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  • E.B.V.E. RL. Seaman

    08. 09. 2011 20:48

Recommend : 1

hammershot
Im currently using an elite RL.gunner as a seaman. He is at lvl 68 and i think is very effective. Im noticeing the reload times have gone down, especially  at the BB lvl,and  AA  is  benifeting as well. If  you have tried this please  post results.  Thanx.

 

  • Re : E.B.V.E. RL. Seaman

    08. 09. 2011 22:43


Tiddles72
Off topic but just saying that I think having an extra engie or something would be much more useful than having a medic.

  • Re : E.B.V.E. RL. Seaman

    08. 09. 2011 22:54


richardphat
Not a serious test, since you don't understand how the games itself work.


If your 99.99% of the next reload step. And you add a crappy or uber seaman, the result will be the same. Therefore, you cannot say it is effective.

Want to do a real test? Go on the test server, stack 7 seaman on a CV with 300vets+ and max experts at lvl 120.

Now test a bombers against a sodak. You won't see much difference.

Or, take that same seaman to check the bonus guidelines with a BO, you will see, it is not much.

Or, take the same seaman and one engineer, you will notice, you have to spend shitload of vets and money in order to have an effect which is ridiculous.


Also, I am saying that because I am an owner of a lvl 119 seaman with 200+ vets.

  • Re : E.B.V.E. RL. Seaman

    08. 10. 2011 12:44


hammershot
Originally Posted by richardphat

Not a serious test, since you don't understand how the games itself work.


If your 99.99% of the next reload step. And you add a crappy or uber seaman, the result will be the same. Therefore, you cannot say it is effective.

Want to do a real test? Go on the test server, stack 7 seaman on a CV with 300vets+ and max experts at lvl 120.

Now test a bombers against a sodak. You won't see much difference.

Or, take that same seaman to check the bonus guidelines with a BO, you will see, it is not much.

Or, take the same seaman and one engineer, you will notice, you have to spend shitload of vets and money in order to have an effect which is ridiculous.


Also, I am saying that because I am an owner of a lvl 119 seaman with 200+ vets.



Well thanx for your input rich, but i don't recall mentioning i was testing the seaman.True he doesn't make a huge difference, but the it is noticeable when i don't have him on board. Also, i don't see how a RL. seaman would help much on bombers since that is not a strength for U.S. fleet. He's a "RL" seaman, granted he doesn't do much for anything else but that's why i got him; for reload purposes. I recently sold a lvl 70 Chf. seaman and his ability was no were near this current seaman;who isn't even lvl 70 yet. I remember i used to use that seaman as an engie to move my CL's @ CA's., so they do make a difference even if it is minimal. I do plan on adding more vets in the future, maybe that will help even more. By the way rich i may not be as smart as you but i do know how the game works. Thanks for your input.

  • Re : E.B.V.E. RL. Seaman

    08. 10. 2011 13:20


Challen76
If seaman ability works the way I think it does, it looks like your seaman adds ~56826 true ability of reload to your gunners, or ~2% of the reload cap. The reload advantage you get will only be seen when your gunners are close to the next reload step. Depending on how you classed your gunners, they will be reload capped at 90ish without a seaman, but it should be helpful at various instances on the way up.

Still though, I'd recommend getting another rep or engie now to replace your seaman when your gunners are capped.

  • Re : E.B.V.E. RL. Seaman

    08. 10. 2011 18:20


hammershot
Originally Posted by Challen76

If seaman ability works the way I think it does, it looks like your seaman adds ~56826 true ability of reload to your gunners, or ~2% of the reload cap. The reload advantage you get will only be seen when your gunners are close to the next reload step. Depending on how you classed your gunners, they will be reload capped at 90ish without a seaman, but it should be helpful at various instances on the way up.

Still though, I'd recommend getting another rep or engie now to replace your seaman when your gunners are capped.



Thank you for your input Challen, i would like to know what formula you used to get that true ability.

