Community - Forum - View old data

Categories :  

General Discussion

  Index

  • Level Capping and veterans: An Analysis

    10. 22. 2005 09:41

battery
Some "veteran" player complained that level capping is preventing him from joining any game. His post should now be on page 1 or 2 of this forum, but it is currently 5 pages long. So I decided to post a new thread on this.

I would like to provide the other side of the story about level capping. Mainly, I want to express my view on level capping from the standpoint of a lower level player who is around level 37.

The whole issue of level capping boils down to one simple thing: conflict of interests. Suppose level capping never existed. Vet players like camelo will be frequently playing in CL/CA/low BB rooms. Why? Beause with their uber gunners they can rape everyone in those rooms. They can hog all the experience points and they can do so without much efforts. They can't really be sunk since they have super soft defense. And the game usually finish quickly because the "vet player" faces no serious oppsition from the other team. Being on the vet's team provides little benefits either, since the vet usually kills everything before they can rack up some serious attack. The result is that everyone, except for the vet player himself, got little from the battle. In short, the "vet" ruins the game for everyone.

Why don't the "vet players" play with other "vets"? Simple! Picking on a formidable opponent requires more effort, more time and more skill. If a vet wants quick exp points, preying on the lower level people is the way to go. He should play against gold-bars only if he wants a challenge. Sadly, "vets" spend most of their time leveling up their sailors. Thus they are seeking to rape the noob CL/CA/BB 90% of the time.

Let's switch to the noobs' side of the story. We have been raped by goldbar constantly. Also, we have been denied exp and $ for being a goldbar's teammates. Experience tells us that having a goldbar in our CL/CA/BB rooms is detrimental to everyone. With the goldbar, we earn almost nothing. Without the goldbar, everyone earns a lot more exp. No, we can never earn as much as a goldbar, but everyone earns decent amount of exp. In addition, we have a lot more fun! Instead of watching the vet sinking everything, we get to actually play!

It should be obvious that: It's either us or the vets. We cannot both gain experience. Either the vets or the "noobs" gets all the experience, but not both. It's either us or them.

The noobs possess the ultimate weapons against the vets. We can level cap the vets so that we can gain experience. Meanwhile, we are starving the vets. This seems like a win-win situation for the noobs, don't you think? Why should we not level cap the rooms?

So, the vets are threatening to leave? Tell me one thing. How does this hurt the noobs? We don't lose anything! You have provided the noobs with many tips and advice in the past, and I would like to thank you for doing that. But now that we know enough about NF to make intelligent choices on ships and sailors, we don't need the vets as much as we did before. To make things worse, we have come to realize that the only obstacle that stands between us and our next CA/BB1 is goldbar players. I don't want to say this straight. Yet, I must. We want you away from our rooms. We don't want to play with you.

Until the vets has discovered a new weapon against the noobs, they will be complaining a lot. Some of them will leave the game. Should the "noobs" be held responsible for that? I believe so. But again, given the choice of making a decent exp for himself, versus keeping the goldbars in the game, most will choose the former. It's just life.

Sorry to let the vets go. But we cannot co-exist. The game system doesn't allow us to strive together. Today, we have level capping. Today, we have the power to remove the vets. Therefore, we must take advantage of this opportunity today. No one can predict how TeamNF will change the game tomorrow. So pardon us for capping the games.
  Index

  • Re : Level Capping and veterans: An Analysis

    10. 22. 2005 18:26

carmelo
"Vet players like camelo will be frequently playing in CL/CA/low BB rooms. Why? Beause with their uber gunners they can rape everyone in those rooms. They can hog all the experience points and they can do so without much efforts."


I'm in the low level 80s.... there is no such thing as a low level 80 cl/ca/bb games, but thanks for assumming that is what i do "all of the time". You know considering all I do is "enter games and get 120k a game". I'm lucky to get 60k damage in games. That 119k post was in a CAPPED game with only bc1 and bc2 being able to participate. No one takes that into consideration though right? OMG HE GOT 119k HE MUST DO THAT EVERY BATTLE! Are you telling me you have never played a really amazing game? Common now.

We aren't suggestiong removing caps as you stated. I mean how many times do we have to say this before you READ THE GOD DAMN POST?

Smedd has suggested a more BALANCED capping system. We, I or any-other vet has never asked for the caps to be removed in that post I created. GET YOUR FACTS STRAIGHT.

