ID
Password
FlashGuide
FlashGuide
HA Infomation

U.S Navy

  Index

  • Cleveland help

    12. 04. 2011 21:45


n_scott_88
After everything I read in the forums about the Cleveland I was excited to get one. Everything that I'd read said it was an absolute wrecker. An now that I have one, my rating of its capabilities is: wretched beyond belief. It seems completelyunable to stand up to anything, and its sole purpose seems to be to give experience to other players. I have been thrashed by everything from CA's to Atlantas and even on one particularly memorable occasion, a DDX. A DDX! Everyone seems to say the Cleveland beats the Brooklyn for three reasons:

1)Range: Cleveland mounts 8" instead of 6". But with non-elite gunners, you won't hit anything smaller than an island at range and with its slow reload and train, a close range battle is a losing proposition. Thats how the DDX beat me. Closed the range before I could sink it, then ripped me to shreds with 5" 38 on rapid fire. I watched entire volleys of my shells hit around it as if it was made of shell repelling metal.

2)DP: Negligble difference. 

3)Speed: Also negligible. 54 knot in Cleveland, 51 in Brooklyn

Doesn't look so hot to me.

So my question is this: What the heck am I doing wrong? 

 My setup:
4x11" D's 
No T slots
CL II FCS
CLIII heavy engine
0.5 belt, 9 bulge

My sailors:
Level 45 rld/acc or acc/rld gunners. 50 vets, 100-150 experts
2 engies level 40
2 reps level 40
1 scout 
 

 

  • Re : Cleveland help

    12. 04. 2011 22:18


hachioji
Since 8" dual isn`t a good gun for low level (and not BVE) gunners, like yours, just go back to Brooklyn.

You must have already discovered, Cleve is good when supporting BBs with AA and HH in GB, but killing small ships isn`t that good than Brook.

  • Re : Cleveland help

    12. 04. 2011 22:22


sora1412
As far I could remember about cleveland, it is more a CA CL killer. Use distance to keep yourself from harm and if possible make use of the T slots for AA.

Also, have accuracy gunners are ur main gunners for cleveland. Have no armour but bulge

  • Re : Cleveland help

    12. 04. 2011 22:34


megabstr
by 4x 11"Ds, im assuming you meant the dual 8" Ds.

first of all, the dual 8"s are impossible to blockshot, even with high level gunners. So thats why your spread is all over the place.

second, i hope you are using CL II AIMING FCS. If you're not, it doesnt even matter if you have good gunners. Your spread will be bad.

Here are some options:
- boost and/or vet and expert your gunners further more. Boosting them will give them the most improvement. Elite gunners are absolutely unnecessary. In the long run, almost all gunners are going to be the same.
- If you dont have boosts and really cant play with the current spread, go back to the brooklyn. The level difference isnt that much so you wont lose that much experience on your sailors.
- if you dont want to buy the brooklyn and dont want to play with your current spraed, put the brooklyn guns on your cleveland. But you will be out gunned by a brooklyn.

Remember though, with the same decent gunners, cleveland DOES have a higher advantage because of the range, speed, and AA ability.

on a sidenote, you should start planning your BB crew if thats all the crew you have . ie. more eng/more rep


EDIT: like above said. brooklyn is a better dd killer. but cleveland is a better against cl/ca. If you fight against others with proper setups, you'll realize that brooklyn has one of the worst CL ranges compared to other nations.

  • Re : Cleveland help

    12. 04. 2011 23:18


n_scott_88
Originally Posted by megabstr

by 4x 11"Ds, im assuming you meant the dual 8" Ds.

first of all, the dual 8"s are impossible to blockshot, even with high level gunners. So thats why your spread is all over the place.

second, i hope you are using CL II AIMING FCS. If you're not, it doesnt even matter if you have good gunners. Your spread will be bad.

Here are some options:
- boost and/or vet and expert your gunners further more. Boosting them will give them the most improvement. Elite gunners are absolutely unnecessary. In the long run, almost all gunners are going to be the same.
- If you dont have boosts and really cant play with the current spread, go back to the brooklyn. The level difference isnt that much so you wont lose that much experience on your sailors.
- if you dont want to buy the brooklyn and dont want to play with your current spraed, put the brooklyn guns on your cleveland. But you will be out gunned by a brooklyn.

Remember though, with the same decent gunners, cleveland DOES have a higher advantage because of the range, speed, and AA ability.

on a sidenote, you should start planning your BB crew if thats all the crew you have . ie. more eng/more rep


EDIT: like above said. brooklyn is a better dd killer. but cleveland is a better against cl/ca. If you fight against others with proper setups, you'll realize that brooklyn has one of the worst CL ranges compared to other nations.


