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  • Quick Status Updates 1/25/13

    01. 25. 2013 01:27


TeamNF_MK2

Hey guys,

I'm afraid its been a while since we last touched base on the status of upcoming projects and news. Since work has been primarily sticking to schedule as previously discussed, there has not been much to update. However, I'm sure some would rightfully argue that this latest event was in need of prior notification. I deeply apologize for the lack of notice. It ended up springing up on us as well on account of decisions out of our direct control. We hope to provide ample notice for future events.

On that note, I wish to provide some notice for a special "bundle pack" which will be made available through the NF Store on 1/31/13. This special bundle pack is set to include various popular premium items along with an exclusive set of item that has never before been made available and that will only be available through this limited bundle. The bundle will only be available for a certain period or until 200 have been sold. This is all I can say for the moment, so please look forward to it's full reveal on the 31st.

With regards to our ongoing projects and work, please see the following notes:

Amazon Free-to-Play Integration
Work is ongoing and currently in the testing phase. More time is needed in order to fully resolve a technical issue that has been holding our devs back. 

New Fleet Leader Forum
As noted in the previous thread, our web devs have had their time taken by the Amazon project which has lead to unfortunate delays on the opening of this forum. We expect to have the new fleet leader forum opened by the 15th of February at the latest. 
 
Ship Parts Reinforcement System
Full details are still being finalized and will be made available once decided upon. The system is on target for introduction into the test server soon followed by patching to the live server in March.

Harbor Assault  
TNF has taken players up on the offer to take part in observing HA. However, we still are lacking in necessary bug or improvement reports. Please send us your observations and necessary fix reports through a "Bug Report" support ticket. You may title it "HA Report".  This will provide us a great assistance.

Item Slot Max Increase
This has already been patched to the server. Player accounts are now able to hold up to 80 different items (up from 50). 

Great Battle 3 aka mid-tier battle room
This battle room aimed at helping players transition from Blitz is likely going to be called "Skirmish". It is on track to be patched in February. Details still adhere to the following setup:

Max Ships
BB/BC - 10 (5 per team)
CV - 6 (3 per team)
SS - 4 (2 per team)
PS CA CL DD FF - no limit

No SS mode option (SS will be unable to enter)

Max sailor level to participate - 83

All other options will follow in accordance to GB1  

Currently on the drawing board
Our team has just finished up some plans for some very unique changes intended for World at War. All I can note at this time is that the changes are meant to help provide a greater incentive and to engage veteran players.

There may be plans for a small event to be held in March. Details will be provided beforehand as they become available.
  
Previous quick updates can be found here

Thank you,

-Randy  

 

  • Re : Quick Status Updates 1/25/13

    01. 25. 2013 09:13


GregoryV

Is it expecting too much for HA to have been worked on in 7 years?  **When it is set against competing priorities at a higher level then perhaps Yes.**

/quote

vick,

it is one of the oldest bugs and problematic aspects of the game, however the most popular as well. Vick if you spent any time voicing the opinions of the people, you would see that this shjould be the top priority.

besides, the amazon project doesnt matter if people who pay the game are just gunna tell the new players "dont bother staying in the game" cause of all the bugs.

in any proper game, the responsibility of the Devs is to fix all bugs first before moving onto other projects, and the responsibility of TNF/Mods is to push for the player agenda which has for a long time (at least the 6 years you have been a mod) to fix bugs.  you have to make it worth advertising so to speak.

and clearly vick you have lost the perspective of the people who play the game. so i think it is time to find a new person who wants to represent the players.

i have a vote of no confidence in vick 

  • Re : Quick Status Updates 1/25/13

    01. 25. 2013 09:26


IlDouche

Originally Posted by GregoryV



i have a vote of no confidence in vick 



  • Re : Quick Status Updates 1/25/13

    01. 25. 2013 11:14


KingCong

Another list of useless stuff nobody wants.

Didnt i see some of these in the previous updates? Why not finish one project instead of halfassing a bunch. That includes all the broken material previously released.

