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  • Any Changes For SS ?

    06. 25. 2011 20:34


xiangh
Are there going to be any changes regarding Subs? In like near future 2-3 months ? I am cosidering getting a BO reset to join the BBorg army.

 

  • Re : Any Changes For SS ?

    06. 27. 2011 23:16


Arrgh
This isn't BBfield, everyone has their preference and/or like to use a variety of ships. most of the subs are fine, just nerf the splash damage some...

  • Re : Any Changes For SS ?

    06. 28. 2011 02:22


Vawlkus
Originally Posted by ljsevern
Originally Posted by Vawlkus
You guys are so full of it. Never listen to morons that don't play a ship class they don't know how to counter!

Subs have crit dive to avoid damage. If they're psychic, then they MIGHT get to crit depth before HH go off. Even then, they've got a 50% chance of being hit by the HH anyway thanks to crappy coding (I've been hit by HE shells at crit depth, so don't tell me it works). Whether they make it or not, they're still taking 1/3rd of their health away, unless they're quad gold bar subs, to which rules do not apply.

SS4 one shooting any BB. Well, if the BB has no bulge, no SD, and no ability to dodge a torp, then a sub has a chance to cripple them. An IJN SS4 might be able to kill said BB thanks to having 8 torps with higher damage rating.

As usual, the people bitching about subs the loudest are the ones that have no idea how to drive their ships, nor what it takes to drive a sub.

Have a nice day.


Wrong.

Level 6 nations sub lines from SS1 to SS4 WITHOUT POWER LEVELING ANYTHING, then you can talk to me about subs lj. Until then, you're wasting my time.

  • Re : Any Changes For SS ?

    06. 28. 2011 02:49


aingeal
or we can just take your reaction as a typical "dont-nerf-my-stuff" one and just ignore you as totally biased.

Btw, whatever your opinion on the guy, lj is in a team that is in charge of balancing the game. He may has his faults, but ignorance of game balance is not one.

On another note, a KM SS4 took a full broadside from my kaiser today. And lived.

My SY (with little bulge granted, to keep 42 knot) took 1 torp salvo from an IJN SS4. And sunk.

That KM SS4 also shot torps that totally missed me, and exploded a ship width away from me. I took damage.

  • Re : Any Changes For SS ?

    06. 28. 2011 05:36


Vawlkus
Originally Posted by aingeal
or we can just take your reaction as a typical "dont-nerf-my-stuff" one and just ignore you as totally biased.

Btw, whatever your opinion on the guy, lj is in a team that is in charge of balancing the game. He may has his faults, but ignorance of game balance is not one.

On another note, a KM SS4 took a full broadside from my kaiser today. And lived.

My SY (with little bulge granted, to keep 42 knot) took 1 torp salvo from an IJN SS4. And sunk.

That KM SS4 also shot torps that totally missed me, and exploded a ship width away from me. I took damage.

Can either of you two claim to be unbiased? I would find that hilarious.

I started NF as a torp whore. I have played most ships in the game, excepting BB5 and 6. I don't play CV because I don't find them fun.

To your observations then:
1) Quad Gold Bar sub. I need say nothing more than that.
2)You yourself called it. No bulge, and I'll wager you offered that sub a full broadside hit. Most BBs do, especially those that drive badly enough to get sunk by subs.
3)How many of those torps were duds I wonder. You were still in the subs range, so you got hit. Your fault, not the sub's fault, or the torps.

  • Re : Any Changes For SS ?

    06. 28. 2011 07:33


Pitt_Possum
Bulge (255) is useless vs subs, it buys you 5 seconds of lifetime.

Also all nations ss to ss4 and still dying to ASW ships all the time, someone is special, not even altsein manages this.

I only have 2 ss3 crews, as is stopped playing them, because i find SSing boring. But then the only weapons threatining my subs are other subs and PHH. Normal HH dont matter at all, i am not even crit diving for those.

So that leaves us with other subs and a prem item to deal with subs, obviously ss are balanced just fine, just as yuno, king of too many chromosomes suggests.

