Originally Posted by ljsevern
Would I be correct in saying this helps team-mates too?
I think it should be progressive however, with smaller increments; T1 having the lowest, T5 having the highest.
Its an interesting idea that I like.
If by help you mean that the teammate gets a boost for your scout, then its a maybe. It would naturally be the best case
The problem would be that you wouldnt want the scenario painted by the first reply happening where a BB1s scout is giving the bb4-5-6s a 40% acc boost. This would be abusing of a provision designed to encourage early BB play to include and learn scouting, the reward being an acc boost, usually sorely needed at low levels.
What I wouldnt want is players putting T5 scouts on their BB1 and recieving the max accuracy boost on top of the T5 characteristics.
Therefor, scout tiers would probably have to be matched/restricted to BB tiers, which I think is appropriate that only a BB6 should be able to load endgame scouts. And the boost could be based on BB tier.
So if you are in a BB1 and you use your T1 scout you get 40% boost for accuracy, BB2 with a T2 scout 30%, and so on.
So now, should the teammates T5 scout give you, the BB1, the 40% you get with your T1 or should it only give you the 5% it gets? Because I wouldnt want the BB1s to start nagging the BB5-6 for their faster scouts the way they do the CVs for their stronger FTRs.
It might be best to just have your own scout affect your accuracy for starters and then see where we can go from there. I think it would help flesh out the community scouted bonus aspect.