Back in the day when there was a Nebraska Server and a Kaiser Server, I joined NavyFIELD on the Kaiser Server.
On the Kaiser Server people only played Great Battles or Bitzkriegs; unless, there was an Event in which another Battle Scenario Type offered Rewards and/or Bonuses that weren't applied to Great Battles and Blitzkriegs.
Kaiser Server Players were quitting NavyfIELD; thus, fewer and fewer Players were available for Battles; and, it was common to wait between 5 and 9 Minutes for enough Players to be available to Start A Battle.
Players from the Nebraska Server were saying that Battle Scenarios other than Great Battles & blitzkriegs were regularly played; and, that because there was no shortage of Players on the Nebraska Server, Battles commonly started before 5 Minutes have passed.
When the Nebraska Server & the Kaiser Server was merged, at first it was common for a Battleroom to be cleared by Players Exiting The Battleroom and then being fully repopulated by other Players within the First 5 Minutes; and, a wide variety of Battle Scenarios were being Played.
Then, after the First 5 Minutes the Battleroom would be cleared by Players Exiting The Battleroom; and, the battlerrom would get fully repopulated by other Players; and, the Battle Scenario would still get Started.
Nowadays, only Great Battles & Blitzkriegs are played; although, today I have seen, and Joine, a Night Battle Scenario that failed to Start because there weren't enough Players to Start The Battle; partly, because, Players Mass-Exited the Battleroom. Also, apparently (I can't confirm this), a single Player kept on Entering & Exiting The Battleroom.
I have to admit that there are alot of Battles being played these days; and, that is the main reason that Battles take more than 5 Minutes to have enough Players to Start The Battle.
Even there are a few World At War Battles, and a few Specialy Battles (like CV-Only), that are being played everyday, 90% of the Battles played are Great Battles & Blitzkriegs, with Great Battles outnumbering Blitzkriegs.
Great Battles are designed for lots of Ships to be in the Battle Arena...That is why they are called Great Battles.
Specialy Battles (like CV-Only) need a minimum of 6 Ships to Start The Battle.
Even the "new" Skirmish Scenario requires fewer Ships than the Great Battle to Start The Battle; but, require more ships than the Specialty Battles.
Because of the Number Of Players who Enters the Battleroom of a Battle Scenario Type; and, Great Battles & Blitkriegs are heavily favored over all other Battle Scenario Types, I have the following suggestion....
With the exception of World At War & Skirmish & Specialty Battles (like CV-Only), the Minimum Required Number Of Ships To Start The Battle should be decreased to something like 8 Ships (4 Per Side; or, 3- Ships VS 5+ Ships depending upon Ship Types & Ship Levels & Sailor Levels & Premium/Non-Premium Ships & Sailors & Weapons & Ammo) that are in the Battleroom.
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N O T E
The Current System of Minimum Required Ships only counts BBs & CVs (with the exception of Specialty Battles that limit the Usable Ship Types to 1 or 2 Models (CVs; or, BBs & CAs; or, CAs & CLs; or, SSs).
Thus, if a Battle Scenario requires a Minimum of 20 Ships; then, that Battle Scenario requires 20 BBS & 0 CVS; or, 14 BBs & 6 CVs; or, 16 BBs & 4 CVs, to Start The Battle; even though, there are 0 BBs & 0 CVs & 0 CAs & 5 CLs & 5 DDs & 5 FFs & 5 SSs in the Battleroom.
The Current Minimum Ship Count Requirement System also needs to be changed.
Instead of saying "Minimum Ship Count of 20 Ships (meaning the combined total of BBs & CAs & CVs) is required to Start The Battle", the Battle Scenario should say "Minimum Ship Count of 20 BBs & CAs & CVs combined together is required to Start The Battle".
Actually, I would like to see a Battle Scenario that doesn't have Ship Type Requirements to Start The Bsttle.
Thus, a Battle Scenario with Minimum Ship Number Of 20 Ships could end up being a Battle Scenario without any BBS & CAs & CVs because all of the Active BB Players & Active CA Players & Active CV Players are in another Currently Playing Battle Scenario.
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Thus, with the above two Section Suggestions combined, a Battle Scenario with a Minimum Ship Count Of 8 Ships (of any Ship Type) To Start The Battle, may or may not, include BBs & CAs & CVs; because, there may be no BB Players or CA Players or CV Players available to Enter The Battleroom; because, they all are actively playing in another Currently Playing Battle Scenario.
Thus, Battle Masters don't have to wait 5 to 10 Minutes for enough BB Players & CA Players & CV Players to Enter The Battleroom; and, be plagued by Exiting Players who don't want to wait 5+ Minutes for a Battle To Start because of the shortage of BB Players & CA Players & CV Players; because, there are 20 Currently Playing Battles occuring while the Battle Master is creating a New Battle Scenario.