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  • depth charges nerf a little

    02. 27. 2011 09:48

tannertanner
i get the idea that depth charges are suppost be be awsome vrs a sub but i was 3-4
inches away from them when they went off still got 1/2 killed in my ss3? this seems
a bit overpowered anyone else?

suggest range be a bit smaller
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  • Re : depth charges nerf a little

    03. 03. 2011 07:48

thecoon
As a sub driver... I think Dc's dmges are fine but yeap their range needs to be nerfed a
lil. so tat asw wun tk themselves too

  • Re : depth charges nerf a little

    03. 02. 2011 10:34

leaderwolf
All BB is can have DC no?splash is sink any sub in 250 feet,that is normal?

  • Re : depth charges nerf a little

    03. 01. 2011 23:01

Audessy
The depth charge damage to the firing ship isn't that high. It's the xp nerf they receive
when one does take damage. That I do think needs to be fixed.

  • Re : depth charges nerf a little

    03. 01. 2011 21:21

vanity
***
Maybe you just need a bigger screen Vanity ;)
***
hahaha, touche :P

I use a 24" screen so it isn't exactly small though :
Also, attacking a SS from the side is the smart way to go about it, but if it turns away
from you and fires rear torps... well then what do you do? It is now turning away
from you so in reality (relative to the SS) you are only going X - Y = Z knots where X
is your ships speed, Y is the SS speed and Z is your relative speed (probably around
10-20 knots if you are not OH'ing if the SS is).

It becomes much harder to get on top of them because of speed and it becomes
much more likely you will fail because of rear torps.

You act like this is a clear weakness, but anyone can work out that tactic and realise
it isn't as clear.

  • Re : depth charges nerf a little

    03. 01. 2011 20:54

Lionel2
@ Kola - I do a lot of ASW, most of the time in a DDX. All it takes is one torp to sink
me. Two if I'm using a little bit of bulge. Thats not a lot of room for error. I've seen
SS4s take up to 4DCs to sink. Something to consider is the level of the SS. There is a
huge difference between the 1/2 and the 3/4. Another thing to consider is previous battle
damage. Usually both sides of an ASW contest are taking damage before they start dueling.

  • Re : depth charges nerf a little

    03. 01. 2011 18:18

koala44202
I understand that it also damages the DD or FF or w/e fires it. It does very little though
compared to what damage is done to the sub, and the "danger zone" of the DC is a lot
larger for submerged subs. Now sure, I understand it's strong to counter the fact that
sub torps are very strong, but even torps don't have that kind of spread. I'd say keep
the damage as it is, but make it so that it gets a LOT weaker as the distance from it
increases. Heck, even nerf the splash of sub torps while you're at it. I'd deal with a lot
just for the DC nerf.

And you think a DC hurts DDs a lot? Take a look at this. I shot a DD with three (3) sub
torps, all hits, and the DD was only at half health (note it was NOT the DD MP). I think it
was actually a Z99. Anyway, 3 torps not killing a DD. That is PLENTY to kill any other sub
or a 0 bulge BB (but when do you see that?).

  • Re : depth charges nerf a little

    03. 01. 2011 17:04

Lionel2
lol no kidding! Do you have any idea how real depth charges work? First, the DDs have to
move at a normal speed and locate the enemy sub. Then, once the "ping" the ship and have
its location, they increase speed moving into position to fire a pattern of DCs over the
target. As soon as the charges are released, they continue moving away from the area where
they were dropped at the fastest possible speed.

While increasing speed, the engine becomes too loud and they can't "ping" the sub. The
games makes that realistic by shutting off sonar while OH is on. Real DCs would easily
damage or destroy a real DD. The game forces you to use tactics similar to what happened
during the war. Its not a perfect system, but its close enough to give you a taste of the
challenges of what a destroyer captain would face... or what a submarine captain would
face. There is nothing wrong with the DCs its how people use them.

  • Re : depth charges nerf a little

    03. 01. 2011 15:10

spyboy007
You guys are forgetting DC damage the ASW ship to

  • Re : depth charges nerf a little

    03. 01. 2011 13:53

Lionel2
Its no secret that attacking an SS from the side is the best way to go. Good SS drivers
know that too and they are going start positioning themselves to prevent that. There are
plenty of good ones out there. The problem isn't the DCs its the SS driver.

  • Re : depth charges nerf a little

    03. 01. 2011 13:23

koala44202
Lol actually I have ASWed. In an Emden. While I was also AAing. All I have to do is
attack the ss from the side and there's nothing it can do. I can end any SS life in 2-4
DCs.
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