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  • Suggestion for Ships without turrets

    10. 20. 2011 10:06

Recommend : 0

Mezak76

I read the post about the changes to be implemented with the 1.330 patch next weekend.

In theory NF SDE has designed certain criteria of balance between the different nations inthe game, but in practice players have found ways to circumvent these criteria.

 

For example. KM ships have certain characteristics such as range and speed better than others but their protection is weaker and less damage per shell. In addition, RN ships areslower but much greater protection and shell damage.

In practice I have seen many RN ships that instead of having all three turrets has only two, thus increasing the speed while maintaining the protection and much of its firepower.

 

Similarly many of the AA BB have not installed to achieve more speed.

 

The change proposed by SDE is a step to solve this, but I think it is the solution.

There is the concept of SDE that lead BB 1 BO, 2 Gunners, 2 AA gunners and crew sdesupport?.

To achieve the balance that SDE is seeking to impose at least a 11 "gun is not enough.

 

My suggestion is to put a penalty in each turret Soft Defense (main or AA) that is notinstalled on the boat.

 

One possible solution would be, for example:

If a BB has 3 main turrets and the player wants to use only two to achieve more speed that is allowed, but the Defense Soft maximum is reduced by 33% to simulate the missingturret.

 

In the same way for each AA turret has not mounted an additional 2% penamizalción themaximum SD.

 

Using an example a Lion 2 (3 R slots slots + 8 T) has only two main turrets have:

SD Max: 900

A slot Penalty: 33%

Penalty for T slot: 2% x8 = 16%

Total: 49%

Resulting SD: 441

 

I hope I have explained the point.

 

  • Re : Suggestion for Ships without turrets

    10. 20. 2011 19:56


KingCong
Originally Posted by Mezak76

Remark in this paragraph:
New modes and features are continually being added to ensure that Navy Field remains the ultimate choice for authentic strategic naval action.

AGAIN: Both points of view are not wrong or right. This what I think and what I suggest man, so a suggestion CAN´T BE WRONG.


no where in the intro does it defend your argument. Besides I didnt say your suggestion was wrong, just you saying that NF is suppose to be authentic was.

You want authenticity? Remove BB5, BB6, half the KM line, and a ton of other fictional ships. Accuracy is equal to DD FCS. SS one-shotting BB, underwater for days. Remove SD, ships should take months to repair between games. Reload taking minutes, ships taking hours to get in range. IJN not even in the same ocean as UK. Pre dreadnoughts never seeing the day of post treaty ships. never mixing nations on the same team or having more than 4 iowa class ships in the same room or something, etc.

The least of your problems is someone not mentioning to put AA on his L2, because in real life, the L2 couldnt go 40 knots either.

This is a game, not real life.

  • Re : Suggestion for Ships without turrets

    10. 22. 2011 15:24


OldTex
I have to agree with KC on this. The game already 'balances' changes in armament, etc. While it is irritating to me to see the goofy ships with missing main guns, they do pay the piper with sacrificed firepower.

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