As of matter of fact i do have more engies @ reps waiting but they are higher lvl and im playing catch up.
=(
Thanx again.

  • Re : E.B.V.E. RL. Seaman

    08. 10. 2011 18:40


Blazer4show
1) Judging by your response to richard, you did not read or understand his post. He has clearly broken out various examples, not just bombers.
2) The ability formula is very simple, it is the same for all sailors and been posted way back when by adalbert, and referenced countless times. You may say you know how the game works, but when comparing specific aspects of different sailors I'd really advise understanding Ability and forumlas. The formula can be found in the old data section of the tips and tactics section in adalberts guide.
3) Using a seaman in the efforts to improve acc/rld is not much different than using restorers on high level ships. They are stats that cap and in the end fill an important support slot that can be better served by other supports.

  • Re : E.B.V.E. RL. Seaman

    08. 10. 2011 19:59


hammershot
Originally Posted by Blazer4show

1) Judging by your response to richard, you did not read or understand his post. He has clearly broken out various examples, not just bombers.
2) The ability formula is very simple, it is the same for all sailors and been posted way back when by adalbert, and referenced countless times. You may say you know how the game works, but when comparing specific aspects of different sailors I'd really advise understanding Ability and forumlas. The formula can be found in the old data section of the tips and tactics section in adalberts guide.
3) Using a seaman in the efforts to improve acc/rld is not much different than using restorers on high level ships. They are stats that cap and in the end fill an important support slot that can be better served by other supports.



2)I am very aware of that post by adalbert @ i know the formula very well , i can figure out TA on just about any sailor.
I just think the number that Challen got is very high,thats all.
3)I am also very aware that they,ll be useless at a higher lvl but atm they do show some effectiveness.

  • Re : E.B.V.E. RL. Seaman

    08. 12. 2011 12:19


Blazer4show
Originally Posted by hammershot

Originally Posted by Blazer4show

1) Judging by your response to richard, you did not read or understand his post. He has clearly broken out various examples, not just bombers.
2) The ability formula is very simple, it is the same for all sailors and been posted way back when by adalbert, and referenced countless times. You may say you know how the game works, but when comparing specific aspects of different sailors I'd really advise understanding Ability and forumlas. The formula can be found in the old data section of the tips and tactics section in adalberts guide.
3) Using a seaman in the efforts to improve acc/rld is not much different than using restorers on high level ships. They are stats that cap and in the end fill an important support slot that can be better served by other supports.



2)I am very aware of that post by adalbert @ i know the formula very well , i can figure out TA on just about any sailor.
I just think the number that Challen got is very high,thats all.
3)I am also very aware that they,ll be useless at a higher lvl but atm they do show some effectiveness.


Must say, I'm still confused how you wonder the formula Challen used. True Ability is calculated the same for all sailors. The number he posted is using the exact formula from Adalberts guide. The only thing I could question on Challens post is the % of the cap, as I have been yet to see a definitive new reload cap number. Richard has seemed to found one after the caps were raised but I've yet to have him explain it to me.

  • Re : E.B.V.E. RL. Seaman

    08. 12. 2011 16:39


aingeal
Cookie for Richard if he post a value :) ?

And the consensus of seaman support wise is it cannot beat an extra engy or rep with the small boost it gives to both.

As far as rld/acc goes they cap so early its useless to sacrifice a slot for the ridiculous boost it gives.

Also, test have led to believe in the past that a seaman cancel out a medic in the best I think. Might ask richard uf its true or not.

  • Re : E.B.V.E. RL. Seaman

    08. 12. 2011 20:45


normpearii
Seamen only give about a 5% boost. Not enough to be effective. The question is what will you do @ lvl 90 when your gunners acc and rld cap on their own? Usless rld seamen. Also medics are no longer a useful sailor. They were normally for CVs but CVs only lose vets from direct shell fire and experts gain is the highest its been ever atm...

Originally Posted by aingeal

Also, test have led to believe in the past that a seaman cancel out a medic in the best I think. Might ask richard uf its true or not.


That too is true.

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