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  • Quick Status Updates 1/25/13

    01. 25. 2013 01:27


TeamNF_MK2

Hey guys,

I'm afraid its been a while since we last touched base on the status of upcoming projects and news. Since work has been primarily sticking to schedule as previously discussed, there has not been much to update. However, I'm sure some would rightfully argue that this latest event was in need of prior notification. I deeply apologize for the lack of notice. It ended up springing up on us as well on account of decisions out of our direct control. We hope to provide ample notice for future events.

On that note, I wish to provide some notice for a special "bundle pack" which will be made available through the NF Store on 1/31/13. This special bundle pack is set to include various popular premium items along with an exclusive set of item that has never before been made available and that will only be available through this limited bundle. The bundle will only be available for a certain period or until 200 have been sold. This is all I can say for the moment, so please look forward to it's full reveal on the 31st.

With regards to our ongoing projects and work, please see the following notes:

Amazon Free-to-Play Integration
Work is ongoing and currently in the testing phase. More time is needed in order to fully resolve a technical issue that has been holding our devs back. 

New Fleet Leader Forum
As noted in the previous thread, our web devs have had their time taken by the Amazon project which has lead to unfortunate delays on the opening of this forum. We expect to have the new fleet leader forum opened by the 15th of February at the latest. 
 
Ship Parts Reinforcement System
Full details are still being finalized and will be made available once decided upon. The system is on target for introduction into the test server soon followed by patching to the live server in March.

Harbor Assault  
TNF has taken players up on the offer to take part in observing HA. However, we still are lacking in necessary bug or improvement reports. Please send us your observations and necessary fix reports through a "Bug Report" support ticket. You may title it "HA Report".  This will provide us a great assistance.

Item Slot Max Increase
This has already been patched to the server. Player accounts are now able to hold up to 80 different items (up from 50). 

Great Battle 3 aka mid-tier battle room
This battle room aimed at helping players transition from Blitz is likely going to be called "Skirmish". It is on track to be patched in February. Details still adhere to the following setup:

Max Ships
BB/BC - 10 (5 per team)
CV - 6 (3 per team)
SS - 4 (2 per team)
PS CA CL DD FF - no limit

No SS mode option (SS will be unable to enter)

Max sailor level to participate - 83

All other options will follow in accordance to GB1  

Currently on the drawing board
Our team has just finished up some plans for some very unique changes intended for World at War. All I can note at this time is that the changes are meant to help provide a greater incentive and to engage veteran players.

There may be plans for a small event to be held in March. Details will be provided beforehand as they become available.
  
Previous quick updates can be found here

Thank you,

-Randy  

 

  • Re : Quick Status Updates 1/25/13

    01. 27. 2013 06:54


Benser33

Originally Posted by vick11

Unfortunately quite a few of the discipline pieces are cheaters, exploiters etc.  The company chooses not to publish those and never has.  We have discussed that and many other things over the years.  Some get introduced, some dont.  The publishing of all suspension actions and why remains one of those.  The GMs are the first to say things dont move along as quick as we would all like, but they have also explained why at various times including the FL meeting.  Everyone in the GM or Moderator team would love to see a massive increase in resource to do all the things on the list a lot quicker than currently - but it is a hugely unlikely.

 

An awful lot gets passed up by myself and the other Moderators and a fair bit gets added to the list.  That does not mean it is going to appear next week or the week after.  When something is wrong in-game or an event members of TeamNF are shouting just as loud internally as the players are externally, but we dont and absolutely shouldnt show that.  The GMs I know for a fact get just as annoyed with the Devs with that happens as the players do with us.  So I shout at the GMs they go next door and sit on the Devs desk to get it fixed.  That does happen, even at weekends including today where I needed to get a Korean GM to get a Server Dev to go in and sort an issue.  All done in the background until this particular discussion.

 

 

Then perhaps it should be considered that changing that policy of disclosure would be best, and to involve the community more even if it is just updates on whatever it is being done. Seems that is what the community wants.

 

To see their voice spoken and to see SDE speak back. Even if the two are unrelated or what is said isn't what people want to hear. These quick status updates are cool and all, but I think the community wants to be able to 'hold a conversation' so to speak.

