In terms of AA, Auto FCS is the biggest handicap. For AA it is crucial to be able to control the specific angles, and adjusting AA with Auto is... well not very functional. If I recall from a fleet mate with wrist problems, in order to AA with Auto FCS you have to keep clicking close to your ship to get the angles higher/lower, and is (iirc) virtually impossible to maintain a specific angle.
Manual is something that will be very important to learn, and I'd venture to say probably priority one over everything else. It gives multiple benefits over Auto in the long run. 1) AA 2) Can cross guidelines - This means with good gunners gives you the ability to group your shots together better rather than firing spread turrets 3) Can sling shot - This isn't really important until you get into BBs, but the ability to be able to fire front or rear turrets makes a big difference later. IIRC auto will not allow you to fire z or c turrets alone. 4) Better Exp - penalty for Auto FCS
As a side note on the USN. I've brought up 2 lines on every crew I have done, and I have to say, USN was one of the more enjoyable to do. There are so many lines to go through that at any given point you have a chance to play a different ship (believe there are 4 unique BB lines, though some only vary by 1-2 ships).
When raising three sets of supports/crew the best advice I can give you is to keep them as close to each other as possible. Because of the way Engineers contribute to speed, having 3-4 high levels + 1-2 Low levels is actually worse for your speed than just the high levels (abilities are averaged out). Reps would on independent ability, and gunners are well gunners. As for pilots, keep them all even. First time I tried I didn't, and it was a nightmare (can only carry 1 tier of plane at a time, if all sailors are not high enough to operate your highest tier you will be stuck using lower ones). For BBs, the higher your supports the eaiser the grind will be in lower tiers. At level low tier BBs can be very frustrating, however with better crew you become exponentially more effective. And in some cases, particularly UK, you even begin to have the ability to make little mistakes and still remain in the fight.
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