I actually already have 4 reps and 4 engies. I just can only use two of each at a time, so thats what I listed. As far as FCS, I wouldn't dream of not using AIMING. But the spread is still horrible, I guess because my gunners aren't boosted. With that in mind, I'm thinking I'm better off going back to Brooklyn. I prefer playing Blitz, and even at the ranges CA/CL's fight at, the Brooklyn gets me better spread.

One question though. How much exp/credits/points can you get doing AA in GB? I've never tried that out, so I'm curious.

  • Re : Cleveland help

    12. 05. 2011 02:55


normpearii
5,000-20,000 depending on if your team wins and how many planes you shoot down

Put the 3" 70s Ns on the Ts with max AA ammo
Put the 6" 47 Cal DPs on the Rs, with half HHE and half AA

/|\ Setup I got my first 100k attack game in lol

  • Re : Cleveland help

    12. 05. 2011 11:02


Lionel2
I wasn't a fan of Cleveland for the reasons you've already listed. The effective way to play it is to use the range of the 8" guns to hit your opponents and to use your speed to keep out of their range. In a blitz enviornment, thats going to be tough to do. Baltimore is a better option for that style of play.

On my first BO I went Fletcher - Atlanta - Brooklyn - Pensacola

The only thing that I would change out of that would be taking out Atlanta and inserting DDX. As far as using the Cleveland in GBs as an AA ship, I'd be leary of that too. The T slots/displacement aren't as good as Baltimore or Pensacola and using the AA guns in the main slots isn't as effective due to the limited arcs. I suppose you could put HH into the main slots and make it into a hybried AA/ASW ship as you get CA displacement but with a CL and sonar ability.... I don't think you'll do too hot with AA with your low level gunners. You'll need to get them leveled up before they reload fast enough.

I'd put it in mothballs and leave it in the back of the harbor. Go back to the Brooklyn and enjoy the game. Maybe when your gunners come up a few levels you can do something with it. BTW, sorry about the thing with the DDX and the reload gunners :)

  • Re : Cleveland help

    12. 05. 2011 12:14


megabstr
You can get a lot more credits doing AA in gb
The exp/credits depend on how much personal credits you get of course. Since your gunners arent BVE, you'll have to learn to shoot a lot more accurately.

As for hybrid AA/AntiSub, I liked using the brooklyn with 3"70 Ns on the main guns and maybe HHs on the T slots (3 binds with regular HH), which, of course, will require another set of gunners. (and a sonarman on support)

But anyways, I basically AA-ed my way up to the guam and partly to the colorado since there werent blitzkriegs rooms yet. But its definitely doable. ( I did get a lot of the experts from AA missions, but thats not possible anymore)
so i pretty much stayed in brooklyn till someone got me the pensacola. I hope you dont get too bored doing AA. its quite fun once you know your angles.. (oh, and always pack some LHE/APC shells on the secondary ammo locker)

  • Re : Cleveland help

    12. 05. 2011 12:35


n_scott_88
Originally Posted by Lionel2

BTW, sorry about the thing with the DDX and the reload gunners :)


Ha ha I thought that was you. Oh well that was just not my night. I think my win/loss ratio that night was like 1 of every 5 or 6.

  • Re : Cleveland help

    12. 05. 2011 12:55


Lionel2
Originally Posted by n_scott_88

Originally Posted by Lionel2

BTW, sorry about the thing with the DDX and the reload gunners :)


Ha ha I thought that was you. Oh well that was just not my night. I think my win/loss ratio that night was like 1 of every 5 or 6.


I started out SO bad that I walked away for a bit and came back. Actually, it was my intention to get on the test server to help the guys, but after I loaded it I couldn't figure out how to get on.

Don't let my DDX tactics change how you play the game. With that ship/crew, I can cut down Alsaka, PCL, CA, whatever.... if they make the mistake of letting me get into range!

  • Re : Cleveland help

    12. 05. 2011 14:26


n_scott_88
Originally Posted by Lionel2


I started out SO bad that I walked away for a bit and came back. Actually, it was my intention to get on the test server to help the guys, but after I loaded it I couldn't figure out how to get on.

Don't let my DDX tactics change how you play the game. With that ship/crew, I can cut down Alsaka, PCL, CA, whatever.... if they make the mistake of letting me get into range!


After seeing you in action I don't doubt it. But my problems go deeper than that. There were a couple matches that I lost that I really shouldn't have. Including one time I was last ship left on my team going up against 2-3dd and 1 cv. I should have won that one, but the dd's ate me for breakfast cuz my spread was so bad I couldn't hit them. Its very sad when you realize a DD half the number of guns half your size can dish out more damage because you're only landing 1-2 hits per salvo even at point blank range.

Every once in a while I put in a good performance, but only when my team is doing well, or at least breaking even. Thats when I can hide behind the line and let them keep people away and just lob salvos at people and hope for accuracy by volume. But anytime things go badly, or get a little chaotic, I'm next to useless. And considering how blitz's normally go, that means that pretty much almost every match in blitz I go down with a whimper.

1 2