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  • Boost the value of restorer

    09. 24. 2011 07:12

Recommend : 0

billchan
i feel tired that everyone talking about BB crews are : 5/4, 6/3 5/5...
But where is the restorer??
... in order to diversify the choice of crew... just as simple as increase the maximum SD.

hope i am not bull-shitting.. but make the game better and more fun.

what do you think? 

 

  • Re : Boost the value of restorer

    09. 24. 2011 07:35


nyerkovic
If you increase the max SD, most people with high lvl crews that planned on those 5/4, 6/3, 5/5 could have trouble getting to the SD Cap.

I find restorer useful in SS and sometimes in CV, so it still has is uses.

  • Re : Boost the value of restorer

    09. 24. 2011 08:21


richardphat
Yes, you are bull-shitting.

Because at the end, you will still be able to reach the SD even if they increase it without a restorer.

Unless you are talking a mega epic boost, which is to be honest retarded since it will break the game balance.

  • Re : Boost the value of restorer

    09. 24. 2011 08:32


Invinciblor
There's some valid points from this old suggestion: http://fm.en.kupaisky.com/Community/Forum/View.aspx?num=3096&category=D02

I'll quote some of what I said there:

Originally Posted by Invinciblor

Originally Posted by Vlad381
Or for example, Only Repair Men add repair rate, and only Restorers add SD, not all the crew (which makes no sense).

There was a suggestion elsewhere to raise the SD cap to 1000 or more (one of the mods remarked that raising SD much higher than it is now would invalidate a lot of crew setups and a shakeup of that size would be unwise). I don't mind that idea, but I fall into the category of "people who stand to lose invested effort" if SD mechanics are changed too much.

On the other hand, I like the idea of having to make more choices and less "choices" that are clearly made for you because of the relative value of the different types of sailor. However, I've seen how that works from other games. If you give a previously under-valued class even a slight edge, lots of players will blow it out of proportion and scramble to rearrange their setups, and the status quo will simply shift to a different setup. The perceived validity of unconventional MMO setups is more or less constant, even if the design team micromanages the actual validity of each of them.

Is that a reason to keep "useless" sailors useless? No. But, it requires careful and constant balancing. Where NF is at right now, there are bigger fish to fry in terms of balance.


Most importantly, adding more valid choices for your setup is a luxury (ie. using a restorer legitimately on a BB6 crew). It would be nice, but it just isn't smart to focus effort on improving something that isn't broken (without breaking other things). Not when there are things that are broken and need fixing.

  • Re : Boost the value of restorer

    09. 24. 2011 13:42


Eradicator1
Restore is one of the things that is really good early on but loses its value as you level. There are a lot of things like that in other MMO's.

  • Re : Boost the value of restorer

    09. 24. 2011 21:22


aingeal
Originally Posted by richardphat

Yes, you are bull-shitting.

Because at the end, you will still be able to reach the SD even if they increase it without a restorer.

Unless you are talking a mega epic boost, which is to be honest retarded since it will break the game balance.



That.


Get SD to reach past 1000, and BBs can repair 100% at all time.

Get it to 1500 + and just getting a BB5 in the red will take:

A: 2 monty
B: an idiot to fire at.



You aren't looking at restorer as you should. By their many support slot, BBs are a ship class that have the possibility without going overkill with vets to cap SD using non-dedicated SD givers (the restorers), so maximizing the crew dedicated to repair/engine.

Restorer are a good options for the following:

-Low level BB stage.

I don't reccommend it personnaly. Many also share my view. Basically, you are boosting your SD at that given point, but you are also sacrifying a leveling slots for your other sailors. If you are however leveling 2 BOs, one for each line, you do have the possibility of doing so without harming the rotationg too much. But then again, I prefer slightly less SD, slightly more rep/OH.


-SS and CVs.

For CVs : their support slots are dedicated to pilots. But having a bit of survivability can always be nice. sure it won't save you if a BB is shooting at you, and your whole team is dead, but if they aren't it make allow you to survive a hit or two, while your team BBs wake up.

Since a CV won't be able to count on 5+ support sailors, a restorer is an interesting option to get a good amount of SD, without reducing the ammount of pilots. In average, your SD on a CV will come from your BO, a seaman/medic, and sometimes 2 supports (rep/res) in the gun slot.

If you are planning to run ASW, its too bad for you tough. Sonar + 2 gunners don't give much SD.


SS, on their side don't have many support slot available, seeing as they always run sonar + planesman. an SS3 have 2 free slots for support (assuming you are running rear torps) (3 for IJN). unless you have lvl 120 crew, and even then, its interesting to think about a restore then. Still be aware the rep will be sacrified, and it will only change the outcome by timing. (Burn to death slowly instead of insta-sink)

  • Re : Boost the value of restorer

    09. 24. 2011 21:53


Eradicator1
I really don't know what would happen if sd cap was higher than 1000...

Would you repair higher than your ship's max sd?

  • Re : Boost the value of restorer

    09. 24. 2011 22:09


billchan
just add 1 more choice for BB5/6 ... i see nothing bad...

all is the matter of choice. i prefer my armor and therefore choose restorer..

  • Re : Boost the value of restorer

    09. 24. 2011 22:24


aingeal
Originally Posted by Eradicator1

I really don't know what would happen if sd cap was higher than 1000...

Would you repair higher than your ship's max sd?


the max repair part would cap to 100%.

The "real" DP would however raise like heck (damage you need to inflict to oneshot the ship)

  • Re : Boost the value of restorer

    09. 24. 2011 23:27


richardphat
If you need restore and to armour, then sorry to say that, but you got to seriously check your crew set up.

Restore does not affect whasoever with armour.
All I have seen yet until now, is claim by perception feeling.


You will do better with engie and repair. If you are playing UK, 2 or 3 repairs/engies high lvl is enough to hit the 900 SD.

  • Re : Boost the value of restorer

    09. 25. 2011 07:46


kos123
For uk you can hit 900 sd easy with an at lvl crew.
I did with my nelly 1 scout 4 engineers 4 reps 2 gunners and my bo it may have been to my whole crew ( except bo)being boosted and haveing at least 100 vets and max experts or close to max,

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