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  • Correct Supply Box System

    05. 17. 2019 05:20

Recommend : 17

BlackGunner

So here's the situation, the Supply Box system is touted as a way to 'Always get more than you paid for!"  Yes, that's actually in the fine print, a binding contract per-se.

The problem comes when, you don't.  The breach of contract is evident in a very simple usage of the system:

You can buy a bronze key for 60 KPscore.  You now have -60 KPscore.  Then you use that bronze key to open a box.  Now, the chances that bronze key will ever give you anything beyond 10 KPscore is slim to none.  The breach of contract occurs when you 'win' 10 KPscore.  You see, if the cost of a key to open the box is 60 KPscore, and you're guaranteed to at the very least get more than 60KPscore worth of goods as the contract suggests (eg. ALWAYS GET MORE THAN YOU PAID"), when you 'win' that 10KPscore the contract has been breached.

A net loss from -60 to -50 KPscore is still -50 KPscore in the hole.  That's how math works.  If the spinning point of the system is that you will ALWAYS (no the system does not claim sometimes, it claims ALWAYS) get more than what you've put into the system; this is a blatant breach.  Fraud is theft with a smile.  Trying to pass off a net loss as a positive gain, that's fraudulent.

+10 KPscore does NOT equal at least 60.1 KPscore that the system implies the value of the prize will be.

 

  • Re : Correct Supply Box System

    05. 17. 2019 05:23


BlackGunner

A simple solution: replace 10KPscore with 1KPcoin.  You get a prize that is still relatively insignificant while still remaining within the binding of your own contract.  And really, you get KPscore for PARTICIPATING in the community.  Participation means you're contributing to keeping the game alive and well.

  • Re : Correct Supply Box System

    05. 17. 2019 13:25


Hitlist

You don't pay for Kpscore though, I don't even think there is a way to buy Kpscore (I could be mistaken) so I don't think there's any false advertisement here.

  • Re : Correct Supply Box System

    05. 19. 2019 01:11


BlackGunner

Originally Posted by Hitlist

You don't pay for Kpscore though, I don't even think there is a way to buy Kpscore (I could be mistaken) so I don't think there's any false advertisement here.



The thing is you do.  KPscore is identified on the site and ingame as a currency.  A currency is inherently earned, eg. there is value to the time and effort put into it.  Thus, KPscore, even though you may recieve it without paying real money for it, it is still nonetheless a paid currency; just paid in time and effort instead of real currency.

  • Re : Correct Supply Box System

    05. 19. 2019 14:31


Hitlist

Uhmm... okay... but how do you quantify the worth of your work and time in the game? By how many hours you've played? How many levels you go up by?  How many ships you've sunk? That's just a mess that the GM and developers don't even need to bother themselves with.

  • Re : Correct Supply Box System

    05. 21. 2019 00:24


BlackGunner

It's already done for you.  You get KPScore for doing various things that have already been preset.  There isn't any grand scheme or working out to do.  It's already set up.  It's just a matter of it not being done.

  • Re : Correct Supply Box System

    05. 21. 2019 05:53


Hitlist

Like I said, how would you quantify how much of the work is actually being done though? For example, you get 100 KPscore for uploading an Avatar, but that's just an arbitrary amount to incentivise you to do it. They could say, "It's only suppose to be 1 KPscore if you upload an Avatar, but we're being generous and instead give you a 99 KPscore bonus." You're not paying for KPscore, and the "work" you do to get that KPscore is negligible, not even worth pennies.

  • Re : Correct Supply Box System

    05. 27. 2019 13:43


ErwinJA

Okay, let's look at this logically. So far, we can say, with certainty, the following:

1) The page explicitly states you will get a value exceeding what you paid.

2) KPscore is the cost for a bronze box, ergo, you ARE using it to pay and it MUST have SOME value.

3) The value of 10 KPscore is obviously less than 60, violating #1.

4) There is no objective way to translate the value of 60 KPscore into something else since it can't directly purchase anything and is not otherwise attached to any item or monetary payment system.

5) Making the award more KPscore than you spent is pointless since it would just allow infinite tries.

 

Looking at this, #4 can be relevant multiple ways. Since you can't get anything directly with KPscore, it's also hard to argue that any amount of something that you CAN purchase things with would be worth more. Even a single gold or honor medal holds more intrinsic value, yet it still takes a lot (189 honor or 180 gold) to even get the cheapest items from the stores. So, it would still take a large number of tries to get enough to buy something.

Of course, there is also another avenue: 1000 credits/points. It's worth less than 1 gold (the 1 mil credit/point packs in the store amount to just about 2800 per gold), and I currently see that item about 1 out of every 3-4 tries on the Fortune Wheel. Each try for the Wheel is 30 KPscore, or about 90-120 per item if you look at it that way. So again, it's hard to argue that spending 60 on a box that guarantees at least that much doesn't get you more than your "money's" worth.

 

tl;dr

Excellent options for bottom reward, instead of KPscore, include 1 gold and/or honor medal, or a 1000 credit/point item. All of these are easily argued to be worth more than 60 KPscore, but at the same time are not particularly valuable except in very large quantities.

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