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  • "Boss" ships suggestions

    03. 28. 2012 11:52

Recommend : 2

stormship44

I know that NF already has the Baram Class "Monster" ship and the super H44 class "Beast" ship, but I had a few suggestions that would allow TNF to hold more events like this without using the same ships over and over again.

1. A super heavy battleship/carrier hybrid with the ability to hold a tremendous amount of aircraft. For armaments, I would suggest the Yamato's x3 18.1"/45 caliber type 94 L for the main armaments, and a gun with the range of the French x2 3.5"/50 cal model 1929 and the fire rate of the Italian x1 3"/50 cal model 1909. Due to its size and weight, the speed should be similar to a fully armored Queen Victoria, and the armor to match. For aircraft, what better to equip a ship like this than with Japanese Aircraft.  A ship like this could receive massive income because of its massive destructive capabilities.

 

2. A large submarine equipped with decent sized guns, super heavy torpedoes, and an incredibly high air supply to allow for very long dives.

 

3. A battleship type with the ability to shoot down aircraft before being spotted. Something like this would force players to use other tactics to find this craft.

 

  • Re : "Boss" ships suggestions

    03. 28. 2012 12:11


replika30

I would love to see "boss" games. I could picture 3-4 boss ships vs 10-12bbs and 2-4cvs. The "boss" would be chosen at random just like with GB2 flag. You get switched to the "boss" ship and proceed to endure a very long very difficult battle if the "boss" ships know what they're doing.

If this was possible it would be AMAZINGLY fun.

  • Re: "Boss" ships suggestions

    03. 28. 2012 12:38


miet_

not going to happen...

deal with it.

  • Re : "Boss" ships suggestions

    03. 28. 2012 12:40


Bart133

You'll get them soon enough. What was that empty space on the ship trees for again?

  • Re : "Boss" ships suggestions

    03. 28. 2012 17:54


Nvincible

2. A large submarine equipped with decent sized guns, super heavy torpedoes, and an incredibly high air supply to allow for very long dives.

 

 

I would like to see simply to watch the nuclear-apocalyptic rage that would errupt from BB players over such a poweful sub.

 

Its torpedos should have little trollfaces replacing the normal spites.

  • Re : "Boss" ships suggestions

    03. 28. 2012 22:00


Baker654

Originally Posted by Nvincible

2. A large submarine equipped with decent sized guns, super heavy torpedoes, and an incredibly high air supply to allow for very long dives.

 

 

I would like to see simply to watch the nuclear-apocalyptic rage that would errupt from BB players over such a poweful sub.

 

Its torpedos should have little trollfaces replacing the normal spites.

 

how about a nucelar attack submarine that is nearly invisble to any other ship and is able to fire guided missles and nucelar torps

Also a Nimitz class supercarrier complete with SAMS and a complement of F-18 hornet jet strike aircaft

  • Re : "Boss" ships suggestions

    03. 28. 2012 22:23


CNR4806

Originally Posted by Baker654

Originally Posted by Nvincible

2. A large submarine equipped with decent sized guns, super heavy torpedoes, and an incredibly high air supply to allow for very long dives.

 

 

I would like to see simply to watch the nuclear-apocalyptic rage that would errupt from BB players over such a poweful sub.

 

Its torpedos should have little trollfaces replacing the normal spites.

 

how about a nucelar attack submarine that is nearly invisble to any other ship and is able to fire guided missles and nucelar torps

Also a Nimitz class supercarrier complete with SAMS and a complement of F-18 hornet jet strike aircaft

I honestly doubt if the game engine can handle guided weaponary.

  • Re : "Boss" ships suggestions

    03. 28. 2012 23:00


ChicagoBears

Originally Posted by Baker654

Originally Posted by Nvincible

2. A large submarine equipped with decent sized guns, super heavy torpedoes, and an incredibly high air supply to allow for very long dives.

 

 

I would like to see simply to watch the nuclear-apocalyptic rage that would errupt from BB players over such a poweful sub.

 

Its torpedos should have little trollfaces replacing the normal spites.

 

how about a nucelar attack submarine that is nearly invisble to any other ship and is able to fire guided missles and nucelar torps

Also a Nimitz class supercarrier complete with SAMS and a complement of F-18 hornet jet strike aircaft


Don't forget stealth bombers and for the T6 scout add the blackbird where it is impossible to shoot down and can light up the whole entire map. Lol

  • Re : "Boss" ships suggestions

    03. 28. 2012 23:41


Humberto20

Me, driving that incredible monster submarine equals nobody wins any prize xD. Recommended.

  • Re : "Boss" ships suggestions

    03. 29. 2012 12:18


joshmon999

How about an AA room with the boss as a single DB sprite that has T5+ FTR Capabilites, unlimited ammo, and drops (1) 25k DP bomb/.5 sec.  Can also dive to sea lvl and spit a 10 torp spread. Oh, and has 2 million DP. Would be funny to watch it eat whole waves of t4 ftrs, spit bombs straight up the line. 

  • Re : "Boss" ships suggestions

    03. 29. 2012 15:05


stormship44

Originally Posted by replika30

I would love to see "boss" games. I could picture 3-4 boss ships vs 10-12bbs and 2-4cvs. The "boss" would be chosen at random just like with GB2 flag. You get switched to the "boss" ship and proceed to endure a very long very difficult battle if the "boss" ships know what they're doing.

If this was possible it would be AMAZINGLY fun.



What I meant by a "Boss" event is like what they already do with the Baram Class "Monster" ship

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