I have a couple of issues that I think warrant discussion.
1, 1 hour 50 minutes .... This was reduced from the original 2 hours because some fleets whined when 2 hours official prep wasn't enough. so SDE changed the time allowing an additional 10 minutes for prep.
I believe that this was a mistake from the beginning but no one asked me. If 2 hours prep isn't enough then tough crappola. Give the original 2 hour attack back and lets play.
2, How have the bb6 and cv6 affected HA ?
Originally bb5 and cv5 made HA, in my opinion, fun, more opportunities for individual accomplishments to affect the outcome of battles.. Now every one and their dog has multiple bb6's.
BB/CV6 toughness make it almost impossible to kill quickly, Making for long battles which may be enjoyable but are effectively useless in the strategic sense.
What can be done ? Well increasing time limit would be one thing, Limiting numbers another. Who knows, but i think it's worth a discussion.
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