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  • Armor

    09. 01. 2011 17:02

Recommend : 0

Azyren
We should make armor damage depending on angle. Right now, they just randomly hit belt or deck. This makes it really hard to carry alot of armor in one spot, but not alot in the other

 

  • Re : Armor

    09. 01. 2011 18:50


nyerkovic
I'm pretty sure it depends on angle. High angles hit mostly deck, low angles hit mostly belt.

  • Re : Armor

    09. 01. 2011 21:22


aingeal
rule of thumbs : 25+ = deck 24- = belt.

Not always exactly that, but you can count on it being about what it is. the closer to the transition point you get, the more you get mixed (don't expect full deck/belt hit over twenty or under 30)

Again, in reality it varies a lot depending on guns. But for simplicity sake, use what I've written up there.

When you AW your deck, you try to keep on that immunity zone where they can't pierce your deck with HE, and AP do not work well.

Below that, its HE shot to the belt, over that, AP to the deck.

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