 

The problem beyond that is for their words to actually have an impact. But atleast if they can see you truly are voicing concerns, opinions, suggestions and requests that the issue lies with SDE and not TNF and its representitives.

 

Maybe use twitter for updates and questions and whatever. Between TNF and the NFNA community.

  • Re : Quick Status Updates 1/25/13

    01. 27. 2013 07:16


vick11

Might be able to do some of that on the NF Facebook actually Benser.  There will still be some questions/issues I cannot put out, like today's, but can perhaps add some to the FB timeline so people can see some.

 

**Edit - Have put a couple on Facebook from the last few days.  Will try do some more and see if that is a useful piece for the players.**

  • Re : Quick Status Updates 1/25/13

    01. 27. 2013 07:42


Cracko

Originally Posted by Benser33

Then perhaps it should be considered that changing that policy of disclosure would be best, and to involve the community more even if it is just updates on whatever it is being done. Seems that is what the community wants.

That was the original purpose of the FLFs and that is exactly what most of the community wants rather than an "unsuitable climate for discussion"   -.-''

  • Re : Quick Status Updates 1/25/13

    01. 27. 2013 08:00


mistermetal

Originally Posted by vick11

Might be able to do some of that on the NF Facebook actually Benser.  There will still be some questions/issues I cannot put out, like today's, but can perhaps add some to the FB timeline so people can see some.

 

**Edit - Have put a couple on Facebook from the last few days.  Will try do some more and see if that is a useful piece for the players.**

 

As i said on FB,  i will admit that if you can keep this up, and inform the playerbase a bit more (because that is what its all about!) that it is finally going in the right way.

Because the biggest problem we have here, is we see no work being done from tnf with a large variety of the problems and then automaticly the playerbase thinks it isnt being looked at.

Even if i dont agree with certain actions recently, this might just have been the wake up call & maybe people will change their minds. I am, for now, undecisive wether or not.

  • Re : Quick Status Updates 1/25/13

    01. 27. 2013 08:01


Benser33

Originally Posted by vick11

Might be able to do some of that on the NF Facebook actually Benser.  There will still be some questions/issues I cannot put out, like today's, but can perhaps add some to the FB timeline so people can see some.

 

**Edit - Have put a couple on Facebook from the last few days.  Will try do some more and see if that is a useful piece for the players.**

Your posts are obsured on the olivelab FB page (which only shows it's own posts on the timeline and posts by others are more subtlely truncated into the Recent Posts by Others section) and your own VickTNF page has some strict privacy settings so we can't see your posts made from there either. You might need to find a way to make your posts easier to find.

 

But regardless, thank you very much for this effort, please keep it up.

  • Re : Quick Status Updates 1/25/13

    01. 27. 2013 08:03


vick11

If people think those types of post are useful then I will try and keep them going.  Like I say there are quite a few issues up and down I cant put on there, but will try and do what I can.

  • Re : Quick Status Updates 1/25/13

    01. 27. 2013 08:07


Benser33

Originally Posted by vick11

If people think those types of post are useful then I will try and keep them going.  Like I say there are quite a few issues up and down I cant put on there, but will try and do what I can.

Those kinds of posts are really great tbh. I still think you should consider setting up a NFNA TNF Head Mod twitter page or something if you can, imo that would be really good. Lots of updates and small snippets of  information and shout outs and event calls, sneak peaks at stuff and a place where people can post and get a reply a little later.

  • Re : Quick Status Updates 1/25/13

    01. 27. 2013 08:11


vick11

I get where you are coming from and will think about it.

  • Re : Quick Status Updates 1/25/13

    01. 27. 2013 08:12


Meastro444

Originally Posted by vick11

I get where you are coming from and will think about it.


Meaning it won't happen?

  • Re : Quick Status Updates 1/25/13

    01. 27. 2013 08:18


vick11

Meaning I get the concept and can see some benefit to it.  However, I want to think about balancing that against keeping information together and in as few a places as absolutely necessary so there is one place to see information and players dont need to check this feed and that feed then the forums then the game then....  and so on.  It doesnt mean it wont happen, it means I will think about it and might discuss is before making a final decision on it.

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