I do think PHH are overpowered. But then you have to pay a lot of real money for them.

And if you really threatened by lvl 12 asw ships, well try hello kitty online. Not even at level SS1 should fear those. Unless someone uses mid lvl gunners 70-80ish, spread with HHs is horribad anyways, no noob neut dd has those anyway. DCs take too long to detonate, then again if you dont manage to crit dive in that time...there is always hello kitty online.

  • Re : Any Changes For SS ?

    06. 28. 2011 09:49


RADB
You can't critical dive sometimes, if you don't have SD, you will automatically get sunk if you try to critical dive. If you don't have enough air, you can't critical dive. And also, if you get hit when you are critical diving, you get a lot, a LOT more damage.

I have it easier to one-shot a SY with my Nelson than with my R type, so don't tell me that 4 lvl difference between them makes that difference in game.

With anything smaller than SS4, you can't reach the enemy line, and have enough air to do something. With SS4 you have enough air to kill the first one if he is distracted, and not so much more.

1/2 of my torps (except KM wich is about 1/8) misses so, if you quit my splash damage (wich you need to be good at aiming for hitting with it) i'm almost useless. I don't see any other ship that misses like subs (except KM) miss.

With my R type I can only carry 6 torps per launcher, did u see any other ship that can only carry 6 shots? (Other SS have a bit more torps, but nothing more than 8/9 torps per launcher).

I can only hit people in a low, really low range, I must reach the enemy line if I want to make damage, and most of the times I run out of air before I can reach them, or there are ASW ship with sonarman that sees me, and makes that they can run from me.

I dont have any way to scout the map, so if my team isn't scouting well, I can't find my enemies.

I agree subs are so hard against surface hits, but if you don't give them more air, you can't make them so squishy, because you are forcing them to go out of the water so often, and they will be food when out of the water...

  • Re : Any Changes For SS ?

    06. 28. 2011 12:51


aingeal
Originally Posted by Vawlkus
Originally Posted by aingeal
or we can just take your reaction as a typical "dont-nerf-my-stuff" one and just ignore you as totally biased.

Btw, whatever your opinion on the guy, lj is in a team that is in charge of balancing the game. He may has his faults, but ignorance of game balance is not one.

On another note, a KM SS4 took a full broadside from my kaiser today. And lived.

My SY (with little bulge granted, to keep 42 knot) took 1 torp salvo from an IJN SS4. And sunk.

That KM SS4 also shot torps that totally missed me, and exploded a ship width away from me. I took damage.

Can either of you two claim to be unbiased? I would find that hilarious.

I started NF as a torp whore. I have played most ships in the game, excepting BB5 and 6. I don't play CV because I don't find them fun.

To your observations then:
1) Quad Gold Bar sub. I need say nothing more than that.
2)You yourself called it. No bulge, and I'll wager you offered that sub a full broadside hit. Most BBs do, especially those that drive badly enough to get sunk by subs.
3)How many of those torps were duds I wonder. You were still in the subs range, so you got hit. Your fault, not the sub's fault, or the torps.



*sigh*

1. Level means nothing. You are proving it quite well I gotta say.
2.Took that torp salvo on the rear. Not the middle. BBs cannot all go for 255 bulge either.
3. None. SS1 and 2 torps dud, but I dont think I ever saw a dud SS3-4 torp do it.
If it was realistic, any torp not hitting the ship with a 80-100 degree angle with the lenght axis would dud.

Also try to understand that a BB5-6 must hold the line. They cannot go running like little girls as soon as a sub is closing by, or the enemy BBs rush. So we have to cut it close. Also there is a difference between helping you hit, and giving no chance to completely dodge.

Honestly I wonder why I'm bothering explaining this to you. You have an obtuse mind and I doubt whatever I can say, no matter how relevant, will have an hold on your thick skull that isn't even thinking before going in full "dont nerf my shit" mode.

