Like any other game mode able to access through the battle areas.
Ship limits same as HA: 35 max
max bb 20, max cv 5, max ss 5, to allow a little variety slash support ships lower lvl
players to participate or let the host decide these limits.
Functions: Practice mode for fleets also allows non fleet members to participate if
How it balances: Host fleet member or non fleet member(original host) automatically
becomes host 1 = master host. In the setup mode for game he inputs a second host
name, i.e. another fleet for battling and will allow HA(not the full mode for harbors) to
be played at descression of fleets, if selecting second host within same fleet allowing
fleets to practice strategies or just practice, lastly if just non fleet members want to play
their higher tier or lower tiers in an HA style getting expirence of what its like without
The master host can ban either side incase 2nd host issues afk etc.... also if both host
are in a fleet it then makes that room only joinable by those fleets members. If non fleet
host then they can ban or invite friends accordingly.
How the game mode works:
Attacking fleet or group has 2-4(up for debate) chances to reach the Harbor tile map.
However every room will be like a Harbor tile the attacking fleet must win 2-3 in a row
or 3 out of 4 to advance to the harbor tile map. If that is not met the defending fleet
wins and if the attacking fleet continues on and wins in the harbor tile they win. Could
allow for two attempts to be made once the Harbor tile is reached.
Host option to allow/ dis-allow smokes.
Host option to allow/ dis-allow harbor tile mines at a medium mine count.
Room saved for any of my ideas or ideas posted that I like. :)
Option for fleet member to allow non fleet members to play alongside fleets. This way if
a fleet wants to host but not constrict just to his f