Of course CL & CA get raped by BB. WHAT ELSE WOULD YOU EXPECT? Are you telling me that you expect a FF to have a chance against a well veteraned CL2? A cl2 should be able to take a decent CA? Think before you speak.... please. I mean no disrespect when I say this either.

Lastly, I still get raped by players like airwind and kuikui. They are maybe 8 levels ahead of me. I can beat them if the team works together to take these players down. The same goes for AIRWIND and KUIKUI. They cannot do significant damage if their team doesn't help out. There is more to this game than "one or two vets running around and killing everything". They are only one ship. Heck I get rolled by completely new BBs all the time. It doesn't matter what level you are, it is your team and your team work that counts. If you play these games thinking you can charge a level 80 player, rethink your decision making process. Of course you will be sunk. There is no doubt about it.

Just because you have two veteran players in a game doesn't mean you cannot balance. Get to know what each player is capable of and you will learn to balance no matter who is in the game. Regaurdless of ship type and range, there is always a way assuming that you have enough people to properly balance the game. Even with 1 veteran player in a game, that one player cannot "demolish a team" if the teams are adjusted accordingly. I don't care who you are or what level you are, you can be balanced in some way or another.

The only - and I mean the ONLY capping I completely approve of in the level 70s is for JAP players until they get their Nagato. I'm being completely honest here so flame away. I'm waiting. They have the short end of the stick until the Nagato. When they finally get the ship and learn the new 16.1" angles... plain and simple they own.

That is all I have to say to this semi-thought out post. Again - no disrespect.

  • Re : Level Capping and veterans: An Analysis

    10. 22. 2005 18:23

andrew
As to your point about how vets should play by themselves, it's rather unreasonable. There's not enough gold bar players (only 20 at the most) to have high level games going on all the time for them. They either need to wait till people level up, or a capping system needs to put in place that bars you from capping at very close to your level (IE level 65 capping at 67). The 10-level increment capping idea is fantastic, as it gives all players a challenge, and the low levels won't have to go into rooms with super-high level players (lvl 50 CAs fighting lvl 70-80 vets).

  • Re : Level Capping and veterans: An Analysis

    10. 22. 2005 17:36

battery
Who cares who is right? Who cares if the noobs are too cowards to face the goldbars? Who cares if the vets are talking trash to the noobs. Finally, who cares if us noobs will feel the same pain when we get to higher levels. THINGS AREN'T GONNA CHANGE!

You cannot change the situation by telling the noobs not to level cap. Even if you manage to convince them that it's "wrong" to keep out the vets, guess what? The noobs will keep on doing the same thing! It doesn't matter who is right or who is wrong. The only thing that matters is what is going on!

The reality is that vets are getting screwed over by noobs and level caps. Face it! Feel free to blame it on the noobs. The noobs are not gonna deny it. They don't need to. Guilty as charged. So what are you gonna do, huh?

What you vets need to be doing is unite the NF community. Play some politics to garner support and bring the noobs on your side. Then, demand TeamNF to change the exp system. Give us some incentives to help out the vets. Otherwise, noobs won't give a damn about the vets. "Those who don't share, don't care"

Or, you can keep on flaming the forum with your tirades and personal attacks. In the end, it is you, the vets, who will be quitting NF.

  • Re : Level Capping and veterans: An Analysis

    10. 22. 2005 17:04

SmEdD
Im an ass when you cap rooms to keep me out and yes it was because of my level. You and few clan mate were raped then you capped it. Should ask how many people I help or let them get some exp off me when your not a moron and use lame excusses. Even when I'm not on you cap so STFU.

But then again I don't think I could ever help a douche lke you who make lame excusses to cap. You don't even come into uncapped games. None of your clan does. Can't wait to see you in CW.

But wait then you also used the excusse that I didn't earn my ship . . . WTF is that.

But then again you hacve played with me once that I rember so you know so much about me don't you.

And I can't play in thoes lv80 capped rooms. Im lv84, once again proves your whole statement is BS.

  • Re : Level Capping and veterans: An Analysis

    10. 22. 2005 16:55

aodoxigen
lol smedd for someone who plays in those lvl capped 80 rooms, you do talk alot of crap.. dont judge whom you dont know, how respectable for a supposed vet eh? I cap you out not because of your level, i make my caps at levels of my friends, and people i enjoy playing with. You sir, are a complete ass hole, and honestly ruin a room. Learn some manners, and stop cussing everyone out not at your level. Till you can say "hi" like a normal person, you can sit out on the curb, and play alone for all i care.

