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  • patch 1.316

    04. 13. 2011 19:28

V2CxBongRipz
Patch 1.316

1. Punctuating with comma (,) is added to the number insert panel.
2. Overheat gauge has been added that players can now check their overheat
status.
3. Value for soft defense at the ship information panel will be displayed at the correct
position.
4. Players cannot edit the smoke bomb SPR file anymore. (Players cannot log in to
the server if the players change this sprite file.)
5. Random number input system has been added when player selects the sailor they
have rolled.
6. Ship direction cannot be changed in Great Battle, Great Battle 2, Blitzkrieg, Select
Mode and Night Battle.
7. Trade System
- 2nd Seaman, 1st Seaman, Chief Seaman, Medic can now be selected from the sailor
search category.
8. Fleets now need more than 30 fleet members to declare Harbor Assault.
9. Message for guns below 11" at Great Battle, Great Battle 2 and Night Battle has
been modified.

Thanks,
zitroneGM

Added later:

Sailor line up function has been added. You can line up your sailors on waiting list
in following order:
- Nation : Sailors get organized by nation order.
- Class : Sailors get organized by Class order.
- Level : Sailors get organized by Level order.
- Exp : Sailors get organized by the amount of Exp left for the next level up.
  Index

  • Re : patch 1.316

    04. 14. 2011 14:34

straswa
Nice, I'm especially glad for the OH gauge. About time that was added.

  • Re : patch 1.316

    04. 14. 2011 14:11

SylverXI
Something like this? XD



PS. the gauge is yellow to indetify the crappy "overheat" bug -.-"

at normal speeds the gauge is white, in overheat red and just in the velocity overheat
is consumed but is below overheat speed, it turns yellow.

  • Re : patch 1.316

    04. 14. 2011 13:00

Lionel2
Despite the amusing post above, I think that the grids do provide an advantage. In the
real army world, grids are only used for something precise, like artillery or when you
have time to look at a map. In combat, in general, cardinal directions are used (in this
game it would be the equivilent to just saying "upper right corner" or "south border".
Adding that grid system would make it easier and more readily usable. Also, if you were
really high speed (with your fleets never happen in GB) you could start giving both
distance and direction for some real team work.

The numbers without a map reference just lead to people saying stupid things or request
without saying where. Of course, there will be stupid people. My favorite of course is
when I get "Flag".... nothing else, just "Flag". A fix might cut down on that a bit.

Also, in case no one noticed, the current system is backwards. The military grid system
and the geographic map system (lattitude and longitude) has the numbers INCREASING as
they go north on the map. NF map tends to be confusing as people naturually thing numbers
should go up as the look at the map, not down....

  • Re : patch 1.316

    04. 14. 2011 12:57

Plazmadj
@ lj

That custom HUD WAS made public to anyone that browses the NF GD threads. I'm pretty sure
the link for the HUD download was posted by Fox. Imma double check to make sure.

Alright, I tried searching but I couldn't find the thread in GD, so either it was moved to
a different section, wasn't created by Fox, or didn't include HUD in the title, but I KNOW
it was put up as an acceptable alteration by a member of TNF.

This HUD actually was introduced by TBNF at a couple of years ago. I remember seeing it on
there web site, I just never tried downloading it and changing it in my NF folder at the
time :-/. So it's actually been around for a few years with the approval of SDE lj, just fyi.

ALRIGHT! I found it! Fox actually just added the info into his Useful 3rd-Party Thread in
the Tips & Tactics section of the forums. If you go to the site, you can find the link to
download the HUD and instructions on how to get it to work on NF. There you go lj, proof
that it has been approved by SDE to be used in NF. Open to the public if anyone wants it.

  • Re : patch 1.316

    04. 14. 2011 12:37

Sindher
It's such an advantage. I mean I just sit on vent and scream "FIGHTERS TO GRID C5, I
REPEAT, FIGHTERS TO GRID C5" And then 5 minutes later its "REQUESTING HEAVY SHELLAGE TO
GRID C3, GRID C3 YOU BUMS" and then after that it's "CHARLIE HAS OVER RAN
USSSSSSSSSSSSSSS, HALP HALP".

Yes, major advantage.

  • Re : patch 1.316

    04. 14. 2011 12:29

Kilaenots
The grid only helps if others have it too, I like it and it should be added (the grid that
is).

  • Re : patch 1.316

    04. 14. 2011 11:47

V2CxBongRipz
That grid along gives you an advantage.

  • Re : patch 1.316

    04. 14. 2011 11:45

ljsevern
"@lj

I do not see a performance advantage by the use of that HUD. Yes it gives a greater area
to see, but the bulk of custom HUDs do the same thing and they have been posted here in
screenshots and nothing was mentioned.

If by performance advantage you do mean you can see more of the battle area then yeah
there is an advantage there, but it does not affect stats and would not consider it a
bannable 'offence'."

I think it is pushing it too far. There are some nice changes there, but those should be left to
SDE. Maybe it is possible for SDE to add it in? (You already have an F Button change to
remove the hud, maybe have that F button switch to No HUD, Original HUD and New HUD).

  • Re : patch 1.316

    04. 14. 2011 11:00

V2CxBongRipz
They added the sailor lineup thing later. To me its a useless feature since I like to
leave my crews on ships. Maybe if it was for the HQ it would be more useful.

  • Re : patch 1.316

    04. 14. 2011 10:59

occilater
Patch 1.316
0. Sailor line up function has been added. You can line up your sailors on waiting list
in following order:
- Nation : Sailors get organized by nation order.
- Class : Sailors get organized by Class order.
- Level : Sailors get organized by Level order.
- Exp : Sailors get organized by the amount of Exp left for the next level up.
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Add this to HQ please.
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