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  • Heavy Fighters/Strike-Aircraft

    12. 30. 2011 15:06

Recommend : 0

Max1978
Hi everyone,

since weeks now there is the issue with plane balance and lots of people beeing unhappy about the CV playstyle.

so here is a idea which i had:

to improve fighter cover or light for BB players ( let's hope they can hit enemy ships with their guns when they see them) and the fun you can have as a CV player while DBing or TBing other ships i was thinking of a merger of both plane types.

the Strike planes would be modified T2 and T3 fighters with slithely modified stats. They would be available at a later stage then the T2 fighters and would requiere the classing of a fighter pilot at round about level 65-70 for Ace and at lvl 80-90 for Squad leader.

These new pilots would be able to pilot the new/modified planes which could be equipded with rockets. before you start whinning or crying'omg, first subs, now rockets' their damage should be smaller then bombs or torpedos. I would suggest a dmg per rocket of ~1000dmg ± the different nation boni + a dudrate like with torps.

how to operate the planes?

you can play them as a regular fighter.

to make it a bit more interesting and not too simple you would have to use manual bombing. as you might use it already, you would have to set a mark at a spot on the map and directly afterwards the plane switches to a 45 degree angle and proceed with its descent. thereby you will have to train timing of these planes and it will be different to the current DBs. you would have to manually release the rocket by pushing the button of your choice. the dive can be initiated at any alttitude. after you fired the rocket the plane ascents again and can now funcion as a fighter/recon-plane again.

 

  • Re : Heavy Fighters/Strike-Aircraft

    01. 06. 2012 16:23


Happymeal2
Originally Posted by Mor_idin

maybe simply drop the level 120 scout down to level 100 scout for level requirements? would provide a more heavily armed scout earlier (and more numerous) instead of only the level 120 scout pilots having them. and for those that don't know, the level 120 scout plane, per nation, has about the same firepower as a level 40, T1 (not locals), Fighter Plane. very useful for shooting down other scouts, or even going after dive & torpedo bombers with.


NNNNNNNNNNNOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO.

  • Re : Heavy Fighters/Strike-Aircraft

    01. 09. 2012 15:11


Ackbar25
I don't think people know what goes into balancing a good game. It requires loads of calculus, logic, coding, and testing and even then its a guess as to what will happen.

Throwing out ideas like this, while they may seem cool, will never see action.

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