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  • subs mus t repair before diveing

    01. 28. 2014 19:03

Recommend : 0

connan_add

They are very powerful and need a weakness.  If a sub is damaged on the surface, it should have to repair before being allowed to submerge at least till it puts the fire out. And shouldd not beable to crit dive until fully repaird.

 

  • Re : subs mus t repair before diveing

    01. 29. 2014 12:34


Ultra_Dog

Admin:

Please close and lock it before it becomes a flame-fest.

  • Re : subs mus t repair before diveing

    01. 29. 2014 13:25


Pierlon

connan, wazzup with you

I realy did't think you came up with this kind off post.

Still it is by far sure, BB have the most damage of all ships.

So if your wright about this, lets do the same with BB

  • Re : subs mus t repair before diveing

    01. 29. 2014 15:34


ChicagoBears

Originally Posted by Pierlon

connan, wazzup with you

I realy did't think you came up with this kind off post.

Still it is by far sure, BB have the most damage of all ships.

So if your wright about this, lets do the same with BB


BBs can't submerge though, so are you suggesting that we don't allow them to move until they fully repair?

  • Re : subs mus t repair before diveing

    01. 29. 2014 15:35


ChicagoBears

So basically you want the subs to be screwed if they run out of air?

  • Re : subs mus t repair before diveing

    01. 29. 2014 15:45


connan_add

They're su posed to be svrewd when they run out of air. When bbs take damage they lose speed and are a sitting duck, why should subs ne any differnt. They can pop a smoke, but they can't breath water.

  • Re : subs mus t repair before diveing

    01. 29. 2014 15:58


woodskier

Why must you all be so jelly 'bout the subs ?  Sub be having fun too and even give the sight to the blind BB's. ...... please..please dont hurt the subs no more.

  • Re : subs mus t repair before diveing

    01. 31. 2014 07:20


woodskier

If you ever operate a sub you will soon learn that: 


A Sub that looses 60% of it health is unable to dive 

  • Re : subs mus t repair before diveing

    01. 31. 2014 11:24


Pierlon

Originally Posted by ChicagoBears

Originally Posted by Pierlon

connan, wazzup with you

I realy did't think you came up with this kind off post.

Still it is by far sure, BB have the most damage of all ships.

So if your wright about this, lets do the same with BB


BBs can't submerge though, so are you suggesting that we don't allow them to move until they fully repair?

I was more talking about, not fire torps

BB can also still shoot shells if they are crippled

  • Re : subs mus t repair before diveing

    02. 01. 2014 13:26


connan_add

Think abought the size of the holes blown into the side of a sub, from takeing a full salvo from a BB, TB's, DB's. Would you honestly think a ssub would try to dive without plugging them fist, sounds like scuttling a ship order or suicide to me.

  • Re : subs mus t repair before diveing

    02. 01. 2014 15:08


kabukinoh

Originally Posted by connan_add

Think abought the size of the holes blown into the side of a sub, from takeing a full salvo from a BB, TB's, DB's. Would you honestly think a ssub would try to dive without plugging them fist, sounds like scuttling a ship order or suicide to me.



You obviously don't understand how submarines work.  Allow me to explain. I'll take this slow.

First: The odds of a battleship shell actually HITTING a submarine are slim to none. Submarines are very small targets with a low profile, and low freeboard (Ie area above the surface.)  Compound that with the average sub being only about 50 feet wide in WW2, you have a target that it would take one heck of a lucky shot for a battleship to hit.  As such, when NF added submarines back in the day, they addressed this low probability of a submarine being actually hit, by allowing the submarine to "shrug off" so to speak, one to two 'hits' from a battleship.

Second:  Submarines aren't just open tubes. They, like major ships such as cruisers, destroyers, battleships, and carriers, have water tight compartments. Truth be known, submarines actually have MORE water tight compartments than the average ship. Where in destroyers you might go thirty feet or so before running into a watertight door, in a Submarine, it's on average every fifteen feet.  What's more, contrary to what movies show, it was standard operating practice to seal all watertight doors when the submarines submerged. This way, if flooding were to happen in one room, it wouldn't cause the whole boat to flood.

Lastly:  Thee are numerous accounts of submarines in WW2 taking penetrating hits from both destroyers and cruisers, submerging and taking out the ship that had shot them, only to surface and continue on.  Remember, as I stated in the first, the odds of a battleship actually hitting a submarine are SLIM to NONE.  Contrary to popular belief, most battleship engagements (against other shipping) happened at ranges over one mile.  At that distance, a submarine on the surface would be nearly invisible to the naked eye (for reasons stated in the first.) 

To further disprove the "repair before diveing (sic)" idea, consider this real world submarine from WW2:

USS Squalus/Sailfish : 11/43. During a surface attack on a japanese convoy, Sailfish was attacked by a Japanese destroyer. The destroyer damaged Sailfish, forcing her to dive to evade further fire.  Sailfish went on to sink three ships of the convoy, totaling 35,700 tons, and thee escort ships (destroyers and cruiser) totaling 29,571 tons. Returned to Pearl harbor after the engagment for repairs and refit.

 

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