You come here and rather than have a balancing discussion you act as if you are the best thing since sliced bread and that nobody else than you has a right to discuss it, even tough many of us have been playing the games for 3+ years, some for 6 years. Excuse us for dismissing your claims as they aren't supported by anything else than a childish fit about not wanting your main class to be nerfed.

  • Re : Any Changes For SS ?

    06. 28. 2011 13:47


careless
Originally Posted by aingeal
Originally Posted by Vawlkus
Originally Posted by aingeal
or we can just take your reaction as a typical "dont-nerf-my-stuff" one and just ignore you as totally biased.

Btw, whatever your opinion on the guy, lj is in a team that is in charge of balancing the game. He may has his faults, but ignorance of game balance is not one.

On another note, a KM SS4 took a full broadside from my kaiser today. And lived.

My SY (with little bulge granted, to keep 42 knot) took 1 torp salvo from an IJN SS4. And sunk.

That KM SS4 also shot torps that totally missed me, and exploded a ship width away from me. I took damage.

Can either of you two claim to be unbiased? I would find that hilarious.

I started NF as a torp whore. I have played most ships in the game, excepting BB5 and 6. I don't play CV because I don't find them fun.

To your observations then:
1) Quad Gold Bar sub. I need say nothing more than that.
2)You yourself called it. No bulge, and I'll wager you offered that sub a full broadside hit. Most BBs do, especially those that drive badly enough to get sunk by subs.
3)How many of those torps were duds I wonder. You were still in the subs range, so you got hit. Your fault, not the sub's fault, or the torps.



*sigh*

1. Level means nothing. You are proving it quite well I gotta say.
2.Took that torp salvo on the rear. Not the middle. BBs cannot all go for 255 bulge either.
3. None. SS1 and 2 torps dud, but I dont think I ever saw a dud SS3-4 torp do it.
If it was realistic, any torp not hitting the ship with a 80-100 degree angle with the lenght axis would dud.

Also try to understand that a BB5-6 must hold the line. They cannot go running like little girls as soon as a sub is closing by, or the enemy BBs rush. So we have to cut it close. Also there is a difference between helping you hit, and giving no chance to completely dodge.

Honestly I wonder why I'm bothering explaining this to you. You have an obtuse mind and I doubt whatever I can say, no matter how relevant, will have an hold on your thick skull that isn't even thinking before going in full "dont nerf my shit" mode.

You come here and rather than have a balancing discussion you act as if you are the best thing since sliced bread and that nobody else than you has a right to discuss it, even tough many of us have been playing the games for 3+ years, some for 6 years. Excuse us for dismissing your claims as they aren't supported by anything else than a childish fit about not wanting your main class to be nerfed.


First off, don't argue with Vawlkus.

Second, Level determines how much that ship can take damage, such as lvl of engy, rest, whatever. So you can shut it there.

Third, we all no there has always been a fine line between how much damage a ss4 can take vs bb5 and bb6 and what a bb5 and bb6 can take from a ss4. Now I have a SY with around 155 bulge and .4 inches of belt and go 39knots, I can survive a whole salvo from a IJN ss4, so it sounds like you need to look at your setup and add more bulge and forget about that 42knots or get better engys.

Fourth, If you can't run from a sub and kill it and hold the line at the same time then you need to learn to cause I can do it. It is not that hard.

Last, years of playing time don't mean crap, I have seen people with a year or less know more about and do better than people playing for 4 and 5 years.

  • Re : Any Changes For SS ?

    06. 28. 2011 18:42


Ackbar25
On topic with post one...veering off course with post two...made a wrong turn at post 4...arguments began at post 5

  • Re : Any Changes For SS ?

    06. 28. 2011 19:54


nyerkovic
Ok, since no one will answer the OPs question... this thread will be locked.

Xiangh,
Are there going to be any changes, probably yes.
They are in line to be worked on in the test server after the next proyect, which means they will receive some adjustments. The details are not yet clear, but once they start working on it they will make an announcement.

I hope this information helps you make your choice.

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