
It's just the nature of a isometric game engine.

  • Re : Solution to Border Humped Planes.

    06. 02. 2011 10:50

whukid
How is it an exploit? This is what you're suggesting;

CV players lose planes when they go to certain parts of the map because nobody can
see them without actually using their brain.

Does that not sound extremely dumb to you? I mean really? We've all been there.
We've all been bombed by the BW who loves their borders. Why should he be limited to
providing food for the AA guys?

  • Re : Solution to Border Humped Planes.

    06. 02. 2011 10:12

Splid
You post that you are in support of players who exploit and are surprised when you get a
negative reaction....

Well, I am amazed.

  • Re : Solution to Border Humped Planes.

    06. 02. 2011 10:07

richardphat
Because, you're blatantly tolerating exploit, not encouraging the take action regard
this, and don't mind having cv doing this, and not wanting to remove it, turns all the
flame toward you whukid.


Forums are like that, when you say something stupid. Everyone will jump on you,
bash you.
This is my friendly tip, don't post reasons like that again. I may hold and lessen the
tention between you and LJ.
But next, time who knows what's going on.

  • Re : Solution to Border Humped Planes.

    06. 02. 2011 09:30

whukid
"what is this attack on my account?"

Ljsevern can't argue without getting personal. I don't think I've ever seen a counter
that didn't include something about the intelligence of the other person.

@lj
Congratulations. Once again, you have completely avoided the argument and went
personal instead of arguing my points. Are you like 5?

This is just another attempted grab on the way people play. It ONLY supports BB's as
they're apparently too busy crossing eachother to notice the little shadows at the
border of the map. It goes in tandem with the 'OPOPOPOP NERFSUBSNOW'
argument and the "MN DBs CANTSINKMY OBVE BB3 INONEWAVE. NOTFAIR.
NERFNERFNERF." whine.

And I suppose now you're going to go complain about NF's dwindling numbers....

  • Re : Solution to Border Humped Planes.

    06. 02. 2011 08:24

Adamai
@deadeye yea i suppose your right.. fixing one exploit just creates another. but either
way if they do take the planes of the map after they dropped the bombs they still lose the
planes.. its still a loss to them. most cv players try to preserve the bombers.

also if it prevents them from going off the map in the first place they are alot easier to
see and intercept meaning they stand a far less chance of getting through to drop their
payload in the first place..

what we need is something that just prevents th eplanes from going off the edge like a
wall or something.

AA guns would just add to the games lag problems so thats just a bad idea altogether.

having them drop out the sky would encourage players to use the border to get rid of
bombers sooner after they drop their payload so they may load more up sooner.

the only real solution is to put a barrier there so they cannot leave the map.

but according to sde they cannot do that without completely rewriting the battle room
code. which if i understand the response correctly. they have very little intention of
trying too.

i think the only solution is to have it where cv drivers who take their planes of the map
loose experience... it could work the same as a team kill. where they loose the majority
of their experience for that game.

takeing your planes off the map = 95% xp and credit loss. problem solved.

it has to be a firm and exacting punishment so the exploit is fixed out right.

any one who still uses the borders to hide bombers should be issued bans for breaking
rules and exploiting game mechanics. it needs to be harsh.

  • Re : Solution to Border Humped Planes.

    06. 02. 2011 06:08

ludaka
Some of us see the problem but also think what will happen after solution become live .
Or we can see one huge domino effect.Where people exploit the fix for even more
overpowered tactic.
What happen if BB go under automatic border AA?
Or fighters battle near the border and enter it because they need to turn?


PS
My main account is ludaka1989. (what is this attack on my accounts and completly ignore on
my points?)

  • Re : Solution to Border Humped Planes.

    06. 02. 2011 04:18

devildog8
like it rec^^

common LJ didnt you know the only way some of these ppl can play and win is by
exploiting, they probably cheat in every game they play, if NF had cheat codes they
would be all over it, some ppl just want it easy, I find it entertaining that ppl would
even argue this, truly entertaining

  • Re : Solution to Border Humped Planes.

    06. 02. 2011 03:19

ljsevern
I wish I had an ignore function to ignore the idiotic comments supporting exploiting and
overpowered ships that comes from whukid.
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