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  • 20% less wait time for GB

    02. 09. 2012 16:24

Recommend : 1

Lionel2
On Nebby server, there is usually one room waiting for a last CV, one room with nothing in it but 20 BB and one room that is slowly filling to 20 BB. It doesn't take much to figure out that we have more BBs playing than anything else. So to make the game faster, we should put more BBs into a room.

I propose that all of the maps be made about 2 inches longer from north to south. No change east to west.

I propose that we then add 2 battleships per team to GB1 and GB2.

What this will do is allow more of the key ships to play at once. At the same time, the extra map space would make it so that the battleline isn't crowded, yet adds the smallest amount of space for CVs to hide in as one side loses. If there are currently 20 waiting BBs and we make it so 4 more can get in, during peak times there would be a 20% recuction in the time that you are waiting as a BB. 

 

  • Re : 20% less wait time for GB

    02. 09. 2012 23:00


connan_add
I suggest you keep giveing CV's a hard time so you can wait longer on them to join your room, cause there will be less and less available.

  • Re : 20% less wait time for GB

    02. 10. 2012 03:30


tappo01
Thats interesting, but i thought they werent able to make bigger maps?

Another idea would be to change GB1/2 to 6 CV's max, that way the extra 2 will join another room and make it start sooner.
Or maybe give players a good reason to play CV's. Right now pretty much nobody is interested in CV's beause there arent enough benefits, they should start fixing fighter/TB/DB exp and credit gain rate and there would be more CV's around.

  • Re : 20% less wait time for GB

    02. 10. 2012 05:42


Lionel2
Originally Posted by connan_add

I suggest you keep giveing CV's a hard time so you can wait longer on them to join your room, cause there will be less and less available.


Thats comical considering that I play 90% of my games in a CV. Please, troll elsewhere.

  • Re : 20% less wait time for GB

    02. 10. 2012 05:44


Lionel2
Originally Posted by tappo01

Thats interesting, but i thought they werent able to make bigger maps?

Another idea would be to change GB1/2 to 6 CV's max, that way the extra 2 will join another room and make it start sooner.
Or maybe give players a good reason to play CV's. Right now pretty much nobody is interested in CV's beause there arent enough benefits, they should start fixing fighter/TB/DB exp and credit gain rate and there would be more CV's around.



I agree with most of what you are saying (except reducing the size of the CVs to6). It just seems like nothing that has been done works. We still get flames, FW only ships dominate the game... and on and on. Its been like this for a long time with no change.

The only reason that I wouldn't want to reduce the # of CVs per game is that with 8, you are more likely to get a couple big CVs per team. If we make it smaller it is more likely to get a mismatch and have one side get dominated.

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