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  • angle aid

    08. 15. 2011 19:29

Recommend : 1

bob198906
any chance we can get a useful angle aid in the ame that uses the gun lines and the dots on the gun lines to
show us roughly where the shells could drop with manual aim? it's annoying me firing 300 rounds just to sink
one lil itty bitty FF frankly i just need to know the engle of where i am shooting before i shoot.. auto aim is up the
creek with no paddle....

 

  • Re : angle aid

    08. 23. 2011 21:40


mkzblaster
Hey everyone should be able to relate to the problem of first learning manual and how hard and a pain it was but here is where joining a fleet can help. My clan wasn't a navyfield clan but when we started playing it most of our members were new to the game so we had practices and we still do this for anyone that wants help. but learning manual on your own is hard and even the test mission is a pain compared to have 10 or 15 people join a room and explain points and reason for doing things as well as being targets :D But fleets can offer the newer players a forum of experienced players to ask questions of and learn and later on be the ones to help the new players

  • Re : angle aid

    08. 23. 2011 21:55


aingeal
Originally Posted by mkzblaster

Hey everyone should be able to relate to the problem of first learning manual and how hard and a pain it was but here is where joining a fleet can help. My clan wasn't a navyfield clan but when we started playing it most of our members were new to the game so we had practices and we still do this for anyone that wants help. but learning manual on your own is hard and even the test mission is a pain compared to have 10 or 15 people join a room and explain points and reason for doing things as well as being targets :D But fleets can offer the newer players a forum of experienced players to ask questions of and learn and later on be the ones to help the new players


Most of the learning comes from practice.

We are all crap the first few games.

Then slowly we realize we stop mixing up q and e with a and d. Then we stop mixing up q with e and a with d. Then you realize you are proefficient with the command.


Now comes the split between players : Some bother learning their angles. Some don't.

Their loss, and if they cannot make an effort when you have effing GUIDELINES to help you, its too bad for them.

There is a limit to what the game does for you, and ffs this game is about sharpening your skill as a player as you go along. I totally blame school systems that tells kids "its not their fault they fail, its the system that isnt good enough. Here let us change it so you can pass" for those kind of moronic suggestions.

  • Re : angle aid

    08. 23. 2011 23:35


leaderwolf
What angle? radar is broken and other device control lose in battle only hand-eye(manual) is do good hit?
maybe the wave wind,humidity,atmosferic pressure can be calculate be gunners(remb manual)each time?
remb Bismark lose radar but still high accuracy?or maybe fate of Italian BBs without radar?
What manual?What Angle?What Radar?Only best advice fire control is a key to hit some,again NF is fail and moronic comments is started,manual rub high accuracy maybe,you can learn other if you tell liar.
Just for fun i want to see how many BBs Italian RM is add never use radar.

  • Re : angle aid

    08. 24. 2011 00:54


aingeal
Originally Posted by leaderwolf

What angle? radar is broken and other device control lose in battle only hand-eye(manual) is do good hit?
maybe the wave wind,humidity,atmosferic pressure can be calculate be gunners(remb manual)each time?
remb Bismark lose radar but still high accuracy?or maybe fate of Italian BBs without radar?
What manual?What Angle?What Radar?Only best advice fire control is a key to hit some,again NF is fail and moronic comments is started,manual rub high accuracy maybe,you can learn other if you tell liar.
Just for fun i want to see how many BBs Italian RM is add never use radar.


Go play a damn simulator already will you?

  • Re : angle aid

    08. 24. 2011 02:30


Invinciblor
Originally Posted by aingeal

Originally Posted by Invinciblor

Originally Posted by aingeal

Deal with it our gtfo BBs and use CVs/SS.


Just cause we can't aim doesn't mean you have to make fun of us. lol



If you can't accept the fact people aim better than you do, I'm sorry but gtfo.

This isn't adressed to anyone in particular, but people like that guy who wants an aim bot so his ship can do better than what his skill allow.


