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  • Occupation Mode Fail?

    08. 07. 2014 04:29


nasang320

1) people retreat or do a dicconect when they realize they have lost

2) your team mates sink the enemy ship without your team getting the base

 

Fail bonus exp... I feel once again im better off in GB

 

  • Re : Occupation Mode Fail?

    08. 07. 2014 05:10


JayJay17

Stop moaining about it ... its one day -.- and its even a miracle that NF are having so many events.. So please just stop lol

  • Re : Occupation Mode Fail?

    08. 07. 2014 06:29


Sanguedolc3

Got only 8k exp from win with enemy retreat.... but i dont know if 4k attack is a good example or not lol

  • Re : Occupation Mode Fail?

    08. 07. 2014 06:42


tqtq7777

Got 180k exp. with 90k attack by Shinano. Not bad.

  • Re : Occupation Mode Fail?

    08. 07. 2014 06:43


Sanguedolc3

OK THATS BETTER LOL

  • Re : Occupation Mode Fail?

    08. 07. 2014 08:12


Musikal

If they wanted to fix the islands/bases taken by fire, simply make shells useless on them. As for retreating, you cannot stop that completely, but default map like no way out 1/2 helps.

 

Many people don't understand the amount of exp received if APA/Skytrains take all the islands and the main base. It is the best form of exp but rarely if ever happens.

 

Quite sad a promising game mode goes to waste.

  • Re : Occupation Mode Fail?

    08. 07. 2014 09:28


Mezak76

Originally Posted by Sanguedolc3

OK THATS BETTER LOL



Only expect that your post can shown to players how to increase the EXP in Occupation: Have to take the HQ.. Also, if you get the X2 bonus for first wint the EXP mcuh better.

  • Re : Occupation Mode Fail?

    08. 07. 2014 09:35


Mezak76

Occupation mode fail when players use it wrong, that´s it. 
As NF becomes a shooter game without any tactics except ship dogfight , with the only goal to shoot everything that is in range all current and future game modes that SDE can introduce will fail.

As any other things in life the efficiency is optimal when the media used in the right way.

  • Re : Occupation Mode Fail?

    08. 07. 2014 11:46


jacopo

Originally Posted by Musikal

Many people don't understand the amount of exp received if APA/Skytrains take all the islands and the main base. It is the best form of exp but rarely if ever happens.

 



This ^

  • Re : Occupation Mode Fail?

    08. 07. 2014 14:18


mad13

Yesterday skirmish was a success good battles and much fun for low lvl of course, but about today in occupation mode hmm not so good. I have trayed and i must to say not much fun after a first win with double exp etc.. Only 1333 exp?bug?huh what? It is not the problem in playing the mode but in the amount of xp you get, more xp more playing :)
But in overall i like the event no matter what.. 

 Later the day i have played GB^^

  • Re : Occupation Mode Fail?

    08. 07. 2014 15:00


vk222u
Originally Posted by Musikal

Many people don't understand the amount of exp received if APA/Skytrains take all the islands and the main base. It is the best form of exp but rarely if ever happens.

 

Quite sad a promising game mode goes to waste.



Actually the 4 islands don't count to exp until the end of the battle so anyone can take them. Each island is a +5% (I think from memory) boost at the end of the match so you can get a +20% on top of your exp if you hold all four at battles end.

You are right about the enemies main base as this is the key to massive amounts of exp, you want 75%+ to be taken by APA or airlift.

-vk.

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