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  • Cap to the Maximum amount of planes loaded per pilot

    04. 18. 2011 05:12

ljsevern
What would everyones thoughts be on a cap of 6 maximum planes loaded on each
pilot?

I personally think it would improve CV gameplay, encourage levelling more pilots (not
just 4) and generally improve air coverage.

The amount of players spamming 9 fighters or bombers on one pilot in a CV4 +, with
their team dead by the time they are launched is frustrating.

Thoughts?
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  • Re : Cap to the Maximum amount of planes loaded per pilot

    04. 20. 2011 19:14

V2CxBongRipz
6 is too many... Anyway I will load 10/11/12 planes per flight whenever Lukas is on my
team purely to piss him off. Reccomendo!

  • Re : Cap to the Maximum amount of planes loaded per pilot

    04. 19. 2011 10:26

ljsevern
"this move will kill BWs... i think

so if this rule applies, my ultimate 10-3-3-4 TB run on my malta will cease to exist.."

That isn't bomber whoring. If you had a 5th bomber pilot, you would be far more effective;
You can run 5/5/3/3/4. You would get your "Giant One Shot" wave out faster.

On top of that, you can run 3 more fighters, and run 1/1/1 fighters at the start to kill
scouts.

  • Re : Cap to the Maximum amount of planes loaded per pilot

    04. 19. 2011 09:06

Maistral
this move will kill BWs... i think

so if this rule applies, my ultimate 10-3-3-4 TB run on my malta will cease to exist..

  • Re : Cap to the Maximum amount of planes loaded per pilot

    04. 19. 2011 07:20

ljsevern
"maybe if bb's were launching scouts more often, this wouldn't be an issue."

>>> And BB's should all have scouts equiped. But there isn't alot they can do when they
are fighter camped.

"Getting sight from CV's is a collaterol benefit gained only when a CV is performing his
sworn duty of bombing enemy ships or shooting down enemy fighters. "

>>> Actually, the most effective use of a CV is to provide sight. Ever played HA or Fleet
Wars?

CV's don't send out bomber waves just so you can have sight. If you want to see your
target, launch your scout.

>>> As above; Its a team game. There is no need to send more than 6 planes on one
pilots.

"If you are running out of scouts, load more. If you can't see your target,
that's your fault. It's everyone's problem, but it's your fault. Go ahead and argue,
but we all know it's true."

>>> Wrong.

"A smart CV player knows to divide his planes into waves to launch them faster, but
that knowledge needs to be gained by experience. If he wants to be successful, he
needs to learn how the hard way. "

>>> Yet it makes the game less enjoyable for the whole team. BB's are banned from
using less than 12" guns on their ship.

Rather than telling him how to run his own boat, try holding training in your fleets for
your amateur CV drivers. That would be far more helpful and provide results far more
quickly than trying to get NF to fix something.

>>> Nothing to do with fleets here. There are people who simply do not want to learn.
And you are detracting from the point.

It will improve gameplay if this change was made. It will make the game more fun for
everyone. This is nothing to do with sight/CV balance or whatever. It is to do with the fact
that it will encourage people to play better, and stop people handicapping their team.
Loading 10 fighters on one pilot is horrible; By the time they are loaded, your team is
dead. Load 5 on two pilots and the loading time is halfed, with the same effectiveness.

  • Re : Cap to the Maximum amount of planes loaded per pilot

    04. 19. 2011 07:03

PictWarrior1
"I do also. But I see it as the lesser of two evils. Its either that, or people loading 9
planes on one pilot and watching their team get demolished because they are blind
while loading the planes."

maybe if bb's were launching scouts more often, this wouldn't be an issue. Getting
sight from CV's is a collaterol benefit gained only when a CV is performing his sworn
duty of bombing enemy ships or shooting down enemy fighters. CV's don't send out
bomber waves just so you can have sight. If you want to see your target, launch
your scout. If you are running out of scouts, load more. If you can't see your target,
that's your fault. It's everyone's problem, but it's your fault. Go ahead and argue,
but we all know it's true.

A smart CV player knows to divide his planes into waves to launch them faster, but
that knowledge needs to be gained by experience. If he wants to be successful, he
needs to learn how the hard way. Rather than telling him how to run his own boat,
try holding training in your fleets for your amateur CV drivers. That would be far
more helpful and provide results far more quickly than trying to get NF to fix
something.

  • Re : Cap to the Maximum amount of planes loaded per pilot

    04. 19. 2011 01:04

ljsevern
http://opennavyfield.com/forums/index.php?topic=230.0

Derp more :P

  • Re : Cap to the Maximum amount of planes loaded per pilot

    04. 18. 2011 19:22

SiriusA
Derp

http://www.navyfield.com/board/view.asp?
Num=192943&Sort=D08&Order=re_upday&PageSize=20&Page=1&SearchPart=id&Sear
chText=sirius&Ctg_1=&Ctg_2=&Ctg_3=

Regardless,you have my recomendacion.

  • Re : Cap to the Maximum amount of planes loaded per pilot

    04. 18. 2011 16:34

ljsevern
Why on earth would you load that many on one pilot anyway Snowball? Smaller groups
loading faster > Larger groups loading slowly. You should NEVER be sending planes on one
pilot; always at least pair up your pilots.

  • Re : Cap to the Maximum amount of planes loaded per pilot

    04. 18. 2011 14:53

snow_ball
I say No cap before CV5. Because on my US CV4, I can only fit 4 fighters, 2 bombers,
and 1 TB (2nd TB won't fit on support slot)... And if there was a cap where i couldnt
run a full load on that one TB pilot, i'd be kinda angry.

(note, i will only run all tbs on 1 pilot if: 1: my fighters are all gone and dbs are out.
2: the other team's cvs fail and i can pull off running bombers without it hurting my
team. 3: I'm the lowest CV on my team, and the other cvs can take care of enemy
fighters/ bombers.. It also depends on other things, but those are 3 of them... i
usually dont get to run my bombers though =\)

So, for CV5's+ It's fine with me as long as you can run 2 pilots at a time, without a
launch cap getting in the way.

But yeah I don't know if i can see this happening for a CV4 or below, because if im
not mistaken... SDE won't (lack of a better word) ban or (possibly) limit the ammount
you can launch on 1 pilot, because it interfears with how a player want's to play
their cv or something...
*Disclaimer* Don't take my word on that, i'm not sure about it, i just think i
remember reading it off a post (That i believe to have been a mod (blue letters, not
red)



*Side note* SDE might have to do something with that Elite CV crew starter pack
then... seeing as how it only has 1 fighter and 1 bomber. (Personally, i never get it
because it is not worth it to only get 1 fighter and 1 bomber.. maybe they can get rid
of the support crew and replace them with more fighter and bomber pilots?)


*Please read my word's carefully and try to understand what i'm saying before
bashing /flaming/ quoting me... it's annoying to see that...


If you change it to CV5+, i will rec.

  • Re : Cap to the Maximum amount of planes loaded per pilot

    04. 18. 2011 14:22

MrClueLess
Is this just to guide people in using a CV?

The kind of people that can't feed themselves?

Because why the hell would you load that many planes on one pilot in the first place?
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