Originally Posted by ForcedPlayer
Originally Posted by GrieferLord
no i have not and if they are they are doing some crazy things to crew or magic in game. we made sure when balancing it to not allow it to go 39.
Just EBVE and put more vets on those eng and you will get (With standard setup and 4bind HE 1bind AP and 4 level 115 scout)
However, that's not a Proletariot. He is, as should be obvious, speaking about the Proletariot, and is saying that the testing team specifically worked on making it far harder to attain 39 knots on.
You want specifics, here are some:
Speed capped, a Proletariot drops to 37 at 62,200 tons. With the quad guns, full ammo, 0.2 belt, and 50 bulge, it already weighs in at 60,539 tons. A +15 BO with 200 vets (mine) weighs about 235 tons to get full sight range. My gunners weigh 335 tons each. 484 per engineer. Even with just 2 engineers, you're over, and that's before adding the scout pilot! Even cutting 2 binds per gun only gives another 1175 tons, enough for 2-3 sailors. Using the trips only cuts another 712.5 tons (200 per turret & 7.5 per bind), leaving you still with 5-6 crew slots unused.
Thus, to attain 39 knots in this ship, you have to either severely skimp on bulge AND reduce ammo AND leave several crew slots unoccupied, or cut a turret and do some lesser extent of one or more of the above. It is designed to not go 39 without huge sacrifices.