Well KM suffers from jumping range on H39 and bad spread.
First now what your range "should be:
http://fm.en.kupaisky.com/Community/Forum/View.aspx?num=7691&searchtype=0&pagecount=0&searchvalue=&sort=5&category=A04&page1=1
make your guidelines so they match the middle landing shot (the one line a bit before a white dot.
Then the most crucial thing is to learn how to sling. infact as soon as u hit H44 u will need to master it other wise the 1mm range advantage is nothing, but when u have mastered it even this 1mm combined with the hugh distance between front and rear gun allow u to have a really effective range advantage even against a L2. in fact H44 range and L2 nearly match but by the gunplacement u can get a hugh advantage. To use that is what makes a good KM driver and what makes some other noobs. Furthermore keep in mind KM is mend to be driven a bit offensive. especially with H44 constantly engage someone. Your task is to push (not rush!) and for that task its a perfect ship. Furthermore with KM use your AA and always have a overview about whats going on... with H39 u can be lucky and get away when u were ctached off guard but with H44 it often means death.
Regarding knowing your angels: 99% of the time u should be playing at 34 degrees beside that occasionally u will need 32,30 and 20degrees.