All this news on glorious improvements yet not a word of advertisement on this event.

  • Re : Quick Status Updates 1/25/13

    01. 25. 2013 12:19


ljsevern

Originally Posted by Cracko

Regarding the new GB3:

-In the past the Fleet War mode was implemented, it wasn't finished and it didn't work due to balance issues and some bugs. So it was lost job.

-I heard something in another update about they were working on op convoy too, what is a great idea (that game mode has a lot of fun and possibilities if you combine it with Fleet Vs Fleet format and a good balance system) but ... shouldn't they fix the previous Fleet War mode?

-And now it looks like they are working on GB3 ...

Lost job + Lost job + Lost job = nothing. Having different lines of work is good, but maybe they should focus the few resources they have in finishing jobs instead spreading themselves in a lot of things.

Also, about new game modes or adjustements in the current ones i think there should be A WAY to discuss it with players because i think certainly players know better the conditions in the game, regarding balance issues (like in the Fleet War mode), regarding exp issues or regarding what people like more or like less. That really would help to SDE to use the few resources they have on the game more effectively and run the game better.

But since there is nothing similar to a comunication with devs, about what they can do, what they can't do, what is easy for them, what is hard for them .. ect , then  that's not currently possible.

 

About new players:

-Things like a dedicated default channel for low lvl players (like fleet channel or squad channel), things like a dedicated subsection on forums ("the corner of the newbie"?,lol), or things like encourage the posting of guides (with olive prices, yes, like other well-driven games do) maybe are good ideas for taking care of them, since the newbies are the future of this game and we want a future for this game.

-We propose these things, as many as a lot of suggestions, but as always we don't know if they reach the ears they have to reach, we don't know if they are considered or not, we don't know if they are "filtered" as noise, or we don't know if the comunication of TNF/GMs with SDE is as deficient as the communication of TNF/GMs with us, we basically don't know anything.

 

And finally, about the Fleet leader forums, maybe it's now time to realize what the loose of those forums represented for the community since maybe that wasn't very clear in its day. I hope if we finally have them back they don't get poissoned again.

I think they should have been the priority instead the Amazon project since it is well know for more efficiency is better to do the shortest tasks first, since that minimizes the waiting time. But for some reason that wasn't done, so one wonders about if there was/is a hidden or not-so-hidden reason for extending that waiting time. In that case that would be very, very, very unfortunate.


I completely agree Cracko. Lets hope we can all work together for the future of NF.

  • Re : Quick Status Updates 1/25/13

    01. 25. 2013 13:02


mustangman

I think one of the biggest things that need to be addressed before advertising is the instability of the game.

 

A new player will not want to play a game that crashes a lot.

  • Re : Quick Status Updates 1/25/13

    01. 25. 2013 13:11


ljsevern

Originally Posted by mustangman

I think one of the biggest things that need to be addressed before advertising is the instability of the game.

A new player will not want to play a game that crashes a lot.

I agree with you, however, our head mod doesn't

Originally Posted by vick11

Is it expecting too much for the crashing issues to be fixed in 7 years?  **Significant improvements made on that**

  • Re : Quick Status Updates 1/25/13

    01. 25. 2013 13:50


NAVYVIPER

lets vote for LJ for head mod

  • Re : Quick Status Updates 1/25/13

    01. 25. 2013 15:07


AUST_DEVINE

Originally Posted by NAVYVIPER

lets vote for LJ for head mod




i would almost agree to this, to see if anything could change as i know he would give it a good shot.
a lot of current players though might be scared of this idea lol

  • Re : Quick Status Updates 1/25/13

    01. 25. 2013 15:13


NAVYVIPER

i dont want to put gas on the fire but  we need fresh eyes

  • Re : Quick Status Updates 1/25/13

    01. 25. 2013 15:36


RadCo

When not enough is too much, it's time to step aside. Vick, it's too much.

As Anne Robinson said (over and over and ...):
"You are the weakest link! Goodbye"

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