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  • [NGP] The Advanced HUD w/ OH Bar

    06. 29. 2011 17:00


Foxhound31
So as many of u guys know, after the OH bar came out most if not all the HUDs out there went splat...including the Advanced HUD that was just released...anyways after quite some time I think I finally have a working edition of the Advanced HUD with the OH bar...

DOWNLOAD HERE


Here are some screenies





I would like to hear some opinions and such before I release it (so I can try and incorporate some changes lol)

Thanks
Fox

 

  • Re : [NGP] The Advanced HUD w/ OH Bar

    06. 30. 2011 10:09


Foxhound31
Bump

  • Re : [NGP] The Advanced HUD w/ OH Bar

    06. 30. 2011 10:56


Yiweno
I like it, but its kinda cluttered in the airplane launch place. I was wondering if its possible to add the OH bar to this HUD.

http://s15.zetaboards.com/NGP/topic/6906606/1/

  • Re : [NGP] The Advanced HUD w/ OH Bar

    06. 30. 2011 11:08


V2CxBongRipz
Originally Posted by ljsevern
Sprites aren't meant to give an advantage to people using them. That is why I will never install them.

If SDE wanted things like grids on the HUD or a smaller HUD, they would provide one.



Indeed, the only ones I have are the old sprites for USN/IJN PCVs.

  • Re : [NGP] The Advanced HUD w/ OH Bar

    06. 30. 2011 11:48


ljsevern
Originally Posted by V2CxBongRipz
Originally Posted by ljsevern
Sprites aren't meant to give an advantage to people using them. That is why I will never install them.

If SDE wanted things like grids on the HUD or a smaller HUD, they would provide one.



Indeed, the only ones I have are the old sprites for USN/IJN PCVs.


I just wish that SDE would work with the people that do mods like this and implement them in the client for all.

  • Re : [NGP] The Advanced HUD w/ OH Bar

    06. 30. 2011 12:16


V2CxBongRipz
Originally Posted by ljsevern
Originally Posted by V2CxBongRipz
Originally Posted by ljsevern
Sprites aren't meant to give an advantage to people using them. That is why I will never install them.

If SDE wanted things like grids on the HUD or a smaller HUD, they would provide one.



Indeed, the only ones I have are the old sprites for USN/IJN PCVs.


I just wish that SDE would work with the people that do mods like this and implement them in the client for all.


Until that happens I refuse to use something like that. Maybe my sense of fair play is just different from other people's but its very important for me not to use things I consider cheats or unfair or it takes the challenge and fun out of things.

  • Re : [NGP] The Advanced HUD w/ OH Bar

    06. 30. 2011 12:27


snoweman
I only use a sprite that makes the Charlemagne smaller. That thing is just god-awful without it.

  • Re : [NGP] The Advanced HUD w/ OH Bar

    07. 01. 2011 02:55


TheKEELER
lol fail for thinking that SDE could really do things they wanted or that the user request.

  • Re : [NGP] The Advanced HUD w/ OH Bar

    07. 01. 2011 03:41


Sonlirain
Originally Posted by TheKEELER
lol fail for thinking that SDE could really do things they wanted or that the user request.


Hey. They did add fuel gauges for CVs (sadly they broke the CV balance while doing so).

  • Re : [NGP] The Advanced HUD w/ OH Bar

    07. 01. 2011 06:16


ljsevern
Originally Posted by TheKEELER
lol fail for thinking that SDE could really do things they wanted or that the user request.


Yawn

  • Re : [NGP] The Advanced HUD w/ OH Bar

    07. 01. 2011 07:14


MrClueLess
Fantastic, thanks for the hard work.

Just wondering how many of the people complaining that this gives an unfair advantage used/use Fixer while it was stable?


I don't think this gives any particular advantage, other than perhaps a slight benefit to communication, especially on vent for example.

What I am opposed to, and TBNF had a very strict approach to, was changing the colour of aircraft for example, to make them more obvious.(although SN kinda does that anyway).


Also I know lots of good CV players launch planes without using the mouse, through Fixer I think. Is that an exploit?

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