If this was a different type of game where people did quests or something I don't care if people got more or paid for more EXP etc. But here,if someone gets experience too fast they don't gain "playing exp" enough. This game tries to balance two teams. If the player in the largest ships are not capable of at least playing average, then the entire game for everyone on that team is ruined. When I see the chat in blitzkrieg in this game, too many people believe that if their ship gets higher, then their ability to succeed will improve as well. That is not my belief. Your own ability must increase with the size of ship but people just want to quickly get next ship. If it is allowed to do that, then we have far too many players in ships that cause their team to lose when they are depended upon. My only argument to agree with suggester is, people are impatient and they will not stay if more exp is given. Is it worth it though? I don't think so.
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