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  • A bit of fine tuning anyone

    03. 27. 2013 04:24


War5pite

Just added to the test server!

Not alot in detail yet but soo far quite concerning in the potential for how bad this could go wrong, anyways heres some screenshots.

All the available items


[

And I guess the means to bolt them to your ship


All we know is they are Olive funded items and have a duration of 3 days.

Your thoughts on this would be appreciated.

 

  • Re : A bit of fine tuning anyone

    03. 27. 2013 09:21


Halstenbek

I think its time to put all the differences, flaming and hate between fleets and single players beside and stick together as a community!

I will support any action taken by fleets and/or players to avoid this crap, which will kill this game for sure.

 

 

  • Re : A bit of fine tuning anyone

    03. 27. 2013 09:22


CaptDoom

GG $DE, as usual :-)

$DE Logic -

Adding new broken content + old broken c.ontent = bug-free NF

You wish ...lol

  • Re : A bit of fine tuning anyone

    03. 27. 2013 09:23


captain_ahab

Should have learned from Premiun Hedge Hogs. This is a ridiculous idea for the player base. It will forever change HA, HD and Fleet League/Wars.

 

Do not let this happen.

  • Re : A bit of fine tuning anyone

    03. 27. 2013 09:24


HarryTokus

Originally Posted by farazelleth

For your amusement.

 

 

Reaction to new content.



WOW this is so epic nice job i laughed so much :)

  • Re : A bit of fine tuning anyone

    03. 27. 2013 09:26


leiurus

ridiculous, this would even kill a bug and lag free Navyfield. A double kill, gosh, a mega kill, a Monster kill.....

 

omfg

  • Re : A bit of fine tuning anyone

    03. 27. 2013 09:26


Stiks

Originally Posted by farazelleth

For your amusement.

 

Reaction to new content.

that has to be the funniest, best version of that clip i have seen in ages, had me dying.

  • Re : A bit of fine tuning anyone

    03. 27. 2013 09:40


svennieman

This means, that the person who buys the most crap SDE thinks will have an advantage?

This will probly mean that the most of the players will quit. Good job on destroying this game

  • Re : A bit of fine tuning anyone

    03. 27. 2013 09:44


mistermetal

they cant force it out on us if we stand as one, as someone said before me, for now it's time to put aside personal differences, fleet differences or any disputes you may or may not have had. This is the time to stand as one. If we all, all big fleets, all players, stand against this... they cant just ignore us! They will have to listen, or let the game die completely (wich it would anyways with this implemented).

  • Re : A bit of fine tuning anyone

    03. 27. 2013 09:55


Cracko

Let's just analyze this a bit before we all get analyzed too:

 

-Turning Force 10% => For SS vs SS battles this will be just the lol.

-AAW 10% => Changes asked for this since eons and now you put it in a item ???

-Max displacement 10% => Will QVs reach 13.5 of deck and bounce monty shells?

-Overheat max speed 10% => Charlemagne 46 knots FTW.

-SPEED UP => Whatever it is => Charlemagne 46 knots + SPEEP UP FTW !!!!

-R/T Mount space increase  5%=> Let's hope we can't put BB3 guns on BB2s

-R/T Ammo space increase 20%=> Just spam shots, dont worry about ammo.

-R/T Rld time 5% => I will buy this for the charlemagne at 46 knots too.

-Ammo damage 5% => Any experience tester/player knows that 5% represents the difference between oneshotting and not oneshotting.

-Amor piercing +1 => If you are armored ask before rush if the enemy has this item or not.

-Aircraft space 10% => It could be worse.

-Sight range 10 % => It could be worse too.

-Gun Accuracy +2 => lol? Will my 46-knots Charlemagne or my 13.5 deck 39knots QV blockshot too?

-Auto FCS Accuracy 10% => Thanks for thinking in noobs, but i will use it for the charlemagne, i suck at mid angles going at 46 knots, this will help me to oneshot easier.

-Air Tank %10 => Thanks for thinking in SSs. Sonar range item too?

-Aircraft fuel 10% => This changes CV timing a lot.

-Aircraft launching time 10% => Bombing whoring ftw.

-Aifraft speed 10% => There goes all the cv balance entirely.

-Fighter attack damage 10%=> There it goes all.

-Fighter attack speed 10% => There it goes all ...

-Dbomber damage 10% => That's the difference in killing or not killing.

-Tbomber damage 10% => Just nothing.

 

 

Btw, where are the nuclear mines and the DP instant potions?

  • Re : A bit of fine tuning anyone

    03. 27. 2013 09:56


Maistral

I think I already have carpal tunnel from overexerting my hands in bombing. So with those tune-ups, I might be able to see a Charlemagne travelling like a POW?

Meh, the only thing I liked this game is that it requires you to have a brain to win. I think I'll be quitting once this patch arrives...

 

PS: Can someone compute at least approximately, how fast a Charlemagne will go in WoW with these buffs? Thanks.

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