Originally Posted by Blazer4show
Originally Posted by aingeal
I like acc rld rld.
Simply you give a good start to your acc so you can count on a decent spread if you BVE at lower level, then start working toward reaching the rld cap.
But as storm said, they all cap eventually. ACC-ACC just caps rld much later, at iowa level with BVE gunners.
I personally did Rld/Acc/Rld, and was quite happy with it (with 11/11 gunners)
Difference will be slightly lesser blitz-level performance for a better higher level performance.
At BB2 level mainly, your gunners are going to be slightly superior reload wise with about the same acc.
However my Guam spread will be much better.
Thats with normally BVEd gunners.
As a rule fo thumb, the more you plan to go ABOVE 109 vets, use more rld. (at 139 + should be rld rld rld) as the crew growth will give quite awesome acc growth and you'll cap it around lvl 60-65 still.
The farther from BVE you get, but on the free side, the more acc you should include.
Acc acc rld for a 50 vets, not totally experted and boosted gunners is a good idea, as otherwise you'll have lots of trouble getting a decent spread out of the guam and colorado.
You can also slightly adjust depending on your starting base. a 12/10 might allow you do do a classing as a rld that would have been better as acc in case of a 10/10.
At any rate, my USN was my first crew on NY, 10/10 gunners went acc acc acc as I didnt know about cap then, and even tough it was long, they hit both cap still, and they leveled with 80 vets, boosted not fully experted (eventually they got fully experted by GBs around iowa level)
There are no "wrong" answers. Just preference.
rld/rld/rld are better at BB3 BB4
acc/acc are better at CA-BB1 (if BVE, the last acc is useless and they class as acc/acc/rld)
acc/rld are a bit of an in between, and might shine more at BB2 level, while still giving quite good performance at CA/BB1 and BB4.
rld/acc will sacrifice a bit CA/BB1 but truly shine around sodak level, while still giving an easier time at the BB1-BB2 that rld/rld/rld gave.
At any rate, at BB5 all gunners have hit the caps.