09. 14. 2014 16:35
09. 14. 2014 17:12
Kill 'em faster. ;o)
The fact that the retreat border is set like that up north concerns me more, but I also understand programming limitations, so it's a wash and not something I get worked up about.
09. 14. 2014 17:26
Not really a factor of programming limitations.More of a factor of them wanting to take the easy way out of failing to solve a problem.
I try not to worry about it too much. The only thing that really pisses me off about it is when the CV starts the match by running to the A1 / J1 retreat border and parking. CV reaction time is much slower when they are that far from the battle line. They only end up failing their team and wasting plane fuel.
09. 14. 2014 18:58
More than anything it is annoying as hell in HA/HD. Losing a ship because it can't turn around quick enough in the 15 seconds. Sometimes difficult for P24/QV's to get turned.
09. 15. 2014 03:58
Only the east/west borders should be the only egress out of the map in HD/HAretreating is for cowards. if your beat then turn your ship to the guns and go out fighting.just love guys with 80%win rate really? cowards . solution you retreat you lose your x-p and it counts as a loss.if ss is hiding and will not engage in 1min they get the loss. regards fitter
09. 15. 2014 16:38
Retreat = loss 9 out of 10
09. 15. 2014 21:33
09. 16. 2014 07:33
Yes barrel you are correct.To be clear if you are the last ship more often than not a cv and you are running north or south you have lost.you retreat or D-C you get the loss and lose the exp.this is in generalgame play not H-D or H-A. regards fitter05