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Beginning CV Player
11. 20. 2012 13:32
- Recommend : 0
rsgjasper
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Hello Guys,
i got my 3rd CV now US, lvl 75 BO and lvl 70 FTRS/DBS
I got 6 FT 11/11 base no boost etc. And 2 DB Elites, no boost.
they all have about 50 vets.
now i my question.
Should i get new crew? Start over with full boost?
Cus im just lvl 70 now i can easily do that.. and dont wanna waste my time on nothing less than the best.
Some people say elite ftrs others say 11/11 is fine etc.
plz give your expertise about this.
p.s. sorry about my crappy eng (im dutch)
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Re : Beginning CV Player
12. 01. 2012 07:07
Billme
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Originally Posted by ChicagoBears
Fighter pilots do have an ability cap, just that anything less than full 100% EBVE won't get you there.
so if i add 1 more vet that would increase the ftr ability cap?
or are you saying that, max ftr stat + max level + max vet% + delay classing = ftr ability cap?
wouldn't that = no ability cap. its not the ability is capped, its just that this is the most ability you can get out of the sailor. (not the same)
ability caps say on gunners is , the max ability they can have even if you add more vets, levels, boosts, ect.
+11 acc gunner with 109 vets will yield the same perfomance as a +13 with all the vets you can put on him, after they both reach the correct level per nation.
this is current and excepted terminology for "capped sailor ability". this means they can add ability/vets/boost/ect, without an increase in performance, because they have hit the cap.
this is not true of ftrs.
+13 ftr with 259 vets at level 120 will far out perform a +12 with 109 vets at level 120, therefor, ftrs do not have an ability cap.
please stop trying to mislead people it is not nice.
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Re : Beginning CV Player
12. 02. 2012 08:53
Happymeal2
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Originally Posted by Billme
Originally Posted by ChicagoBears
Fighter pilots do have an ability cap, just that anything less than full 100% EBVE won't get you there.
so if i add 1 more vet that would increase the ftr ability cap?
or are you saying that, max ftr stat + max level + max vet% + delay classing = ftr ability cap?
wouldn't that = no ability cap. its not the ability is capped, its just that this is the most ability you can get out of the sailor. (not the same)
ability caps say on gunners is , the max ability they can have even if you add more vets, levels, boosts, ect.
+11 acc gunner with 109 vets will yield the same perfomance as a +13 with all the vets you can put on him, after they both reach the correct level per nation.
this is current and excepted terminology for "capped sailor ability". this means they can add ability/vets/boost/ect, without an increase in performance, because they have hit the cap.
this is not true of ftrs.
+13 ftr with 259 vets at level 120 will far out perform a +12 with 109 vets at level 120, therefor, ftrs do not have an ability cap.
please stop trying to mislead people it is not nice.
You stop trying to mislead people. I told you its a very high cap. He doesnt mean you literally have to max out the fighter in every way, but you have to have elite and boost, a lotf of vets and a lot of experts for them to cap. Not full, but alot. And thats not to say that the cap is only reached at 120 either.
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Re : Beginning CV Player
12. 02. 2012 16:54
Billme
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http://navyfield.com/Community/Forum/View.aspx?num=3617&searchtype=0&pagecount=0&searchvalue=caps&sort=5&category=D01&page1=1
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Re : Beginning CV Player
12. 02. 2012 18:43
ChicagoBears
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Originally Posted by Billme
Originally Posted by ChicagoBears
Fighter pilots do have an ability cap, just that anything less than full 100% EBVE won't get you there.
so if i add 1 more vet that would increase the ftr ability cap?
or are you saying that, max ftr stat + max level + max vet% + delay classing = ftr ability cap?
wouldn't that = no ability cap. its not the ability is capped, its just that this is the most ability you can get out of the sailor. (not the same)
ability caps say on gunners is , the max ability they can have even if you add more vets, levels, boosts, ect.
+11 acc gunner with 109 vets will yield the same perfomance as a +13 with all the vets you can put on him, after they both reach the correct level per nation.
this is current and excepted terminology for "capped sailor ability". this means they can add ability/vets/boost/ect, without an increase in performance, because they have hit the cap.
this is not true of ftrs.
+13 ftr with 259 vets at level 120 will far out perform a +12 with 109 vets at level 120, therefor, ftrs do not have an ability cap.
please stop trying to mislead people it is not nice.
What? I definatly did not say that adding vets increases the overall fighter ability cap, you need to clean up your computer screen or your glasses/eyes. +12 might be able to reach the cap, i don't know it seems like a longshot, with elite boosted you will definatly hit the cap with the right amount of vets. please stop twisting my words around it is not nice.
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Re : Beginning CV Player
12. 02. 2012 19:41
V2CxBongRipz
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Originally Posted by rsgjasper
Some people say elite ftrs others say 11/11 is fine etc.
There is only one stat for each type of pilot that matters in terms of aircraft performance.
AIRCRAFT = Scout pilots
FIGHTER = Fighter pilots
BOMBER = Bomber pilots
For example, Scout offense and scout defense is both controlled by the AIRCRAFT ability.
Originally Posted by ChicagoBears
Fighter pilots do have an ability cap, just that anything less than full 100% EBVE won't get you there.
Offense is capped
Defense is uncapped
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Re : Beginning CV Player
12. 02. 2012 23:45
Billme
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offense is capped defense is not capped....... wrong, right now niether is capped. it was like this before the CV patch but now fighters have no cap period.
http://fm.en.kupaisky.com/Community/Forum/View.aspx?page=2&num=3041&category=C01&searchType=0&searchValue=fighter&pageCount=0&sort=5&page1=1
chic,,,, i wasn't twisting your words. there is no ftr cap. get over it. a +12 will never cap, a 100% evbe will never cap, a hero sailor will never cap. a modded ftr pilot will never cap.
i said this about your theory of 100% evbe ftr to reach the cap that you are now going back on.
wouldn't that = no ability cap. its not the ability is capped, its just that this is the most ability you can get out of the sailor. (not the same)
there is no ftr pilot cap
for the third time in this one post, "stop trying to mislead people its not nice"
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Re : Beginning CV Player
01. 02. 2013 00:37
kevinkong
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I have no idea why,but I seem to want to get a DB whore in USN more than a FP whore
My support sailor slots are filled with pilots
3 DB 1 TB 2 FP
And two ide pilots sitting in my HQ (Both DB)
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Re : Beginning CV Player
01. 05. 2013 18:02
PLEVNE
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I've got 5 fps, 3 bombers , 1 med and 1 seaman. Are they okay or is there anything should i add ?
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Re : Beginning CV Player
01. 07. 2013 10:23
Sonlirain
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Originally Posted by PLEVNE
I've got 5 fps, 3 bombers , 1 med and 1 seaman. Are they okay or is there anything should i add ?
Medics are not needed anymore since the Vet death for lost planes is gone. You might want to replace him with a repairer or engineer. Otherwise it's a valid setup.
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