Sheesh. Relax a little bit Aingeal. You totally read me wrong, I'm not complaining.

I was making a joke about my bad aim, and the fact that I play subs.

*eyeroll*

  • Re : angle aid

    08. 24. 2011 02:42


B_Duck
Originally Posted by aingeal

Why stop there?

Lets add a play button and see your ship farming for you!

What was it called again?

ow yah


A bot.


Seriously who aims better is a critical factor in a BB fight. The player who bothered to learn his angle will nuke the one flipping a coin about it.

Deal with it our gtfo BBs and use CVs/SS.


BB Fight? you mean a BB shooting at another, misses and gets DB'd right after that?

  • Re : angle aid

    08. 24. 2011 13:48


Thebarrel
Originally Posted by leaderwolf

What angle? radar is broken and other device control lose in battle only hand-eye(manual) is do good hit?
maybe the wave wind,humidity,atmosferic pressure can be calculate be gunners(remb manual)each time?
remb Bismark lose radar but still high accuracy?or maybe fate of Italian BBs without radar?
What manual?What Angle?What Radar?Only best advice fire control is a key to hit some,again NF is fail and moronic comments is started,manual rub high accuracy maybe,you can learn other if you tell liar.
Just for fun i want to see how many BBs Italian RM is add never use radar.



heh and while were at it why not make it stacked so that axis is on lets say Bravo team and allies is on Alpha? and bbs get destroyed in around 5-10 divebombs etc?

realfield! fff yes

  • Re : angle aid

    08. 24. 2011 14:58


aingeal
Originally Posted by Invinciblor

Originally Posted by aingeal

Originally Posted by Invinciblor

Originally Posted by aingeal

Deal with it our gtfo BBs and use CVs/SS.


Just cause we can't aim doesn't mean you have to make fun of us. lol



If you can't accept the fact people aim better than you do, I'm sorry but gtfo.

This isn't adressed to anyone in particular, but people like that guy who wants an aim bot so his ship can do better than what his skill allow.


Sheesh. Relax a little bit Aingeal. You totally read me wrong, I'm not complaining.

I was making a joke about my bad aim, and the fact that I play subs.

*eyeroll*


And as I said, I hadn't addressed this to you. I clarified what I meant for you. Difference. I'm not making fun of people that couldnt aim at a BB5 even if it was blankpoint, but telling them if they dont have the will to improve, BB is not their best choice in this game.


Originally Posted by Thebarrel

Originally Posted by leaderwolf

What angle? radar is broken and other device control lose in battle only hand-eye(manual) is do good hit?
maybe the wave wind,humidity,atmosferic pressure can be calculate be gunners(remb manual)each time?
remb Bismark lose radar but still high accuracy?or maybe fate of Italian BBs without radar?
What manual?What Angle?What Radar?Only best advice fire control is a key to hit some,again NF is fail and moronic comments is started,manual rub high accuracy maybe,you can learn other if you tell liar.
Just for fun i want to see how many BBs Italian RM is add never use radar.



heh and while were at it why not make it stacked so that axis is on lets say Bravo team and allies is on Alpha? and bbs get destroyed in around 5-10 divebombs etc?

realfield! fff yes


That guy would probably implement SS5 and 6 with a /sink (shipname) function if he could.

  • Re : angle aid

    08. 24. 2011 15:39


Thebarrel
Originally Posted by aingeal

That guy would probably implement SS5 and 6 with a /sink (shipname) function if he could.



DO NOT GIVE SDE ANY IDEAS NOOOOOOOOOOOOOOOOO

  • Re : angle aid

    08. 24. 2011 21:50


aingeal
Originally Posted by Thebarrel

Originally Posted by aingeal

That guy would probably implement SS5 and 6 with a /sink (shipname) function if he could.



DO NOT GIVE SDE ANY IDEAS NOOOOOOOOOOOOOOOOO




SS5 : /sink (shipname)
SS6 : /win

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