  • Re : Level Capping and veterans: An Analysis

    10. 22. 2005 16:53

mixmkz
caps are useful in some places...

likeing driving to school at 7 in the morning etc to block out the sun


lol jk jk

but for real, when i play in CL/CA i want exp, not some gold bar york and balti taking over. i ask whats their excuse.... "o i dont block shot" or "i dont like getting DB-ed" or "im capped out"

then i tell them i just came from a lvl 80 cap room next door... guess what he said?

"o i will get rap in those rooms, caps too high"

those are the gold bars i hate, and those are the reason why i dont feel sympathy for people being cap out

mind you, i get cap out alot too now-a-days, i know how it feels sometimes, i can spend 2 hours and earn like 4k exp

  • Re : Level Capping and veterans: An Analysis

    10. 22. 2005 16:49

sailorman
For you guys that say "it wont be a prob for me when I get to that level" think again. With vets leaving because of lack of games this means you become the vet and people start capping you out cause they dont want to be sunk by your high level.

I look at this subject more pointed at the guys who are in bb2 and bb3 capping games. When you get to these levels you are competitive with uncapped rooms. I can understand capping when you are 4 stripe bc like the repulse but to cap a room at 72 or 80 is just lame especially when you are in a BB2 or BB3. This means the guys who do this are just making rooms at their level or 2 ahead of them which is the ultimate in lameness.

You argue about this all you want but with vets leaving cause they cant play the game you will soon feel the same pain that we are talking about.

  • Re : Level Capping and veterans: An Analysis

    10. 22. 2005 16:44

SmEdD
AOD You should come out of your capped games once and a while then . . . If you did you would relize most of us do use a teamwork and strat to take down harder players like Airwind, Kui, etc . . . But then again you cap at you or a clan mates level so you wouldn't know how we play.

I have played 1 game with you and I killed all your BB's cause you came 1 at a time (great teamwork amoung YOUR clan) then after that I have never seen you out of a capped game.

  • Re : Level Capping and veterans: An Analysis

    10. 22. 2005 15:39

aodoxigen
This shows you how much you understand about an online community, and the aspects of keeping it afloat. Cutting lose the vets, and hoping for a balance in the game. Wont help a thing. You call us lvl whores, when in reality everyone we leveled up with as you are doing has either quit, or gone MIA due to these caps. Their arent any level whores per say, just the base of that group of initial players diminshed. Which will soon happen to you guys. You dont solve problems with temporary fixes. I understand you lower players have fun playing amongst each other, it makes sense. But as this game progresses, you all must realize it is a tactics simulation, where the fight is suppose to be on the battle field not in the battleroom. Yea there is alot of BS in this game in terms of Balance. But when you open the game up, the vets balance themselves out. We dont TARGET smaller ships, you guys arent worth our time. If these rooms were capped with a little thought, the Nations and vets could balance themselves out. Sure you have block shotters, but if everyone played this game as i am sure it was designed, the community can overcome the flaws of the game itself. By working as a team and using tactics, i rarely see anyone use team chat for strategy, or reinforcment requests.... its usually shit talk and bashing. If people would pul there heads out of there asses, and work as a team blockshotting and vets doesnt become such a problem. just because we have a gold bar doesnt mean we arent looking to have fun and play a "TEAM" Oriented game. TEAM WORK is the only balance we have at this point in NF. you balance the ships to your greatest extent, and play the game for what it is, a tactic sim... USE TACTICS! work as a team, i would love to have a REAL game someday before i end up quitting. Ive always wanted to see games played as fleet vs fleet, DD's just as important as the CV... Teamwork

  • Re : Level Capping and veterans: An Analysis

    10. 22. 2005 14:13

vonnimitz
I would like to thank the OP for a very well thought out and honest appraisal of the situation.

I personally do not feel concerned about level capping. Some of the vets are saying that we will eventually be in their position. I do not feel that is true. The position that they are in is that they are much higher than the average player and that there are relatively few of them. By the time I am at the level that they are, there will be many more people at that level.

Additionally, why do these high level players insist on limiting their rooms to CL/CA/BB? Why not allow DDs in? DDs actually have more of a chance against these high level players because they are smaller targets and get better experience bonuses for shooting BBs. Or why don't these high level players host more All Welcome rooms? It seems like the ones complaining the loudest aren't practicing what they preach.
1 2 3 4 5