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  • Part1: about Shell Damage

    02. 05. 2013 23:29

Recommend : 0

akimoto_Akir

for so long havent ever try to write something

 

 

 

Shell in NF

we got 3 defferent kinds of shells

 

Torp

Gun Shells

DiveBomber's bomb

 

 

First lets talk about sth general

 

Shell Damage depends on 2 parts

HE damage and AP damage

all shells ,anything that could damage things ,the damage part relay on HE part and AP part

 

 

 lets talk about Torp

guys all know that

Torps have a great damage right

heres a pic of IJN Type93 M3 Oxygen Heavy Torp

you can see some useful information on it

 

HE damage:18361

AP damage: no

 

thats enough

HE damage 18361 means this shell's HE part will give you a nomally 18361 damage when hit u

 

 

did i just metioned all shell has 2 damage parts? AP and HE?

 

yes ,you r right

guys know why all ships no matter you want high speed or thick armor you will take 0.2 belt at least ?cuz this

Torp damage also contain 2 parts : HE damage and AP damage

but in Torp ,the AP damage was almost 0

but ,it still has an effect

i named it "Penetrated Effect"

 

when a shell want to give your ship full damage ,he gotta penetrate your armor and explode inside right

 

you can see from Armor set up board

when you take 0.2belt on your ship, your belt will have a 1 AP defence and 0 HE defence

before you take the belt ,a Type93M3 heavy will give you 18361 damage when directly hit your ship

after you take the belt, you will take much less like close to 50% full damage ,like 9k per torp

why?

that 1 AP defence work

trop has no AP attack ,which means his penetration ability is almost 0, but still have 

when u taking nothing on your belt ,that almost 0 penetration ablilty works ,gives your ship a full damage 18k

 

but when u take the belt 0.2 which gives you 1 AP defence ,the torps' almost 0 penetration ability will be "useless"(though it work on 0 belt XD)

the torp will be a "unpenetrate" states

the result is : HE part been weaken

about how much? 50%

 

if guys play in Blitz or face the kita torp wall  you will understand my meaning

i just try to explain them in a scientific way XD

 

Conclude from information above

 

torp works like shell ,which has AP part damage and HE part

when you take some armor that provide more than 1 AP defence to make the "Torp's penetration effect"fails

you can mostly weaken the torps attk by 50%

 

lets put it further

 

if you continou load up belt ,wil it works more?

the answer is

YES

but works very little

the weaken effect will mostly like that

you can see , after the 0.2 belt(1 AP defence) the rest belt do very few jobs

 and from 1”to 5“ to 10" to 20", not a linear funtion XD

every time armor number almost double ,but effect only increase by several percent ,and can your ship take belt that much?

obviously most cant 

 

 

why will be result like that?

cuz after you use 1 AP defence to remove the “penetration effect” from the shell{torp}

the working damage part will be only real HE damage 

HE damage is really hard to weaken after you weaken them half by remove the "penetration effect"

the rest HE part just work well  ,like in WOT,Though IS-7 has a crazy head to bounce most shell ,but when -7 has only 50HP and a short 128mm gun use HE to hit him ,-7 dead obviously XD

 

 

 

 

 

 

 

 

 

========================================================================

OK lets expand the thing we got about the torps to all shells

 

Gun shells

 

 

 

this expand will be alittle bit far XD

this is the example shell i gotta show here

 

QV's HE shell

Caliber :18"

HE damage :1730

AP shell AP bonus :3

Shell weight:1760 kg

 

From the test we can know that

this gun HE shell 's deck shot (white color)penetration ablility at 30 degree range 37.4

is 9.2" of RN deck

9.2" RN deck has 73 AP defence

which means at that angle that range QV's HE shell will be bounced when target has 9.2" of RN deck or the same AP defence other nation's deck armor

 

 

most of time when our BB6 take QV's shell ,

the damage number will be like 623  to 450

most time will be like 623 620 621 619 ,which means a shell gives you damage 6230 6200 6210 6190

 

infact this damage concludes 2 parts

AP part and HE part

as we know ,all BB6's APHC is 4500(if you know nothing about this you should click the little X at top right your windows)

and with the QV's shellweight ,caliber ,we can see that QV 's HE shell can easily reach the ship's APHC at full angle

 

so ,the damage for example 6230 will be like 

4500 ship APHC +1730's shel

 

  • Re : Part1: about Shell Damage

    02. 06. 2013 06:39


mustangman

I dont think your pictures are working. Unless the shell damage releated to small Asian kids in some type of form :)

  • Re : Part1: about Shell Damage

    02. 06. 2013 06:46


CabaL90

Whats up with the Asian kid?

and how much of this is copied and pasted and from where?

  • Re : Part1: about Shell Damage

    02. 06. 2013 06:57


Rehor
Originally Posted by CabaL90

Whats up with the Asian kid?

and how much of this is copied and pasted and from where?



Don't.

  • Re : Part1: about Shell Damage

    02. 06. 2013 07:58


Kogard

A good content overall, but it's hard to read, need better arrangement...

Can someone tell him that his pics are not working...

 

  • Re : Part1: about Shell Damage

    02. 06. 2013 08:33


Zeabz

You could just say...

Shell damage...

UK,US,Jap,French,USSR,Italy = Awesome

KM= Worthless

  • Re : Part1: about Shell Damage

    02. 06. 2013 12:32


richardphat

That same asian kid managed to nerf the IM, rework the guns on Italian, made KM 44 less crap.

  • Re : Part1: about Shell Damage

    02. 06. 2013 13:39


Cracko

Yes, i agree with most you say.

But your deck values ... i tested weeks ago a nebby against L2 with 21.0 Deck and it didn't bounce shells, neither from Amagi or P24.

These are the results i have, and btw sometimes they change things, last ones were on the RM BB6s, idk if test team was aware of that.

 


  • Re : Part1: about Shell Damage

    02. 06. 2013 13:58


richardphat

That 9.5 for RM BB5, you didn't mistype it?

  • Re : Part1: about Shell Damage

    02. 06. 2013 14:09


Cracko

Originally Posted by richardphat

That 9.5 for RM BB5, you didn't mistype it?

Nope, i think not. It's rare, isn't it? Maybe be it's due to HE caliber bonus.

  • Re : Part1: about Shell Damage

    02. 06. 2013 14:26


richardphat

Originally Posted by Cracko

Originally Posted by richardphat

That 9.5 for RM BB5, you didn't mistype it?

Nope, i think not. It's rare, isn't it? Maybe be it's due to HE caliber bonus.



I am saying that since I nerf the penetration drastically, and I made sure 2 gun L1/L2/KGV could bounce it.

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